Player Matchup

Yemoja
Yemoja
HOOD PRODUCT
Yemoja
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
210W - 231L
1,117 Elo+
Party 2
Izanami
Izanami
InHerWalls
Izanami
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
174W - 172L
1,117 Elo+
Party 2
Anubis
Anubis
Jimmy Wa11ace
Anubis
Level 103
God Stats
2W - 2L
1,524 SR
Queue Stats
68W - 69L
1,476 Elo+
Party 3
Thanatos
Thanatos
fjdt
Thanatos
Level 27
God Stats
7W - 6L
1,140 SR
Queue Stats
180W - 199L
1,195 Elo+
Party 2
Hades
Hades
zDuv
Hades
Level 45
God Stats
0W - 3L
1,613 SR
Queue Stats
67W - 65L
1,480 Elo+
Party 3
Team Averages
Level 46
1,455 SR
1,277 Elo+

VS

Team Averages
Level 52
1,386 SR
1,467 Elo+
Ix Chel
Ix Chel
Jxnovx
Ix Chel
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 17L
1,397 Elo+
Party 1
Hachiman
Hachiman
REINSHART
Hachiman
Level 44
God Stats
1W - 2L
1,255 SR
Queue Stats
43W - 38L
1,493 Elo+
Solo
Hel
Hel
TxrysedFelynie
Hel
Level 101
God Stats
2W - 1L
1,350 SR
Queue Stats
58W - 46L
1,467 Elo+
Party 1
Thanatos
Thanatos
murder_boy_yt
Thanatos
Level 29
God Stats
11W - 10L
1,516 SR
Queue Stats
40W - 37L
1,477 Elo+
Party 1
Horus
Horus
tew-_-tuff1
Horus
Level 3
God Stats
1W - 0L
1,309 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
1 / 3 / 2
7,501
441
5,161
10,536
5,143
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Breastplate

Breastplate

+20
Physical Protection

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
InHerWalls
Izanami
12
3 / 6 / 1
7,425
437
6,455
15,153
6,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
2 / 1 / 2
10,105
594
8,462
9,157
4,959
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
fjdt
Thanatos
13
2 / 4 / 2
8,031
472
5,692
14,255
5,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hades
zDuv
Hades
12
0 / 4 / 0
7,530
443
7,555
15,849
10,542
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Jxnovx
Ix Chel
13
4 / 0 / 5
8,858
521
9,971
9,757
8,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
REINSHART
Hachiman
12
2 / 3 / 7
7,683
452
9,719
11,308
4,073
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
3 / 1 / 2
9,551
562
4,916
8,938
3,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thanatos
murder_boy_yt
Thanatos
14
6 / 4 / 5
8,680
511
7,019
15,546
5,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 0 / 2
8,625
507
12,262
13,446
9,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
8
Kills
18
18
Deaths
8
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Yemoja
1
3
2
0.67
L
Izanami
InHerWalls
Izanami
3
6
1
0.58
L
2
1
2
3
W
Ix Chel
Jxnovx
Ix Chel
4
0
5
6.5
W
Hachiman
REINSHART
Hachiman
2
3
7
1.83
W
3
1
2
4
L
Thanatos
fjdt
Thanatos
2
4
2
0.75
W
Thanatos
murder_boy_yt
Thanatos
6
4
5
2.13
W
3
0
2
4
L
Hades
zDuv
Hades
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,325
Damage
43,887
64,950
Taken
58,995
32,403
Mitigated
31,316
21,829
Healing
23,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
5,161
1,316
998
482
10,536
5,143
165
4,049
6,067
33,370
0
L
Izanami
InHerWalls
Izanami
6,455
3,578
0
3,283
15,153
6,028
347
4,646
10,111
0
55,619
L
8,462
582
0
5,616
9,157
4,959
0
3,359
5,648
109,289
0
W
Ix Chel
Jxnovx
Ix Chel
9,971
1,098
1,098
2,893
9,757
8,219
146
2,349
7,284
34,943
0
W
Hachiman
REINSHART
Hachiman
9,719
4,216
0
4,290
11,308
4,073
956
2,485
8,811
0
55,392
W
4,916
239
405
3,602
8,938
3,123
142
4,085
4,713
83,322
0
L
Thanatos
fjdt
Thanatos
5,692
1,584
0
8,738
14,255
5,731
549
2,096
12,110
0
61,902
W
Thanatos
murder_boy_yt
Thanatos
7,019
2,230
0
7,361
15,546
5,985
0
4,855
10,686
0
51,953
W
12,262
3,879
40
3,812
13,446
9,916
0
7,428
6,018
0
48,455
L
Hades
zDuv
Hades
7,555
1,147
20
2,692
15,849
10,542
0
0
14,638
44,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,592
Gold Earned
43,397
491
Minions Killed
399
0
Camps Cleared
0
1,590,073
Distance Traveled
1,729,773
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,501
441
48
3
0
306,790
0
L
Izanami
7,425
437
90
5
0
312,728
0
L
Anubis
10,105
594
194
11
0
313,721
3
W
Ix Chel
8,858
521
33
2
0
349,106
8
W
Hachiman
7,683
452
83
5
0
325,682
0
W
Hel
9,551
562
151
9
0
349,979
0
L
Thanatos
8,031
472
89
5
0
373,213
0
W
Thanatos
8,680
511
66
4
0
380,474
0
W
Horus
8,625
507
66
4
0
324,532
0
L
Hades
7,530
443
70
4
0
283,621
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role