Player Matchup

Thanatos
Thanatos
ArtOfTheNight
Thanatos
Level 105
God Stats
20W - 12L
1,566 SR
Queue Stats
227W - 187L
1,574 Elo+
Party 1
Charon
Charon
KAMIKAZE_KARROT
Charon
Level 88
God Stats
6W - 6L
1,698 SR
Queue Stats
80W - 85L
1,508 Elo+
Party 1
Zhong Kui
Zhong Kui
Roben51
Zhong Kui
Level 108
God Stats
6W - 2L
1,778 SR
Queue Stats
145W - 139L
1,534 Elo+
Party 1
Danzaburou
Danzaburou
SaintFester
Danzaburou
Level 127
God Stats
10W - 6L
1,736 SR
Queue Stats
52W - 35L
1,563 Elo+
Solo
Mulan
Mulan
Tayouseii
Mulan
Level 30
God Stats
2W - 3L
1,571 SR
Queue Stats
34W - 39L
1,490 Elo+
Solo
Team Averages
Level 92
1,670 SR
1,534 Elo+

VS

Team Averages
Level 100
1,618 SR
1,526 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Boquete
Discordia
Level 47
God Stats
6W - 1L
1,729 SR
Queue Stats
16W - 8L
1,477 Elo+
Party 2
Ullr
Ullr
Camilo7xd1930
Ullr
Level 109
God Stats
24W - 15L
1,429 SR
Queue Stats
428W - 371L
1,513 Elo+
Solo
Olorun
Olorun
FriendlyOnix
Olorun
Level 149
God Stats
3W - 0L
1,823 SR
Queue Stats
210W - 191L
1,579 Elo+
Party 2
Pele
Pele
NaqBot
Pele
Level 109
God Stats
18W - 11L
1,606 SR
Queue Stats
457W - 407L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ArtOfTheNight
Thanatos
13
5 / 4 / 1
7,613
544
14,385
15,863
6,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
0 / 4 / 5
6,642
474
3,212
12,981
8,999
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zhong Kui
Roben51
Zhong Kui
13
3 / 4 / 3
7,720
551
6,063
10,498
8,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
SaintFester
Danzaburou
13
1 / 1 / 2
7,519
537
7,432
10,119
4,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
Tayouseii
Mulan
12
1 / 3 / 0
7,307
522
7,242
11,803
6,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
12
2 / 1 / 3
7,970
569
3,366
9,494
7,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Discordia
Boquete
Discordia
12
3 / 3 / 1
7,151
511
11,998
5,829
1,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 3 / 4
7,770
555
5,038
14,827
4,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Olorun
15
6 / 2 / 2
9,733
695
12,370
11,219
4,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pele
NaqBot
Pele
15
5 / 1 / 2
8,946
639
12,085
12,240
8,972
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
28
10
Kills
16
16
Deaths
10
11
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
2
1
3
3.5
L
Thanatos
ArtOfTheNight
Thanatos
5
4
1
1.38
W
Discordia
Boquete
Discordia
3
3
1
1.17
W
0
3
4
0.67
W
Olorun
6
2
2
3.5
L
0
4
5
0.63
W
Pele
NaqBot
Pele
5
1
2
6
L
Zhong Kui
Roben51
Zhong Kui
3
4
3
1.13
L
Danzaburou
SaintFester
Danzaburou
1
1
2
2
L
Mulan
Tayouseii
Mulan
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,334
Damage
44,857
61,264
Taken
53,609
34,389
Mitigated
27,485
23,486
Healing
18,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
3,366
900
0
3,256
9,494
7,101
535
3,753
5,741
27,714
0
L
Thanatos
ArtOfTheNight
Thanatos
14,385
6,084
0
9,162
15,863
6,597
0
5,862
9,907
0
60,334
W
Discordia
Boquete
Discordia
11,998
544
0
500
5,829
1,630
166
970
4,859
40,074
0
W
5,038
1,900
0
6,316
14,827
4,936
0
2,264
12,563
0
62,748
W
Olorun
12,370
7,454
45
6,064
11,219
4,846
956
1,348
9,871
86,020
0
L
3,212
706
1,669
2,069
12,981
8,999
0
8,188
4,379
14,601
0
W
Pele
NaqBot
Pele
12,085
3,558
0
2,404
12,240
8,972
0
989
11,251
0
72,450
L
Zhong Kui
Roben51
Zhong Kui
6,063
1,238
0
1,216
10,498
8,427
0
6,673
3,263
42,569
0
L
Danzaburou
SaintFester
Danzaburou
7,432
3,135
0
5,377
10,119
4,212
0
5,928
4,171
0
63,379
L
Mulan
Tayouseii
Mulan
7,242
1,021
0
3,993
11,803
6,154
0
0
11,803
0
57,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,801
Gold Earned
41,570
372
Minions Killed
482
0
Camps Cleared
0
1,319,898
Distance Traveled
1,411,785
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
7,970
569
26
2
0
275,394
0
L
Thanatos
7,613
544
69
5
0
343,580
1
W
Discordia
7,151
511
78
6
0
280,804
5
W
Ullr
7,770
555
105
8
0
278,179
0
W
Olorun
9,733
695
152
11
0
279,428
5
L
Charon
6,642
474
17
1
0
246,608
4
W
Pele
8,946
639
121
9
0
297,980
1
L
Zhong Kui
7,720
551
84
6
0
253,600
1
L
Danzaburou
7,519
537
112
8
0
276,392
4
L
Mulan
7,307
522
90
6
0
199,718
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role