Player Matchup

Ne Zha
Ne Zha
Alex_Blackshadow
Ne Zha
Level 77
God Stats
19W - 13L
1,628 SR
Queue Stats
138W - 138L
1,472 Elo+
Solo
Sobek
Sobek
GameRicoh-
Sobek
Level 123
God Stats
4W - 3L
1,514 SR
Queue Stats
66W - 66L
1,473 Elo+
Party 2
Medusa
Medusa
GameWyvern
Medusa
Level 142
God Stats
4W - 5L
1,256 SR
Queue Stats
139W - 136L
1,438 Elo+
Party 2
Zhong Kui
Zhong Kui
agash2407
Zhong Kui
Level 87
God Stats
3W - 1L
1,523 SR
Queue Stats
204W - 201L
1,497 Elo+
Solo
Sun Wukong
Sun Wukong
guixito14
Sun Wukong
Level 140
God Stats
2W - 4L
1,237 SR
Queue Stats
704W - 710L
1,456 Elo+
Solo
Team Averages
Level 114
1,432 SR
1,467 Elo+

VS

Team Averages
Level 83
1,521 SR
1,485 Elo+
Zeus
Zeus
Emblerr
Zeus
Level 39
God Stats
0W - 2L
1,264 SR
Queue Stats
19W - 17L
1,540 Elo+
Solo
Odin
Odin
HoriZonVoID
Odin
Level 64
God Stats
1W - 2L
1,503 SR
Queue Stats
158W - 215L
1,428 Elo+
Party 1
King Arthur
King Arthur
Loli_King_Blaze
King Arthur
Level 140
God Stats
0W - 7L
1,564 SR
Queue Stats
225W - 277L
1,457 Elo+
Party 1
Hera
Hera
ZIADSABER
Hera
Level 114
God Stats
1W - 1L
1,776 SR
Queue Stats
44W - 41L
1,553 Elo+
Solo
Erlang Shen
Erlang Shen
gnarlymbb1
Erlang Shen
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
140W - 167L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 3 / 5
7,996
571
11,003
13,111
8,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
12
3 / 0 / 9
7,653
547
6,212
13,860
16,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
GameWyvern
Medusa
14
4 / 0 / 5
8,361
597
9,032
8,712
3,660
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
agash2407
Zhong Kui
14
5 / 0 / 5
8,512
608
9,304
9,068
8,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
guixito14
Sun Wukong
15
1 / 2 / 2
8,615
615
7,006
14,129
11,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Emblerr
Zeus
10
0 / 7 / 0
6,230
445
9,470
10,221
3,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
2 / 2 / 0
5,995
428
4,190
13,464
9,842
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

King Arthur
Loli_King_Blaze
King Arthur
14
2 / 3 / 0
8,671
619
10,932
14,141
15,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hera
12
0 / 2 / 2
7,236
517
9,844
6,656
2,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
gnarlymbb1
Erlang Shen
12
1 / 5 / 2
7,310
522
5,429
15,302
7,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
19
Kills
5
5
Deaths
19
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
6
3
5
2.83
L
Zeus
Emblerr
Zeus
0
7
0
0
W
Sobek
3
0
9
7.5
W
Medusa
GameWyvern
Medusa
4
0
5
6.5
L
2
2
0
1
L
King Arthur
Loli_King_Blaze
King Arthur
2
3
0
0.67
L
Hera
0
2
2
0.5
W
Zhong Kui
agash2407
Zhong Kui
5
0
5
7.5
L
Erlang Shen
gnarlymbb1
Erlang Shen
1
5
2
0.4
W
Sun Wukong
guixito14
Sun Wukong
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,557
Damage
39,865
58,880
Taken
59,784
48,743
Mitigated
37,993
23,571
Healing
9,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,003
4,065
0
6,638
13,111
8,353
0
2,956
10,063
266
58,644
L
Zeus
Emblerr
Zeus
9,470
1,707
0
2,203
10,221
3,419
0
2,528
7,693
36,333
0
W
Sobek
6,212
812
0
4,474
13,860
16,886
0
7,099
6,405
24,265
0
W
Medusa
GameWyvern
Medusa
9,032
3,912
0
3,497
8,712
3,660
1,764
4,253
4,075
0
57,469
L
4,190
1,124
0
951
13,464
9,842
0
5,576
7,720
0
11,960
L
King Arthur
Loli_King_Blaze
King Arthur
10,932
2,042
0
2,605
14,141
15,454
0
1,743
12,398
397
69,712
L
Hera
9,844
2,570
0
1,723
6,656
2,274
0
2,200
4,456
61,333
0
W
Zhong Kui
agash2407
Zhong Kui
9,304
664
0
3,599
9,068
8,210
1,600
4,362
4,656
57,873
0
L
Erlang Shen
gnarlymbb1
Erlang Shen
5,429
3,245
0
2,011
15,302
7,004
0
3,777
11,525
0
58,037
W
Sun Wukong
guixito14
Sun Wukong
7,006
1,284
0
5,363
14,129
11,634
0
222
13,907
0
69,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,137
Gold Earned
35,442
439
Minions Killed
391
0
Camps Cleared
0
1,474,593
Distance Traveled
1,426,059
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,996
571
84
6
0
318,046
0
L
Zeus
6,230
445
62
4
0
222,567
0
W
Sobek
7,653
547
26
2
0
301,231
0
W
Medusa
8,361
597
92
7
0
295,066
6
L
Odin
5,995
428
13
1
0
318,626
0
L
King Arthur
8,671
619
115
8
0
269,619
2
L
Hera
7,236
517
112
8
0
276,580
7
W
Zhong Kui
8,512
608
112
8
0
291,426
0
L
Erlang Shen
7,310
522
89
6
0
338,667
1
W
Sun Wukong
8,615
615
125
9
0
268,824
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role