Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
 
Nike
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
DKPOLK
Awilix
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 39L
1,330 Elo+
Party 1
Geb
Geb
ITSPOLK
Geb
Level 124
God Stats
0W - 4L
1,133 SR
Queue Stats
230W - 265L
1,361 Elo+
Party 1
Cernunnos
Cernunnos
RLCOUGAR26
Cernunnos
Level 66
God Stats
2W - 3L
1,765 SR
Queue Stats
305W - 332L
1,375 Elo+
Party 1
Team Averages
Level 66
1,480 SR
1,413 Elo+

VS

Team Averages
Level 96
1,452 SR
1,448 Elo+
Yemoja
Yemoja
 
Yemoja
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
JackyCihan
Shiva
Level 67
God Stats
2W - 2L
1,262 SR
Queue Stats
110W - 141L
1,396 Elo+
Solo
Tsukuyomi
Tsukuyomi
Jazzyjessie8
Tsukuyomi
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 16L
1,514 Elo+
Party 2
Bellona
Bellona
YMIR GFYS
Bellona
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 49L
1,367 Elo+
Solo
Janus
Janus
ufo9232
Janus
Level 94
God Stats
2W - 0L
1,500 SR
Queue Stats
90W - 100L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
16
2 / 2 / 5
9,172
706
11,784
13,324
8,739
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Nike
 
Nike
15
2 / 2 / 7
8,717
671
7,310
18,717
11,391
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Awilix
DKPOLK
Awilix
14
1 / 7 / 8
7,954
612
8,685
14,462
5,274
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Geb
15
3 / 3 / 6
9,229
710
12,575
23,308
11,819
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cernunnos
RLCOUGAR26
Cernunnos
15
2 / 6 / 5
8,486
653
15,641
15,221
6,201
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
16
3 / 1 / 13
10,391
799
6,740
13,636
10,955
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shiva
15
1 / 3 / 17
9,345
719
12,225
16,077
18,138
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tsukuyomi
Jazzyjessie8
Tsukuyomi
17
7 / 4 / 10
10,450
804
20,969
16,983
9,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bellona
YMIR GFYS
Bellona
16
2 / 1 / 15
9,643
742
8,958
20,467
22,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
ufo9232
Janus
18
7 / 2 / 8
10,681
822
28,491
11,571
6,560
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
83
10
Kills
20
20
Deaths
11
31
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
2
2
5
2.25
L
Nike
 
Nike
2
2
7
2.75
W
Yemoja
 
Yemoja
3
1
13
9.5
L
Awilix
DKPOLK
Awilix
1
7
8
0.71
L
Geb
3
3
6
2
W
Shiva
1
3
17
3.17
W
Tsukuyomi
Jazzyjessie8
Tsukuyomi
7
4
10
3
L
Cernunnos
RLCOUGAR26
Cernunnos
2
6
5
0.75
W
Bellona
YMIR GFYS
Bellona
2
1
15
9.5
W
Janus
ufo9232
Janus
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,995
Damage
77,383
85,032
Taken
78,734
43,424
Mitigated
68,024
31,755
Healing
38,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
11,784
2,163
10,454
3,582
13,324
8,739
0
6,495
6,164
23,153
0
L
Nike
 
Nike
7,310
823
1,266
3,892
18,717
11,391
0
8,136
9,717
0
25,618
W
Yemoja
 
Yemoja
6,740
2,029
18,364
3,582
13,636
10,955
2,059
4,762
8,874
14,887
0
L
Awilix
DKPOLK
Awilix
8,685
2,474
348
509
14,462
5,274
0
4,715
9,449
0
11,623
L
Geb
12,575
1,045
3,752
7,158
23,308
11,819
0
8,518
14,056
17,532
0
W
Shiva
12,225
1,947
4,902
3,645
16,077
18,138
328
4,704
11,297
0
21,309
W
Tsukuyomi
Jazzyjessie8
Tsukuyomi
20,969
5,164
0
774
16,983
9,995
1,936
4,469
12,470
0
38,839
L
Cernunnos
RLCOUGAR26
Cernunnos
15,641
5,805
206
588
15,221
6,201
0
7,356
7,317
0
31,982
W
Bellona
YMIR GFYS
Bellona
8,958
1,191
1,516
2,474
20,467
22,376
819
6,603
13,772
0
15,430
W
Janus
ufo9232
Janus
28,491
781
2,497
1,162
11,571
6,560
1,553
3,826
7,745
54,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,558
Gold Earned
50,510
124
Minions Killed
139
0
Camps Cleared
0
1,055,310
Distance Traveled
1,213,522
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,172
706
29
2
0
205,978
0
L
Nike
8,717
671
26
2
0
227,217
0
W
Yemoja
10,391
799
9
1
0
211,446
0
L
Awilix
7,954
612
16
1
0
202,915
0
L
Geb
9,229
710
9
1
0
233,979
0
W
Shiva
9,345
719
22
2
0
252,124
0
W
Tsukuyomi
10,450
804
36
3
0
243,566
0
L
Cernunnos
8,486
653
44
3
0
185,221
0
W
Bellona
9,643
742
14
1
0
247,690
0
W
Janus
10,681
822
58
4
0
258,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role