Player Matchup

Horus
Horus
BurgMan1911
Horus
Level 114
God Stats
8W - 8L
1,611 SR
Queue Stats
1,092W - 1,073L
1,556 Elo+
Solo
Apollo
Apollo
NoodyBar
Apollo
Level 156
God Stats
1W - 2L
1,491 SR
Queue Stats
122W - 105L
1,568 Elo+
Solo
Persephone
Persephone
Penguinblue003
Persephone
Level 60
God Stats
1W - 6L
1,282 SR
Queue Stats
204W - 186L
1,536 Elo+
Party 2
Set
Set
SquidwardsSon69
Set
Level 128
God Stats
9W - 6L
1,670 SR
Queue Stats
171W - 150L
1,534 Elo+
Party 2
Amaterasu
Amaterasu
XxDarkkevilxX
Amaterasu
Level 142
God Stats
4W - 2L
1,832 SR
Queue Stats
350W - 357L
1,615 Elo+
Solo
Team Averages
Level 120
1,577 SR
1,562 Elo+

VS

Team Averages
Level 113
1,896 SR
1,533 Elo+
Izanami
Izanami
NoSmurfin
Izanami
Level 27
God Stats
3W - 4L
1,821 SR
Queue Stats
256W - 235L
1,547 Elo+
Party 1
Zhong Kui
Zhong Kui
VSVP Nick
Zhong Kui
Level 149
God Stats
11W - 7L
1,987 SR
Queue Stats
594W - 575L
1,500 Elo+
Party 1
Scylla
Scylla
Ziizus
Scylla
Level 100
God Stats
6W - 1L
1,959 SR
Queue Stats
81W - 82L
1,496 Elo+
Party 1
Thor
Thor
bugcrim
Thor
Level 126
God Stats
19W - 9L
1,815 SR
Queue Stats
819W - 811L
1,555 Elo+
Party 1
Horus
Horus
wetbagel69
Horus
Level 162
God Stats
2W - 0L
1,898 SR
Queue Stats
184W - 174L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 4
7,581
583
9,250
18,247
16,651
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Apollo
NoodyBar
Apollo
15
1 / 4 / 1
8,688
668
8,633
10,604
4,136
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
Penguinblue003
Persephone
14
0 / 6 / 1
8,294
638
13,195
11,652
3,612
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 3 / 1
9,087
699
12,652
18,212
14,714
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Amaterasu
XxDarkkevilxX
Amaterasu
13
0 / 4 / 3
7,681
591
10,555
19,742
20,400
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
NoSmurfin
Izanami
18
9 / 2 / 7
11,218
863
18,427
11,530
6,207
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
VSVP Nick
Zhong Kui
16
5 / 2 / 14
9,861
759
20,840
19,676
20,338
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
Ziizus
Scylla
18
4 / 0 / 16
10,493
807
10,161
8,672
4,678
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Thor
bugcrim
Thor
17
5 / 1 / 12
9,964
766
16,071
12,486
8,747
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
15
0 / 1 / 19
10,096
777
7,474
18,804
20,860
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
91
5
Kills
23
23
Deaths
6
10
Assists
68
Player
Kills
Deaths
Assists
KDA
L
0
6
4
0.33
W
Izanami
NoSmurfin
Izanami
9
2
7
6.25
L
Apollo
NoodyBar
Apollo
1
4
1
0.38
L
Persephone
Penguinblue003
Persephone
0
6
1
0.08
L
4
3
1
1.5
W
Zhong Kui
VSVP Nick
Zhong Kui
5
2
14
6
L
Amaterasu
XxDarkkevilxX
Amaterasu
0
4
3
0.38
W
Scylla
Ziizus
Scylla
4
0
16
12
W
Thor
bugcrim
Thor
5
1
12
11
W
Horus
0
1
19
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,285
Damage
72,973
78,457
Taken
71,168
59,513
Mitigated
60,830
28,785
Healing
33,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,250
2,848
5,907
5,764
18,247
16,651
0
8,005
9,696
5,041
8,169
W
Izanami
NoSmurfin
Izanami
18,427
11,832
1,121
1,345
11,530
6,207
5,088
2,819
8,480
0
52,241
L
Apollo
NoodyBar
Apollo
8,633
2,982
547
1,426
10,604
4,136
0
3,167
7,437
0
29,040
L
Persephone
Penguinblue003
Persephone
13,195
1,341
432
725
11,652
3,612
0
4,264
7,218
30,093
0
L
12,652
3,964
0
6,198
18,212
14,714
0
6,799
11,413
137
21,765
W
Zhong Kui
VSVP Nick
Zhong Kui
20,840
1,445
1,300
6,628
19,676
20,338
1,799
4,368
15,058
30,915
0
L
Amaterasu
XxDarkkevilxX
Amaterasu
10,555
3,158
1,041
6,745
19,742
20,400
0
8,789
10,865
0
12,219
W
Scylla
Ziizus
Scylla
10,161
1,430
901
863
8,672
4,678
1,186
2,693
5,770
31,842
0
W
Thor
bugcrim
Thor
16,071
1,813
1,198
1,566
12,486
8,747
682
2,433
9,790
0
21,495
W
Horus
7,474
3,586
9,526
8,873
18,804
20,860
74
4,244
14,119
0
10,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,331
Gold Earned
51,632
120
Minions Killed
145
0
Camps Cleared
0
1,125,867
Distance Traveled
1,182,820
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,581
583
5
0
0
224,426
0
W
Izanami
11,218
863
68
5
0
234,754
0
L
Apollo
8,688
668
50
4
0
200,151
0
L
Persephone
8,294
638
39
3
0
246,671
0
L
Set
9,087
699
21
2
0
256,709
0
W
Zhong Kui
9,861
759
14
1
0
216,273
0
L
Amaterasu
7,681
591
5
0
0
197,910
0
W
Scylla
10,493
807
48
4
0
251,367
0
W
Thor
9,964
766
11
1
0
221,268
0
W
Horus
10,096
777
4
0
0
259,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role