Player Matchup

Danzaburou
Danzaburou
AyDreww
Danzaburou
Level 66
God Stats
2W - 2L
1,543 SR
Queue Stats
4W - 2L
1,606 Elo+
Solo
Kumbhakarna
Kumbhakarna
Ayee KILtit
Kumbhakarna
Level 132
God Stats
1W - 2L
1,542 SR
Queue Stats
141W - 116L
1,608 Elo+
Solo
Thanatos
Thanatos
JayFuRy20
Thanatos
Level 20
God Stats
7W - 12L
1,479 SR
Queue Stats
115W - 133L
1,379 Elo+
Party 2
Amaterasu
Amaterasu
Totaku8865
Amaterasu
Level 97
God Stats
0W - 2L
1,615 SR
Queue Stats
39W - 50L
1,461 Elo+
Solo
Kukulkan
Kukulkan
l PrincessCay l
Kukulkan
Level 97
God Stats
26W - 35L
1,432 SR
Queue Stats
248W - 264L
1,424 Elo+
Party 2
Team Averages
Level 82
1,522 SR
1,495 Elo+

VS

Team Averages
Level 76
1,438 SR
1,349 Elo+
Raijin
Raijin
DangerouslyStiff
Raijin
Level 85
God Stats
1W - 2L
1,176 SR
Queue Stats
8W - 11L
1,352 Elo+
Party 1
Jing Wei
Jing Wei
KloudtheKiller
Jing Wei
Level 142
God Stats
100W - 80L
1,490 SR
Queue Stats
106W - 89L
1,408 Elo+
Solo
Chaac
Chaac
Noctorius96
Chaac
Level 27
God Stats
2W - 1L
1,537 SR
Queue Stats
4W - 7L
1,278 Elo+
Party 1
Hercules
Hercules
RagnCagn
Hercules
Level 44
God Stats
7W - 6L
1,489 SR
Queue Stats
8W - 11L
1,352 Elo+
Party 1
Discordia
Discordia
RoseComeHome
Discordia
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AyDreww
Danzaburou
17
5 / 2 / 1
10,276
734
16,765
16,875
8,248
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
Ayee KILtit
Kumbhakarna
15
1 / 1 / 2
9,503
679
7,124
17,542
19,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
JayFuRy20
Thanatos
15
1 / 5 / 1
8,397
600
3,168
11,059
6,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Amaterasu
Totaku8865
Amaterasu
16
0 / 3 / 4
8,906
636
3,648
17,833
13,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
16
1 / 3 / 2
9,134
652
10,386
13,274
6,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 3
10,229
731
14,513
8,645
4,101
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
18
1 / 3 / 5
10,549
754
7,666
14,167
6,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
1 / 3 / 3
9,280
663
10,257
14,402
12,561
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
RagnCagn
Hercules
16
3 / 1 / 6
9,380
670
8,520
10,033
10,553
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
RoseComeHome
Discordia
16
5 / 1 / 3
9,573
684
19,791
7,190
2,825
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
34
8
Kills
14
14
Deaths
8
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AyDreww
Danzaburou
5
2
1
2.75
L
Kumbhakarna
Ayee KILtit
Kumbhakarna
1
1
2
2
W
4
0
3
5.5
L
Thanatos
JayFuRy20
Thanatos
1
5
1
0.3
W
Jing Wei
1
3
5
1.17
W
1
3
3
0.83
W
Hercules
RagnCagn
Hercules
3
1
6
6
W
Discordia
RoseComeHome
Discordia
5
1
3
6.5
L
Amaterasu
Totaku8865
Amaterasu
0
3
4
0.67
L
Kukulkan
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,091
Damage
60,747
76,583
Taken
54,437
53,594
Mitigated
36,518
16,239
Healing
13,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AyDreww
Danzaburou
16,765
7,554
0
4,141
16,875
8,248
62
10,534
6,341
0
49,945
L
Kumbhakarna
Ayee KILtit
Kumbhakarna
7,124
137
0
1,454
17,542
19,543
0
6,016
11,442
13,851
0
W
14,513
1,200
577
2,106
8,645
4,101
1,227
3,551
4,976
45,973
0
L
Thanatos
JayFuRy20
Thanatos
3,168
227
0
3,336
11,059
6,055
0
5,767
5,292
0
12,445
W
Jing Wei
7,666
5,607
0
2,341
14,167
6,478
760
1,935
12,166
0
68,217
W
10,257
1,750
672
2,645
14,402
12,561
1,081
6,046
7,903
0
29,369
W
Hercules
RagnCagn
Hercules
8,520
1,931
831
3,356
10,033
10,553
324
3,791
6,034
62
14,032
W
Discordia
RoseComeHome
Discordia
19,791
953
507
556
7,190
2,825
500
1,314
5,666
37,045
0
L
Amaterasu
Totaku8865
Amaterasu
3,648
1,772
0
4,892
17,833
13,383
0
5,953
11,880
0
22,200
L
Kukulkan
10,386
1,191
0
2,416
13,274
6,365
164
6,139
7,135
39,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,216
Gold Earned
49,011
225
Minions Killed
309
0
Camps Cleared
0
1,340,808
Distance Traveled
1,349,402
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,276
734
65
5
0
263,141
0
L
Kumbhakarna
9,503
679
15
1
0
279,823
0
W
Raijin
10,229
731
80
6
0
248,087
0
L
Thanatos
8,397
600
21
2
0
244,731
2
W
Jing Wei
10,549
754
106
8
0
264,187
0
W
Chaac
9,280
663
48
3
0
275,842
0
W
Hercules
9,380
670
25
2
0
294,136
0
W
Discordia
9,573
684
50
4
0
267,150
0
L
Amaterasu
8,906
636
50
4
0
310,121
0
L
Kukulkan
9,134
652
74
5
0
242,992
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role