Player Matchup

He Bo
He Bo
Asesinoninja99
He Bo
Level 100
God Stats
34W - 28L
1,559 SR
Queue Stats
682W - 632L
1,514 Elo+
Party 2
Skadi
Skadi
Bob1207_LIEP
Skadi
Level 149
God Stats
11W - 8L
1,826 SR
Queue Stats
34W - 40L
1,537 Elo+
Party 2
King Arthur
King Arthur
GeniuS_LIEP
King Arthur
Level 128
God Stats
19W - 18L
1,501 SR
Queue Stats
199W - 188L
1,491 Elo+
Party 2
Thor
Thor
JungleOrSin
Thor
Level 41
God Stats
4W - 4L
1,678 SR
Queue Stats
84W - 107L
1,422 Elo+
Solo
Kukulkan
Kukulkan
Souto_LIEP
Kukulkan
Level 147
God Stats
3W - 5L
1,467 SR
Queue Stats
61W - 69L
1,501 Elo+
Party 2
Team Averages
Level 113
1,606 SR
1,493 Elo+

VS

Team Averages
Level 156
1,500 SR
1,499 Elo+
Zhong Kui
Zhong Kui
Darth_Spartan13
Zhong Kui
Level 146
God Stats
2W - 2L
1,650 SR
Queue Stats
23W - 23L
1,512 Elo+
Solo
Janus
Janus
Hypenotics
Janus
Level 170
God Stats
53W - 57L
1,466 SR
Queue Stats
534W - 528L
1,440 Elo+
Party 1
Xbalanque
Xbalanque
Ogva
Xbalanque
Level 159
God Stats
4W - 3L
1,417 SR
Queue Stats
143W - 131L
1,537 Elo+
Solo
Ne Zha
Ne Zha
RedPebbleDash
Ne Zha
Level 159
God Stats
2W - 4L
1,186 SR
Queue Stats
108W - 103L
1,515 Elo+
Party 1
Bacchus
Bacchus
fklm
Bacchus
Level 144
God Stats
7W - 3L
1,778 SR
Queue Stats
65W - 63L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
5,127
513
3,274
6,415
1,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
1 / 3 / 0
5,298
530
2,868
6,952
2,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
GeniuS_LIEP
King Arthur
9
0 / 3 / 1
5,135
514
3,213
9,239
5,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 1 / 1
5,606
561
3,206
8,731
2,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Souto_LIEP
Kukulkan
10
0 / 3 / 2
5,199
520
360
4,562
1,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Darth_Spartan13
Zhong Kui
11
2 / 1 / 2
6,421
642
5,341
7,091
5,938
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Janus
11
2 / 0 / 3
5,946
595
4,018
2,551
753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Ogva
Xbalanque
10
1 / 1 / 4
5,094
509
5,510
6,803
2,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
6 / 2 / 4
6,085
609
6,065
7,372
3,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
fklm
Bacchus
9
2 / 0 / 6
5,789
579
3,283
6,101
4,509
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
4
Kills
13
13
Deaths
4
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
1
3
0
0.33
W
Zhong Kui
Darth_Spartan13
Zhong Kui
2
1
2
3
L
King Arthur
GeniuS_LIEP
King Arthur
0
3
1
0.17
W
Janus
2
0
3
3.5
L
2
1
1
2.5
W
Xbalanque
Ogva
Xbalanque
1
1
4
3
W
6
2
4
4
L
Kukulkan
Souto_LIEP
Kukulkan
0
3
2
0.33
W
Bacchus
fklm
Bacchus
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,921
Damage
24,217
35,899
Taken
29,918
13,568
Mitigated
16,751
5,532
Healing
11,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,274
197
0
2,130
6,415
1,801
0
2,398
3,893
34,505
0
L
2,868
1,213
0
608
6,952
2,120
47
1,331
5,557
0
38,241
W
Zhong Kui
Darth_Spartan13
Zhong Kui
5,341
709
0
5,063
7,091
5,938
22
952
6,009
48,339
0
L
King Arthur
GeniuS_LIEP
King Arthur
3,213
276
0
1,886
9,239
5,310
0
5,180
4,045
0
35,519
W
Janus
4,018
170
0
697
2,551
753
0
575
1,924
48,746
0
L
3,206
684
0
464
8,731
2,980
0
2,870
5,781
0
38,766
W
Xbalanque
Ogva
Xbalanque
5,510
1,034
0
1,050
6,803
2,265
11
563
6,240
0
38,402
W
6,065
1,478
0
930
7,372
3,286
0
1,165
6,207
0
34,982
L
Kukulkan
Souto_LIEP
Kukulkan
360
0
0
444
4,562
1,357
0
664
3,876
31,854
0
W
Bacchus
fklm
Bacchus
3,283
681
1,242
2,417
6,101
4,509
0
341
5,645
12,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,365
Gold Earned
29,335
311
Minions Killed
285
0
Camps Cleared
0
929,095
Distance Traveled
1,020,737
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,127
513
65
7
0
216,376
0
L
Skadi
5,298
530
61
6
0
178,426
0
W
Zhong Kui
6,421
642
81
8
0
180,241
0
L
King Arthur
5,135
514
54
5
0
180,930
1
W
Janus
5,946
595
86
9
0
202,155
3
L
Thor
5,606
561
65
7
0
192,610
0
W
Xbalanque
5,094
509
57
6
0
187,985
0
W
Ne Zha
6,085
609
44
4
0
232,916
0
L
Kukulkan
5,199
520
66
7
0
160,753
0
W
Bacchus
5,789
579
17
2
0
217,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role