Player Matchup

Bacchus
Bacchus
Brajii2007
Bacchus
Level 54
God Stats
0W - 3L
1,228 SR
Queue Stats
115W - 96L
1,487 Elo+
Party 1
Bakasura
Bakasura
Jar Jar 9090
Bakasura
Level 56
God Stats
20W - 17L
1,461 SR
Queue Stats
178W - 151L
1,494 Elo+
Party 1
Kuzenbo
Kuzenbo
Kaiton
Kuzenbo
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
29W - 26L
1,525 Elo+
Party 2
Artemis
Artemis
TheLittleOne2711
Artemis
Level 141
God Stats
29W - 22L
1,569 SR
Queue Stats
449W - 434L
1,468 Elo+
Party 2
Merlin
Merlin
kiwisec
Merlin
Level 144
God Stats
7W - 7L
1,337 SR
Queue Stats
211W - 225L
1,427 Elo+
Solo
Team Averages
Level 100
1,419 SR
1,480 Elo+

VS

Team Averages
Level 73
1,496 SR
1,388 Elo+
Anubis
Anubis
BeLegend
Anubis
Level 85
God Stats
192W - 127L
1,574 SR
Queue Stats
215W - 148L
1,503 Elo+
Party 3
King Arthur
King Arthur
DeViLlIkECooKIE
King Arthur
Level 150
God Stats
3W - 2L
1,575 SR
Queue Stats
383W - 427L
1,335 Elo+
Solo
Ra
Ra
JoxeMygrc
Ra
Level 108
God Stats
3W - 1L
1,500 SR
Queue Stats
74W - 53L
1,411 Elo+
Solo
Neith
Neith
Nackenklatschbär
Neith
Level 7
God Stats
7W - 5L
1,331 SR
Queue Stats
9W - 10L
1,305 Elo+
Party 3
Hun Batz
Hun Batz
Tryzaar
Hun Batz
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,388 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Brajii2007
Bacchus
7
1 / 3 / 1
5,025
503
2,485
7,014
5,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bakasura
Jar Jar 9090
Bakasura
6
2 / 1 / 0
4,804
480
1,673
4,385
1,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Kuzenbo
Kaiton
Kuzenbo
11
3 / 0 / 0
6,135
614
5,446
5,013
5,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 1 / 1
5,284
528
3,832
5,415
1,465
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
kiwisec
Merlin
10
0 / 3 / 0
5,777
578
3,117
5,079
1,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BeLegend
Anubis
9
2 / 1 / 5
5,618
562
5,167
5,156
2,255
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
DeViLlIkECooKIE
King Arthur
9
0 / 2 / 0
5,037
504
1,299
7,944
4,268
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 2 / 1
6,145
615
1,170
5,090
1,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
4 / 1 / 2
5,623
562
3,806
5,345
1,749
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
Tryzaar
Hun Batz
8
1 / 1 / 2
5,127
513
2,847
8,061
2,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
6
Kills
8
8
Deaths
7
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anubis
BeLegend
Anubis
2
1
5
4.5
L
Bacchus
Brajii2007
Bacchus
1
3
1
0.5
W
King Arthur
DeViLlIkECooKIE
King Arthur
0
2
0
0
L
Bakasura
Jar Jar 9090
Bakasura
2
1
0
2
W
1
2
1
0.75
L
Kuzenbo
Kaiton
Kuzenbo
3
0
0
3
W
4
1
2
5
L
0
1
1
0.5
W
Hun Batz
Tryzaar
Hun Batz
1
1
2
2
L
Merlin
kiwisec
Merlin
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,553
Damage
14,289
26,906
Taken
31,596
14,453
Mitigated
12,833
6,419
Healing
9,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
BeLegend
Anubis
5,167
317
0
2,578
5,156
2,255
769
1,511
3,633
38,799
0
L
Bacchus
Brajii2007
Bacchus
2,485
157
0
1,679
7,014
5,150
0
2,463
4,551
12,395
0
W
King Arthur
DeViLlIkECooKIE
King Arthur
1,299
212
0
2,666
7,944
4,268
0
3,157
4,302
0
27,313
L
Bakasura
Jar Jar 9090
Bakasura
1,673
1,496
0
918
4,385
1,189
0
1,353
3,032
0
9,854
W
1,170
130
400
1,127
5,090
1,965
418
2,096
2,973
46,296
0
L
Kuzenbo
Kaiton
Kuzenbo
5,446
1,362
0
1,868
5,013
5,002
33
0
5,013
29,712
258
W
3,806
1,771
0
1,833
5,345
1,749
219
1,486
3,859
0
19,169
L
3,832
1,339
0
1,134
5,415
1,465
516
1,006
4,409
0
32,107
W
Hun Batz
Tryzaar
Hun Batz
2,847
618
0
518
8,061
2,596
0
1,981
5,947
0
25,787
L
Merlin
kiwisec
Merlin
3,117
109
0
820
5,079
1,647
661
1,482
3,543
42,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,025
Gold Earned
27,550
239
Minions Killed
251
0
Camps Cleared
0
919,183
Distance Traveled
916,651
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,618
562
50
5
0
156,036
0
L
Bacchus
5,025
503
24
2
0
201,687
0
W
King Arthur
5,037
504
41
4
0
177,449
0
L
Bakasura
4,804
480
31
3
0
172,655
0
W
Ra
6,145
615
88
9
0
187,271
2
L
Kuzenbo
6,135
614
47
5
0
199,561
0
W
Neith
5,623
562
34
3
0
176,205
0
L
Artemis
5,284
528
55
6
0
183,624
1
W
Hun Batz
5,127
513
38
4
0
219,690
0
L
Merlin
5,777
578
82
8
0
161,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role