Player Matchup

Fenrir
Fenrir
LegacyElite5000
Fenrir
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 8L
1,275 Elo+
Party 2
Yu Huang
Yu Huang
NotBrutalBandit
Yu Huang
Level 69
God Stats
4W - 0L
1,923 SR
Queue Stats
232W - 248L
1,540 Elo+
Solo
Kumbhakarna
Kumbhakarna
damngg
Kumbhakarna
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 24L
1,543 Elo+
Party 2
Team Averages
Level 99
1,641 SR
1,453 Elo+

VS

Team Averages
Level 23
1,603 SR
1,611 Elo+
Nu Wa
Nu Wa
Nogg3r
Nu Wa
Level 15
God Stats
2W - 1L
1,838 SR
Queue Stats
5W - 2L
1,663 Elo+
Party 1
Khepri
Khepri
T4ron
Khepri
Level 11
God Stats
1W - 2L
1,471 SR
Queue Stats
1W - 2L
1,428 Elo+
Party 1
King Arthur
King Arthur
TRUSTsenpai
King Arthur
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 2L
1,743 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 8
8,030
803
5,102
8,485
6,988
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
12
5 / 1 / 6
8,874
887
13,653
7,737
3,194
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kumbhakarna
damngg
Kumbhakarna
12
3 / 1 / 8
8,276
828
6,374
10,405
9,850
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Nogg3r
Nu Wa
9
0 / 5 / 3
7,313
731
7,514
8,226
3,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
T4ron
Khepri
10
2 / 3 / 1
7,756
776
5,417
9,622
9,464
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
TRUSTsenpai
King Arthur
9
1 / 3 / 0
6,854
685
5,997
12,160
11,625
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
11
Kills
3
3
Deaths
11
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
1
8
7
L
Nu Wa
Nogg3r
Nu Wa
0
5
3
0.3
W
Yu Huang
5
1
6
8
L
Khepri
T4ron
Khepri
2
3
1
0.83
L
King Arthur
TRUSTsenpai
King Arthur
1
3
0
0.33
W
Kumbhakarna
damngg
Kumbhakarna
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,129
Damage
18,928
26,627
Taken
30,008
20,032
Mitigated
24,536
1,435
Healing
766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,102
1,634
0
227
8,485
6,988
0
4,615
3,624
0
15,791
L
Nu Wa
Nogg3r
Nu Wa
7,514
1,368
127
529
8,226
3,447
0
6,836
1,390
28,307
0
W
Yu Huang
13,653
1,205
0
708
7,737
3,194
0
2,960
4,679
61,993
0
L
Khepri
T4ron
Khepri
5,417
1,710
0
0
9,622
9,464
0
6,328
2,948
16,077
0
L
King Arthur
TRUSTsenpai
King Arthur
5,997
761
0
110
12,160
11,625
0
6,331
5,777
0
15,773
W
Kumbhakarna
damngg
Kumbhakarna
6,374
782
0
500
10,405
9,850
0
5,827
4,474
19,349
518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,180
Gold Earned
21,923
125
Minions Killed
73
0
Camps Cleared
0
597,514
Distance Traveled
545,751
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,030
803
25
3
0
209,952
0
L
Nu Wa
7,313
731
44
4
0
157,863
0
W
Yu Huang
8,874
887
81
8
0
187,519
0
L
Khepri
7,756
776
12
1
0
178,524
0
L
King Arthur
6,854
685
17
2
0
209,364
0
W
Kumbhakarna
8,276
828
19
2
0
200,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role