Player Matchup

Thor
Thor
AccountNummer5
Thor
Level 18
God Stats
8W - 7L
1,742 SR
Queue Stats
80W - 88L
1,411 Elo+
Party 1
Bastet
Bastet
Bernd__Bleifuss
Bastet
Level 58
God Stats
4W - 5L
1,456 SR
Queue Stats
73W - 86L
1,416 Elo+
Solo
Hachiman
Hachiman
RADIUS_NRV
Hachiman
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 92L
1,466 Elo+
Solo
Janus
Janus
ykRiin
Janus
Level 109
God Stats
24W - 25L
1,490 SR
Queue Stats
415W - 405L
1,460 Elo+
Party 1
Pele
Pele
ykYukii
Pele
Level 89
God Stats
162W - 134L
1,547 SR
Queue Stats
287W - 266L
1,458 Elo+
Party 1
Team Averages
Level 80
1,547 SR
1,442 Elo+

VS

Team Averages
Level 107
1,461 SR
1,330 Elo+
Charon
Charon
Alex_Blackshadow
Charon
Level 77
God Stats
2W - 0L
1,705 SR
Queue Stats
138W - 138L
1,461 Elo+
Solo
Bastet
Bastet
DatBackGuy
Bastet
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,269 Elo+
Party 2
Raijin
Raijin
DragonFlameKid34
Raijin
Level 155
God Stats
12W - 6L
1,303 SR
Queue Stats
501W - 493L
1,490 Elo+
Solo
Awilix
Awilix
J2T0X1C
Awilix
Level 105
God Stats
8W - 12L
1,299 SR
Queue Stats
11W - 16L
1,269 Elo+
Party 2
Hou Yi
Hou Yi
zenia143bc
Hou Yi
Level 77
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 23L
1,160 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
6,633
390
2,483
15,522
10,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
1 / 2 / 1
7,198
423
6,638
15,888
5,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
RADIUS_NRV
Hachiman
11
0 / 3 / 1
7,236
426
5,360
10,069
3,824
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
ykRiin
Janus
14
2 / 4 / 2
8,531
502
6,990
12,348
4,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
ykYukii
Pele
15
4 / 5 / 0
9,190
541
8,372
16,247
8,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 8
8,303
488
11,343
8,350
8,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bastet
DatBackGuy
Bastet
15
2 / 2 / 8
8,806
518
8,749
10,326
3,734
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
3 / 3 / 6
8,918
525
10,231
11,070
3,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Awilix
J2T0X1C
Awilix
17
9 / 1 / 6
10,791
635
13,389
14,720
5,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

Hou Yi
zenia143bc
Hou Yi
14
3 / 1 / 1
8,139
479
3,254
7,759
2,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
49
7
Kills
20
20
Deaths
7
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
3
0
8
7
L
1
2
1
0.75
W
Bastet
DatBackGuy
Bastet
2
2
8
3
W
3
3
6
2
W
Awilix
J2T0X1C
Awilix
9
1
6
12
L
Hachiman
RADIUS_NRV
Hachiman
0
3
1
0.17
L
Janus
ykRiin
Janus
2
4
2
0.75
L
Pele
ykYukii
Pele
4
5
0
0.8
W
Hou Yi
zenia143bc
Hou Yi
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,843
Damage
46,966
70,074
Taken
52,225
31,824
Mitigated
24,713
16,085
Healing
11,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,483
304
0
3,236
15,522
10,145
483
4,077
10,647
0
26,620
W
11,343
3,146
0
2,921
8,350
8,501
719
1,055
7,009
40,752
0
L
6,638
2,126
0
3,172
15,888
5,185
0
3,422
12,157
0
49,237
W
Bastet
DatBackGuy
Bastet
8,749
2,141
0
4,070
10,326
3,734
1,221
764
9,513
0
61,185
W
10,231
1,194
233
2,807
11,070
3,928
0
2,791
8,009
59,688
0
W
Awilix
J2T0X1C
Awilix
13,389
5,192
0
480
14,720
5,824
2,343
2,221
12,311
0
90,083
L
Hachiman
RADIUS_NRV
Hachiman
5,360
2,458
0
3,211
10,069
3,824
561
3,820
5,657
0
50,281
L
Janus
ykRiin
Janus
6,990
203
0
2,266
12,348
4,072
0
6,261
6,043
57,746
0
L
Pele
ykYukii
Pele
8,372
1,186
0
4,200
16,247
8,598
0
2,541
13,634
76
67,542
W
Hou Yi
zenia143bc
Hou Yi
3,254
948
0
1,401
7,759
2,726
1,531
0
7,576
0
45,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,788
Gold Earned
44,957
435
Minions Killed
422
0
Camps Cleared
0
1,593,333
Distance Traveled
1,665,742
2
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,633
390
45
3
0
282,400
0
W
Charon
8,303
488
52
3
0
310,718
0
L
Bastet
7,198
423
52
3
0
342,729
0
W
Bastet
8,806
518
78
5
0
330,446
13
W
Raijin
8,918
525
85
5
0
306,421
2
W
Awilix
10,791
635
128
8
0
386,764
0
L
Hachiman
7,236
426
88
5
0
280,658
2
L
Janus
8,531
502
123
7
0
349,744
0
L
Pele
9,190
541
127
7
0
337,802
0
W
Hou Yi
8,139
479
79
5
0
331,393
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role