Player Matchup

Thor
Thor
 
Thor
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Chuckyy Duck
Morgan Le Fay
Level 124
God Stats
43W - 38L
1,513 SR
Queue Stats
1,119W - 1,044L
1,475 Elo+
Solo
Athena
Athena
Iszach
Athena
Level 57
God Stats
2W - 1L
1,492 SR
Queue Stats
17W - 16L
1,402 Elo+
Solo
Mulan
Mulan
santym
Mulan
Level 108
God Stats
28W - 21L
1,720 SR
Queue Stats
167W - 154L
1,499 Elo+
Solo
Heimdallr
Heimdallr
serraphima
Heimdallr
Level 33
God Stats
1W - 4L
1,500 SR
Queue Stats
14W - 37L
1,458 Elo+
Solo
Team Averages
Level 81
1,545 SR
1,467 Elo+

VS

Team Averages
Level 34
1,427 SR
1,443 Elo+
Olorun
Olorun
BaconBattleAxe
Olorun
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 6L
1,702 Elo+
Party 1
Eset
Eset
BurgerGuy16
Eset
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 51L
1,442 Elo+
Party 1
Bastet
Bastet
ExtinctDodo4824
Bastet
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,353 Elo+
Party 1
Xing Tian
Xing Tian
FOOTBALLMIKE98
Xing Tian
Level 36
God Stats
0W - 2L
1,333 SR
Queue Stats
19W - 32L
1,366 Elo+
Party 1
Guan Yu
Guan Yu
gargar2033
Guan Yu
Level 29
God Stats
0W - 2L
1,301 SR
Queue Stats
5W - 12L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
3 / 1 / 3
8,647
576
4,384
11,136
4,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morgan Le Fay
Chuckyy Duck
Morgan Le Fay
14
8 / 0 / 7
9,244
616
12,991
8,177
3,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Athena
Iszach
Athena
12
2 / 2 / 9
7,816
521
5,346
14,679
11,698
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Mulan
santym
Mulan
14
4 / 0 / 8
9,238
616
9,862
11,086
7,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heimdallr
serraphima
Heimdallr
12
6 / 3 / 4
7,797
520
8,733
8,858
3,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 2
7,106
474
7,851
11,180
4,751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 8 / 0
7,046
470
6,176
13,979
5,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 3 / 2
7,138
476
4,681
12,568
4,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Xing Tian
FOOTBALLMIKE98
Xing Tian
9
0 / 5 / 5
6,513
434
4,182
15,090
11,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
gargar2033
Guan Yu
11
0 / 3 / 0
6,714
448
2,179
9,430
9,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
15
23
Kills
6
6
Deaths
23
31
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
3
1
3
4.5
L
3
4
2
1
L
1
8
0
0.13
W
Morgan Le Fay
Chuckyy Duck
Morgan Le Fay
8
0
7
11.5
L
2
3
2
1
L
Xing Tian
FOOTBALLMIKE98
Xing Tian
0
5
5
0.5
W
Athena
Iszach
Athena
2
2
9
3.25
L
Guan Yu
gargar2033
Guan Yu
0
3
0
0
W
Mulan
santym
Mulan
4
0
8
8
W
Heimdallr
serraphima
Heimdallr
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,316
Damage
25,069
53,936
Taken
62,247
30,541
Mitigated
36,509
13,347
Healing
11,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
4,384
1,188
0
1,519
11,136
4,615
0
1,687
9,449
0
81,519
L
7,851
4,116
450
3,297
11,180
4,751
968
1,616
9,564
43,217
0
L
6,176
1,317
221
2,369
13,979
5,613
86
8,151
5,828
45,677
0
W
Morgan Le Fay
Chuckyy Duck
Morgan Le Fay
12,991
2,446
0
2,412
8,177
3,526
772
3,129
5,001
71,382
0
L
4,681
1,770
0
2,195
12,568
4,643
20
2,347
10,221
0
47,808
L
Xing Tian
FOOTBALLMIKE98
Xing Tian
4,182
750
0
2,548
15,090
11,910
248
5,831
9,259
19,790
0
W
Athena
Iszach
Athena
5,346
2,342
0
1,559
14,679
11,698
50
5,605
9,033
29,820
0
L
Guan Yu
gargar2033
Guan Yu
2,179
483
80
779
9,430
9,592
0
670
8,716
0
33,366
W
Mulan
santym
Mulan
9,862
2,019
0
4,759
11,086
7,219
440
3,230
7,502
162
62,787
W
Heimdallr
serraphima
Heimdallr
8,733
3,881
0
3,098
8,858
3,483
420
5,375
3,483
0
35,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,742
Gold Earned
34,517
414
Minions Killed
308
0
Camps Cleared
0
1,513,964
Distance Traveled
1,493,764
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,647
576
120
8
0
323,845
2
L
Olorun
7,106
474
65
4
0
300,533
0
L
Eset
7,046
470
83
6
0
255,065
0
W
Morgan Le Fay
9,244
616
107
7
0
293,629
0
L
Bastet
7,138
476
75
5
0
349,176
4
L
Xing Tian
6,513
434
28
2
0
296,786
0
W
Athena
7,816
521
31
2
0
316,294
1
L
Guan Yu
6,714
448
57
4
0
292,204
0
W
Mulan
9,238
616
105
7
0
297,814
4
W
Heimdallr
7,797
520
51
3
0
282,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role