Player Matchup

Freya
Freya
DAOUFARIS
Freya
Level 37
God Stats
18W - 15L
1,516 SR
Queue Stats
74W - 81L
1,426 Elo+
Party 3
Poseidon
Poseidon
Jordan_pro_tacos
Poseidon
Level 79
God Stats
24W - 18L
1,269 SR
Queue Stats
147W - 140L
1,426 Elo+
Party 3
Charybdis
Charybdis
Novastar214
Charybdis
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,212 Elo+
Solo
Bastet
Bastet
THP-BeLLec
Bastet
Level 140
God Stats
6W - 6L
1,742 SR
Queue Stats
210W - 188L
1,530 Elo+
Party 3
Tyr
Tyr
Tatm808
Tyr
Level 49
God Stats
3W - 4L
1,758 SR
Queue Stats
175W - 168L
1,550 Elo+
Solo
Team Averages
Level 67
1,557 SR
1,429 Elo+

VS

Team Averages
Level 37
1,608 SR
1,376 Elo+
Ganesha
Ganesha
Esposo_d_Nelliel
Ganesha
Level 38
God Stats
8W - 2L
1,929 SR
Queue Stats
75W - 90L
1,408 Elo+
Solo
Ne Zha
Ne Zha
TheyEnvyuzi
Ne Zha
Level 53
God Stats
2W - 4L
1,790 SR
Queue Stats
285W - 299L
1,429 Elo+
Party 1
Sol
Sol
hafnium
Sol
Level 43
God Stats
7W - 5L
1,453 SR
Queue Stats
372W - 325L
1,382 Elo+
Party 2
Ah Puch
Ah Puch
illCARRY4FUNlli
Ah Puch
Level 23
God Stats
2W - 7L
1,407 SR
Queue Stats
13W - 39L
1,293 Elo+
Party 1
Hercules
Hercules
montemon
Hercules
Level 28
God Stats
2W - 3L
1,461 SR
Queue Stats
203W - 181L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
DAOUFARIS
Freya
9
0 / 1 / 1
5,111
426
2,089
6,489
2,592
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
3 / 2 / 1
7,624
635
3,001
5,063
1,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
Novastar214
Charybdis
10
3 / 0 / 1
6,314
526
7,003
6,352
2,171
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
THP-BeLLec
Bastet
13
4 / 1 / 6
7,578
632
6,285
9,619
3,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tyr
12
1 / 1 / 0
7,301
608
5,007
9,443
10,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 2
6,335
528
1,850
9,961
5,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ne Zha
10
0 / 4 / 1
5,781
482
3,743
10,055
3,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sol
10
1 / 2 / 1
5,927
494
6,602
8,568
2,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
2 / 2 / 0
5,889
491
1,458
4,643
1,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
montemon
Hercules
12
1 / 1 / 0
6,518
543
4,900
9,593
10,260
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
11
Kills
4
5
Deaths
11
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Freya
DAOUFARIS
Freya
0
1
1
0.5
L
0
2
2
0.5
W
3
2
1
1.75
W
Charybdis
Novastar214
Charybdis
3
0
1
3.5
W
Bastet
THP-BeLLec
Bastet
4
1
6
7
W
Tyr
1
1
0
1
L
Ne Zha
0
4
1
0.13
L
Sol
1
2
1
0.75
L
2
2
0
1
L
Hercules
montemon
Hercules
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,385
Damage
18,553
36,966
Taken
42,820
20,006
Mitigated
23,549
10,959
Healing
12,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
DAOUFARIS
Freya
2,089
871
0
1,010
6,489
2,592
0
3,678
2,811
18,173
0
L
1,850
68
0
2,359
9,961
5,739
115
1,574
8,387
18,052
0
W
3,001
571
0
1,205
5,063
1,559
1,047
1,074
3,989
63,505
0
W
Charybdis
Novastar214
Charybdis
7,003
3,573
0
3,197
6,352
2,171
0
2,646
3,706
0
39,988
W
Bastet
THP-BeLLec
Bastet
6,285
2,084
0
2,739
9,619
3,617
0
2,558
7,061
0
59,923
W
Tyr
5,007
717
0
2,808
9,443
10,067
0
864
8,579
0
47,102
L
Ne Zha
3,743
1,528
0
1,114
10,055
3,774
0
820
9,235
0
36,513
L
Sol
6,602
2,430
0
4,058
8,568
2,153
924
410
8,158
47,895
0
L
1,458
204
0
827
4,643
1,623
0
2,018
2,625
24,402
0
L
Hercules
montemon
Hercules
4,900
1,562
0
4,423
9,593
10,260
0
361
9,232
2,683
39,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,928
Gold Earned
30,450
388
Minions Killed
290
0
Camps Cleared
0
1,233,119
Distance Traveled
1,127,042
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
5,111
426
23
2
0
242,007
2
L
Ganesha
6,335
528
2
0
0
233,487
0
W
Poseidon
7,624
635
125
10
0
229,401
2
W
Charybdis
6,314
526
66
6
0
238,055
1
W
Bastet
7,578
632
87
7
0
282,420
2
W
Tyr
7,301
608
87
7
0
241,236
0
L
Ne Zha
5,781
482
54
5
0
235,344
2
L
Sol
5,927
494
106
9
0
238,571
0
L
Ah Puch
5,889
491
55
5
0
180,219
0
L
Hercules
6,518
543
73
6
0
239,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role