Player Matchup

Achilles
Achilles
Arize_Legendz
Achilles
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
200W - 179L
1,405 Elo+
Party 1
Ymir
Ymir
DiabloReapz
Ymir
Level 100
God Stats
5W - 7L
1,488 SR
Queue Stats
197W - 202L
1,410 Elo+
Party 1
Vulcan
Vulcan
RatedUnorthodox
Vulcan
Level 82
God Stats
11W - 6L
1,529 SR
Queue Stats
118W - 111L
1,409 Elo+
Party 1
Team Averages
Level 83
1,506 SR
1,408 Elo+

VS

Team Averages
Level 77
1,484 SR
1,429 Elo+
Janus
Janus
 
Janus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Juijimufu420
Bellona
Level 38
God Stats
82W - 74L
1,511 SR
Queue Stats
118W - 121L
1,467 Elo+
Party 2
Loki
Loki
LoneWo1f
Loki
Level 86
God Stats
11W - 13L
1,442 SR
Queue Stats
159W - 220L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Arize_Legendz
Achilles
13
2 / 0 / 4
9,168
705
4,588
10,027
10,279
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
7 / 1 / 2
10,560
812
9,895
8,900
4,573
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 3 / 6
8,670
667
6,748
5,307
2,277
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
3 / 4 / 1
9,392
722
10,481
6,748
2,999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bellona
Juijimufu420
Bellona
12
1 / 1 / 3
8,649
665
5,264
11,772
11,328
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
11
0 / 4 / 4
8,665
667
3,601
9,258
3,813
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
9
Kills
4
4
Deaths
9
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
4
1
0.88
W
Achilles
Arize_Legendz
Achilles
2
0
4
4
W
7
1
2
8
L
Bellona
Juijimufu420
Bellona
1
1
3
2.5
L
Loki
0
4
4
0.5
W
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,231
Damage
19,346
24,234
Taken
27,778
17,129
Mitigated
18,140
657
Healing
2,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
10,481
158
0
550
6,748
2,999
250
4,855
1,893
49,903
0
W
Achilles
Arize_Legendz
Achilles
4,588
670
0
204
10,027
10,279
135
4,061
5,966
654
16,482
W
9,895
1,415
0
453
8,900
4,573
255
4,554
4,346
32,681
0
L
Bellona
Juijimufu420
Bellona
5,264
723
0
2,189
11,772
11,328
10
6,586
5,186
0
15,935
L
Loki
3,601
692
0
205
9,258
3,813
0
6,429
2,829
0
27,041
W
6,748
2,710
0
0
5,307
2,277
84
2,099
3,208
27,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,398
Gold Earned
26,706
90
Minions Killed
133
0
Camps Cleared
0
650,805
Distance Traveled
664,795
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,392
722
66
5
0
202,134
0
W
Achilles
9,168
705
9
1
0
251,223
0
W
Ymir
10,560
812
44
3
0
222,926
0
L
Bellona
8,649
665
17
1
0
241,224
0
L
Loki
8,665
667
50
4
0
221,437
0
W
Vulcan
8,670
667
37
3
0
176,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role