Player Matchup

Mulan
Mulan
Mundokh
Mulan
Level 68
God Stats
3W - 1L
1,413 SR
Queue Stats
30W - 38L
1,306 Elo+
Party 1
Merlin
Merlin
Yoryigang
Merlin
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 96L
1,398 Elo+
Party 1
Charybdis
Charybdis
sebandres919
Charybdis
Level 107
God Stats
1W - 0L
1,754 SR
Queue Stats
36W - 46L
1,345 Elo+
Party 1
Team Averages
Level 74
1,556 SR
1,350 Elo+

VS

Team Averages
Level 81
1,480 SR
1,384 Elo+
Thoth
Thoth
Maradalph
Thoth
Level 64
God Stats
78W - 74L
1,486 SR
Queue Stats
88W - 122L
1,362 Elo+
Solo
Bacchus
Bacchus
SlimJamie330
Bacchus
Level 83
God Stats
16W - 15L
1,478 SR
Queue Stats
232W - 253L
1,378 Elo+
Solo
Cliodhna
Cliodhna
Stephenprater
Cliodhna
Level 96
God Stats
12W - 11L
1,477 SR
Queue Stats
69W - 69L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Mundokh
Mulan
17
9 / 0 / 10
14,186
834
17,182
19,184
22,219
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
Yoryigang
Merlin
16
4 / 2 / 9
13,003
765
14,158
11,692
4,324
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
sebandres919
Charybdis
17
6 / 3 / 10
14,020
825
13,330
11,481
4,286
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Maradalph
Thoth
15
2 / 6 / 2
12,014
707
11,156
13,911
5,804
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
SlimJamie330
Bacchus
14
2 / 4 / 2
11,373
669
9,782
19,669
29,739
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cliodhna
Stephenprater
Cliodhna
13
1 / 9 / 0
10,763
633
10,329
19,915
9,678
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
19
Kills
5
5
Deaths
19
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thoth
Maradalph
Thoth
2
6
2
0.5
W
Mulan
Mundokh
Mulan
9
0
10
14
L
Bacchus
SlimJamie330
Bacchus
2
4
2
0.75
L
Cliodhna
Stephenprater
Cliodhna
1
9
0
0.11
W
Merlin
Yoryigang
Merlin
4
2
9
4.25
W
Charybdis
sebandres919
Charybdis
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,670
Damage
31,267
42,357
Taken
53,495
30,829
Mitigated
45,221
6,477
Healing
7,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Maradalph
Thoth
11,156
952
0
952
13,911
5,804
0
4,379
9,532
53,334
0
W
Mulan
Mundokh
Mulan
17,182
1,050
0
4,177
19,184
22,219
0
8,375
10,186
0
38,270
L
Bacchus
SlimJamie330
Bacchus
9,782
817
0
2,663
19,669
29,739
0
6,697
12,761
25,590
0
L
Cliodhna
Stephenprater
Cliodhna
10,329
170
101
3,707
19,915
9,678
0
4,587
15,328
0
47,772
W
Merlin
Yoryigang
Merlin
14,158
1,214
0
1,040
11,692
4,324
184
7,915
3,644
56,709
0
W
Charybdis
sebandres919
Charybdis
13,330
7,349
0
1,260
11,481
4,286
2,311
4,600
6,822
0
71,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,209
Gold Earned
34,150
188
Minions Killed
150
0
Camps Cleared
0
863,625
Distance Traveled
855,968
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
12,014
707
62
4
0
259,073
1
W
Mulan
14,186
834
26
2
0
337,519
0
L
Bacchus
11,373
669
23
1
0
290,061
1
L
Cliodhna
10,763
633
65
4
0
306,834
0
W
Merlin
13,003
765
66
4
0
276,247
0
W
Charybdis
14,020
825
96
6
0
249,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role