Player Matchup

Hachiman
Hachiman
BigScarySquid
Hachiman
Level 60
God Stats
2W - 2L
1,369 SR
Queue Stats
10W - 11L
1,408 Elo+
Party 1
Ix Chel
Ix Chel
Marcionos09
Ix Chel
Level 33
God Stats
12W - 20L
1,366 SR
Queue Stats
30W - 45L
1,318 Elo+
Solo
Baron Samedi
Baron Samedi
ThatBourbonGuy
Baron Samedi
Level 16
God Stats
1W - 1L
1,398 SR
Queue Stats
2W - 5L
1,327 Elo+
Party 1
Chaac
Chaac
UncleCasual
Chaac
Level 17
God Stats
0W - 1L
1,690 SR
Queue Stats
5W - 6L
1,439 Elo+
Party 1
Charon
Charon
bearcatnation
Charon
Level 28
God Stats
3W - 5L
1,634 SR
Queue Stats
11W - 19L
1,423 Elo+
Party 1
Team Averages
Level 31
1,492 SR
1,383 Elo+

VS

Team Averages
Level 54
1,398 SR
1,491 Elo+
Janus
Janus
DanielYoungx27
Janus
Level 39
God Stats
29W - 24L
1,218 SR
Queue Stats
348W - 348L
1,387 Elo+
Solo
Horus
Horus
Wencler
Horus
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 43L
1,521 Elo+
Party 2
Ratatoskr
Ratatoskr
Yaggum
Ratatoskr
Level 53
God Stats
11W - 12L
1,472 SR
Queue Stats
85W - 100L
1,520 Elo+
Party 2
Hercules
Hercules
m0nst3rcat69
Hercules
Level 88
God Stats
1W - 1L
1,516 SR
Queue Stats
94W - 91L
1,553 Elo+
Party 2
Danzaburou
Danzaburou
man0clay
Danzaburou
Level 48
God Stats
11W - 12L
1,284 SR
Queue Stats
61W - 83L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BigScarySquid
Hachiman
12
2 / 5 / 3
7,809
459
9,292
13,078
4,317
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ix Chel
Marcionos09
Ix Chel
14
2 / 6 / 0
8,041
473
8,804
13,530
4,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Baron Samedi
ThatBourbonGuy
Baron Samedi
12
2 / 6 / 3
7,989
470
7,580
13,929
6,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
3 / 5 / 3
8,449
497
8,725
17,604
12,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 2 / 4
7,898
465
5,555
18,699
15,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 6
9,207
542
11,613
8,122
4,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Wencler
Horus
14
4 / 1 / 9
9,828
578
7,154
16,805
16,115
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
Yaggum
Ratatoskr
17
7 / 2 / 6
11,146
656
11,871
15,845
7,611
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
m0nst3rcat69
Hercules
14
2 / 3 / 5
9,185
540
8,230
14,031
12,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
man0clay
Danzaburou
15
10 / 2 / 3
10,147
597
18,835
14,203
6,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
53
9
Kills
24
24
Deaths
10
13
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BigScarySquid
Hachiman
2
5
3
0.7
W
1
2
6
2
L
Ix Chel
Marcionos09
Ix Chel
2
6
0
0.33
L
Baron Samedi
ThatBourbonGuy
Baron Samedi
2
6
3
0.58
L
3
5
3
0.9
W
Horus
Wencler
Horus
4
1
9
8.5
W
Ratatoskr
Yaggum
Ratatoskr
7
2
6
5
L
0
2
4
1
W
Hercules
m0nst3rcat69
Hercules
2
3
5
1.5
W
Danzaburou
man0clay
Danzaburou
10
2
3
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,956
Damage
57,703
76,840
Taken
69,006
42,997
Mitigated
47,180
12,763
Healing
25,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BigScarySquid
Hachiman
9,292
5,399
0
733
13,078
4,317
45
1,188
11,735
0
45,417
W
11,613
319
0
1,820
8,122
4,071
948
6,104
1,934
63,456
0
L
Ix Chel
Marcionos09
Ix Chel
8,804
1,026
276
712
13,530
4,455
0
4,267
8,861
58,009
0
L
Baron Samedi
ThatBourbonGuy
Baron Samedi
7,580
626
1,087
2,825
13,929
6,243
0
1,633
12,184
37,958
0
L
8,725
2,995
0
2,230
17,604
12,550
704
2,248
14,823
0
45,979
W
Horus
Wencler
Horus
7,154
2,504
5,202
6,072
16,805
16,115
638
4,983
11,698
0
20,791
W
Ratatoskr
Yaggum
Ratatoskr
11,871
4,607
0
3,861
15,845
7,611
3,118
3,211
12,634
0
103,339
L
5,555
1,082
225
4,675
18,699
15,432
89
1,413
16,430
27,945
0
W
Hercules
m0nst3rcat69
Hercules
8,230
1,953
0
2,646
14,031
12,416
0
3,214
10,509
0
51,709
W
Danzaburou
man0clay
Danzaburou
18,835
9,694
0
5,659
14,203
6,967
5,866
4,545
9,358
0
71,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,186
Gold Earned
49,513
341
Minions Killed
449
0
Camps Cleared
0
1,593,219
Distance Traveled
1,755,466
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,809
459
76
4
0
322,516
0
W
Janus
9,207
542
108
6
0
335,932
0
L
Ix Chel
8,041
473
85
5
0
289,400
0
L
Baron Samedi
7,989
470
63
4
0
320,525
5
L
Chaac
8,449
497
81
5
0
319,222
0
W
Horus
9,828
578
23
1
0
371,937
4
W
Ratatoskr
11,146
656
142
8
0
401,102
0
L
Charon
7,898
465
36
2
0
341,556
0
W
Hercules
9,185
540
89
5
0
358,559
0
W
Danzaburou
10,147
597
87
5
0
287,936
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role