Player Matchup

Apollo
Apollo
BookOfNeg
Apollo
Level 125
God Stats
0W - 2L
1,270 SR
Queue Stats
77W - 83L
1,533 Elo+
Party 3
Gilgamesh
Gilgamesh
EclipseAngel
Gilgamesh
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,495 Elo+
Party 1
Cu Chulainn
Cu Chulainn
JoeIsNEG
Cu Chulainn
Level 159
God Stats
0W - 2L
1,267 SR
Queue Stats
88W - 71L
1,555 Elo+
Party 3
Shiva
Shiva
Maghruu
Shiva
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 52L
1,522 Elo+
Party 1
Anubis
Anubis
ZensWarrior4675
Anubis
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 48L
1,523 Elo+
Party 3
Team Averages
Level 132
1,407 SR
1,526 Elo+

VS

Team Averages
Level 89
1,646 SR
1,632 Elo+
Khepri
Khepri
 
Khepri
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Andre1Seb
Morgan Le Fay
Level 129
God Stats
6W - 6L
1,497 SR
Queue Stats
503W - 483L
1,511 Elo+
Solo
Chiron
Chiron
M a r 1L eY
Chiron
Level 76
God Stats
2W - 2L
1,500 SR
Queue Stats
108W - 113L
1,377 Elo+
Solo
Discordia
Discordia
Teall
Discordia
Level 105
God Stats
52W - 12L
1,855 SR
Queue Stats
1,647W - 477L
1,837 Elo+
Party 2
Bakasura
Bakasura
chrisrockcheek
Bakasura
Level 67
God Stats
7W - 1L
1,881 SR
Queue Stats
438W - 78L
1,933 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BookOfNeg
Apollo
15
2 / 7 / 7
8,531
711
7,239
13,776
6,541
Gilgamesh
EclipseAngel
Gilgamesh
17
5 / 6 / 5
9,900
825
6,883
19,641
17,899
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cu Chulainn
JoeIsNEG
Cu Chulainn
16
3 / 6 / 5
9,079
757
9,454
17,923
21,910
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Shiva
Maghruu
Shiva
15
3 / 8 / 6
8,702
725
9,656
18,102
18,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
1 / 7 / 7
8,454
705
10,685
12,242
6,315
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
17
0 / 3 / 25
10,393
866
6,198
15,282
17,083
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
Andre1Seb
Morgan Le Fay
17
6 / 1 / 18
10,499
875
17,009
7,804
4,893
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chiron
16
4 / 3 / 13
9,711
809
9,473
9,104
5,098
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
Teall
Discordia
19
9 / 3 / 22
11,400
950
21,162
12,686
8,234
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bakasura
19
15 / 4 / 11
12,380
1,032
19,595
15,595
12,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
123
14
Kills
34
34
Deaths
14
30
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
3
25
4.17
W
Morgan Le Fay
Andre1Seb
Morgan Le Fay
6
1
18
15
L
Apollo
BookOfNeg
Apollo
2
7
7
0.79
L
Gilgamesh
EclipseAngel
Gilgamesh
5
6
5
1.25
L
Cu Chulainn
JoeIsNEG
Cu Chulainn
3
6
5
0.92
W
Chiron
4
3
13
3.5
L
Shiva
Maghruu
Shiva
3
8
6
0.75
W
Discordia
Teall
Discordia
9
3
22
6.67
L
1
7
7
0.64
W
Bakasura
15
4
11
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,917
Damage
73,437
81,684
Taken
60,471
70,736
Mitigated
47,980
12,493
Healing
18,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
6,198
412
795
4,019
15,282
17,083
80
4,522
10,115
9,692
0
W
Morgan Le Fay
Andre1Seb
Morgan Le Fay
17,009
2,860
674
1,536
7,804
4,893
1,987
1,501
5,960
29,698
0
L
Apollo
BookOfNeg
Apollo
7,239
4,317
444
544
13,776
6,541
0
9,206
4,180
0
14,186
L
Gilgamesh
EclipseAngel
Gilgamesh
6,883
1,115
670
3,255
19,641
17,899
26
10,843
7,867
0
11,589
L
Cu Chulainn
JoeIsNEG
Cu Chulainn
9,454
1,025
1,257
2,771
17,923
21,910
19
6,911
9,303
0
28,386
W
Chiron
9,473
4,801
1,648
1,665
9,104
5,098
3,470
868
8,074
0
18,625
L
Shiva
Maghruu
Shiva
9,656
996
665
1,027
18,102
18,071
0
10,203
6,581
0
17,090
W
Discordia
Teall
Discordia
21,162
891
1,195
3,159
12,686
8,234
1,164
1,151
11,021
40,503
0
L
10,685
144
220
1,640
12,242
6,315
94
7,014
4,153
26,708
0
W
Bakasura
19,595
9,383
0
3,449
15,595
12,672
964
2,326
12,682
0
24,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,666
Gold Earned
54,383
121
Minions Killed
150
0
Camps Cleared
0
1,037,916
Distance Traveled
1,203,319
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,393
866
7
1
0
237,441
0
W
Morgan Le Fay
10,499
875
34
3
0
241,027
0
L
Apollo
8,531
711
23
2
0
198,685
0
L
Gilgamesh
9,900
825
7
1
0
232,161
0
L
Cu Chulainn
9,079
757
37
3
0
219,291
0
W
Chiron
9,711
809
29
2
0
205,817
0
L
Shiva
8,702
725
15
1
0
207,414
0
W
Discordia
11,400
950
30
3
0
262,285
0
L
Anubis
8,454
705
39
3
0
180,365
0
W
Bakasura
12,380
1,032
50
4
0
256,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role