Player Matchup

Sol
Sol
Aerodynvmic
Sol
Level 20
God Stats
6W - 4L
1,500 SR
Queue Stats
227W - 227L
1,419 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
BBCTTV
Ah Muzen Cab
Level 34
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 94L
1,438 Elo+
Party 2
Nemesis
Nemesis
D3rK4iser
Nemesis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,327 Elo+
Solo
Artemis
Artemis
TrollFrog42
Artemis
Level 28
God Stats
5W - 0L
1,859 SR
Queue Stats
158W - 162L
1,452 Elo+
Solo
Baba Yaga
Baba Yaga
itchISmiteBe
Baba Yaga
Level 27
God Stats
3W - 1L
1,591 SR
Queue Stats
83W - 93L
1,447 Elo+
Party 2
Team Averages
Level 25
1,590 SR
1,417 Elo+

VS

Team Averages
Level 21
1,500 SR
1,538 Elo+
Cu Chulainn
Cu Chulainn
Pinkalea
Cu Chulainn
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,743 Elo+
Party 1
Thoth
Thoth
SolidHit_TTV
Thoth
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 85L
1,446 Elo+
Solo
Odin
Odin
Taco_Dog66
Odin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,502 Elo+
Solo
Nox
Nox
lXlLycanlXl
Nox
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cabrakan
Cabrakan
livvabel
Cabrakan
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 27
10,056
914
14,744
8,675
3,784
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
BBCTTV
Ah Muzen Cab
18
11 / 2 / 22
10,500
955
11,756
8,492
4,320
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
D3rK4iser
Nemesis
16
8 / 3 / 22
9,910
901
11,681
12,075
5,887
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
TrollFrog42
Artemis
18
8 / 0 / 24
10,740
976
12,199
6,569
3,184
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Baba Yaga
itchISmiteBe
Baba Yaga
16
4 / 3 / 27
9,744
886
12,821
9,267
4,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Pinkalea
Cu Chulainn
17
3 / 8 / 3
9,272
843
10,469
17,412
17,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
2 / 7 / 3
7,751
705
4,452
11,862
5,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 6 / 1
6,856
623
5,742
12,426
13,452
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 9 / 2
7,220
656
4,257
12,152
5,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
livvabel
Cabrakan
14
1 / 7 / 4
8,395
763
2,639
14,785
18,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
19
37
Kills
6
9
Deaths
37
122
Assists
13
Player
Kills
Deaths
Assists
KDA
W
6
1
27
19.5
W
Ah Muzen Cab
BBCTTV
Ah Muzen Cab
11
2
22
11
W
Nemesis
D3rK4iser
Nemesis
8
3
22
6.33
L
Cu Chulainn
Pinkalea
Cu Chulainn
3
8
3
0.56
L
2
7
3
0.5
L
0
6
1
0.08
W
Artemis
TrollFrog42
Artemis
8
0
24
20
W
Baba Yaga
itchISmiteBe
Baba Yaga
4
3
27
5.83
L
0
9
2
0.11
L
Cabrakan
livvabel
Cabrakan
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,201
Damage
27,559
45,078
Taken
68,637
21,520
Mitigated
60,586
19,455
Healing
4,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,744
4,839
917
3,763
8,675
3,784
2,996
2,584
5,714
38,436
0
W
Ah Muzen Cab
BBCTTV
Ah Muzen Cab
11,756
7,795
0
776
8,492
4,320
1,518
2,408
5,713
0
22,739
W
Nemesis
D3rK4iser
Nemesis
11,681
4,766
1,305
5,232
12,075
5,887
1,124
2,813
8,169
0
18,382
L
Cu Chulainn
Pinkalea
Cu Chulainn
10,469
1,033
177
1,077
17,412
17,485
0
6,635
10,338
0
21,265
L
4,452
357
0
1,250
11,862
5,004
0
4,634
7,126
10,167
0
L
5,742
631
0
1,032
12,426
13,452
0
3,569
8,543
2,468
6,956
W
Artemis
TrollFrog42
Artemis
12,199
5,535
1,243
2,493
6,569
3,184
722
1,824
4,411
0
25,335
W
Baba Yaga
itchISmiteBe
Baba Yaga
12,821
928
848
2,878
9,267
4,345
1,101
3,460
5,389
30,985
0
L
4,257
390
202
302
12,152
5,830
0
5,887
6,217
15,200
0
L
Cabrakan
livvabel
Cabrakan
2,639
103
0
850
14,785
18,815
0
6,444
8,021
7,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,950
Gold Earned
39,494
165
Minions Killed
90
0
Camps Cleared
0
1,106,580
Distance Traveled
812,746
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,056
914
42
4
0
191,055
0
W
Ah Muzen Cab
10,500
955
23
2
0
217,541
0
W
Nemesis
9,910
901
21
2
0
270,250
0
L
Cu Chulainn
9,272
843
22
2
0
194,062
0
L
Thoth
7,751
705
16
1
0
166,770
0
L
Odin
6,856
623
8
1
0
166,555
0
W
Artemis
10,740
976
37
3
0
197,462
0
W
Baba Yaga
9,744
886
42
4
0
230,272
0
L
Nox
7,220
656
33
3
0
125,681
0
L
Cabrakan
8,395
763
11
1
0
159,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role