Player Matchup

Erlang Shen
Erlang Shen
Atrunis
Erlang Shen
Level 69
God Stats
2W - 4L
1,360 SR
Queue Stats
447W - 466L
1,501 Elo+
Solo
Zhong Kui
Zhong Kui
M a r 1L eY
Zhong Kui
Level 76
God Stats
1W - 6L
1,500 SR
Queue Stats
108W - 113L
1,674 Elo+
Solo
Thor
Thor
Nimble91
Thor
Level 147
God Stats
6W - 7L
1,502 SR
Queue Stats
430W - 487L
1,534 Elo+
Party 2
Jormungandr
Jormungandr
Zhanshi01
Jormungandr
Level 103
God Stats
8W - 4L
1,572 SR
Queue Stats
333W - 360L
1,496 Elo+
Party 2
Horus
Horus
aidley
Horus
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,296 Elo+
Party 2
Team Averages
Level 86
1,487 SR
1,500 Elo+

VS

Team Averages
Level 120
1,640 SR
1,603 Elo+
Cliodhna
Cliodhna
Chwatter
Cliodhna
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 57L
1,565 Elo+
Party 3
Surtr
Surtr
NelliotS
Surtr
Level 147
God Stats
4W - 3L
1,574 SR
Queue Stats
249W - 246L
1,497 Elo+
Solo
Hera
Hera
Silvanss
Hera
Level 107
God Stats
3W - 0L
1,724 SR
Queue Stats
35W - 22L
1,671 Elo+
Party 1
Hou Yi
Hou Yi
win88
Hou Yi
Level 90
God Stats
1W - 0L
1,567 SR
Queue Stats
7W - 2L
1,723 Elo+
Party 1
Sylvanus
Sylvanus
xl EDDY lx
Sylvanus
Level 159
God Stats
2W - 1L
1,837 SR
Queue Stats
138W - 128L
1,558 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Atrunis
Erlang Shen
15
1 / 3 / 5
9,269
662
5,298
7,269
4,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
M a r 1L eY
Zhong Kui
19
6 / 9 / 5
10,809
772
21,564
22,930
19,224
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
16
3 / 9 / 6
9,598
686
16,610
17,726
8,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
Zhanshi01
Jormungandr
17
4 / 7 / 4
10,362
740
23,053
20,725
26,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
aidley
Horus
16
1 / 7 / 6
9,595
685
8,058
21,045
26,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Chwatter
Cliodhna
18
5 / 4 / 22
11,011
787
13,539
20,545
10,705
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Surtr
NelliotS
Surtr
19
5 / 3 / 23
11,688
835
18,006
23,403
22,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hera
20
14 / 3 / 19
13,060
933
24,457
13,509
6,093
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
win88
Hou Yi
19
10 / 2 / 20
11,770
841
18,792
13,430
6,117
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
xl EDDY lx
Sylvanus
16
1 / 3 / 22
10,648
761
7,955
19,507
17,124
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
141
15
Kills
35
35
Deaths
15
26
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Atrunis
Erlang Shen
1
3
5
1.17
W
Cliodhna
Chwatter
Cliodhna
5
4
22
4
L
Zhong Kui
M a r 1L eY
Zhong Kui
6
9
5
0.94
W
Surtr
NelliotS
Surtr
5
3
23
5.5
L
Thor
3
9
6
0.67
W
Hera
14
3
19
7.83
L
Jormungandr
Zhanshi01
Jormungandr
4
7
4
0.86
L
Horus
aidley
Horus
1
7
6
0.57
W
Hou Yi
win88
Hou Yi
10
2
20
10
W
Sylvanus
xl EDDY lx
Sylvanus
1
3
22
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,583
Damage
82,749
89,695
Taken
90,394
84,558
Mitigated
62,563
19,667
Healing
37,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Atrunis
Erlang Shen
5,298
385
799
1,307
7,269
4,055
0
2,274
4,910
0
14,927
W
Cliodhna
Chwatter
Cliodhna
13,539
1,186
1,801
4,259
20,545
10,705
3,055
8,527
10,937
0
30,903
L
Zhong Kui
M a r 1L eY
Zhong Kui
21,564
1,742
245
6,275
22,930
19,224
0
7,538
15,222
41,253
0
W
Surtr
NelliotS
Surtr
18,006
4,214
1,389
2,908
23,403
22,524
1,444
11,301
10,872
1,894
28,098
L
Thor
16,610
2,398
109
804
17,726
8,167
0
7,481
9,999
0
31,660
W
Hera
24,457
5,835
2,269
1,919
13,509
6,093
1,311
5,708
7,000
45,868
0
L
Jormungandr
Zhanshi01
Jormungandr
23,053
1,827
486
4,227
20,725
26,302
0
7,844
12,392
46,455
0
L
Horus
aidley
Horus
8,058
1,333
1,874
3,541
21,045
26,810
0
8,133
12,475
5,951
12,937
W
Hou Yi
win88
Hou Yi
18,792
8,538
1,496
1,862
13,430
6,117
2,426
8,346
4,289
0
39,114
W
Sylvanus
xl EDDY lx
Sylvanus
7,955
869
12,549
6,556
19,507
17,124
1,773
10,975
6,895
13,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,633
Gold Earned
58,177
159
Minions Killed
160
0
Camps Cleared
0
1,042,163
Distance Traveled
1,260,505
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,269
662
30
2
0
179,624
0
W
Cliodhna
11,011
787
34
2
0
259,344
0
L
Zhong Kui
10,809
772
45
3
0
176,787
0
W
Surtr
11,688
835
21
2
0
276,986
0
L
Thor
9,598
686
31
2
0
219,786
0
W
Hera
13,060
933
43
3
0
258,224
0
L
Jormungandr
10,362
740
32
2
0
224,900
0
L
Horus
9,595
685
21
2
0
241,066
0
W
Hou Yi
11,770
841
47
3
0
247,993
0
W
Sylvanus
10,648
761
15
1
0
217,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role