Player Matchup

Merlin
Merlin
IndianMagicTTV
Merlin
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,181 Elo+
Party 1
Cthulhu
Cthulhu
KingSlobby
Cthulhu
Level 40
God Stats
0W - 1L
1,419 SR
Queue Stats
1W - 3L
1,181 Elo+
Party 1
Hou Yi
Hou Yi
eaglelanding101
Hou Yi
Level 33
God Stats
0W - 2L
1,102 SR
Queue Stats
0W - 2L
1,181 Elo+
Party 1
Team Averages
Level 31
1,340 SR
1,181 Elo+

VS

Team Averages
Level 98
1,496 SR
1,471 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
boat086creeping
Anhur
Level 83
God Stats
2W - 2L
1,489 SR
Queue Stats
692W - 693L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 3
7,166
717
5,089
10,569
3,440
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
KingSlobby
Cthulhu
10
1 / 3 / 4
7,463
746
4,115
11,849
7,091
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 7 / 2
8,389
839
7,264
10,671
3,585
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
9 / 0 / 5
10,198
1,020
14,554
4,585
1,814
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
 
Odin
12
3 / 2 / 14
9,151
915
8,002
10,961
7,397
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
5 / 4 / 9
9,103
910
7,069
9,757
3,433
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
45
6
Kills
17
17
Deaths
6
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
9
0
5
11.5
W
Odin
 
Odin
3
2
14
5
L
1
7
3
0.36
L
Cthulhu
KingSlobby
Cthulhu
1
3
4
1
W
5
4
9
2.38
L
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,468
Damage
29,625
33,089
Taken
25,303
14,116
Mitigated
12,644
2,089
Healing
2,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
14,554
778
0
782
4,585
1,814
1,292
1,847
2,738
55,694
0
W
Odin
 
Odin
8,002
2,201
0
1,369
10,961
7,397
70
5,466
5,276
0
22,442
L
5,089
733
306
837
10,569
3,440
0
4,225
6,259
21,407
0
L
Cthulhu
KingSlobby
Cthulhu
4,115
261
46
0
11,849
7,091
0
5,522
6,327
13,695
0
W
7,069
2,187
0
699
9,757
3,433
398
2,391
7,294
0
19,570
L
7,264
2,481
0
900
10,671
3,585
0
5,178
5,408
0
20,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,018
Gold Earned
28,452
66
Minions Killed
114
0
Camps Cleared
0
494,356
Distance Traveled
603,704
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,198
1,020
67
7
0
220,379
0
W
Odin
9,151
915
30
3
0
194,477
2
L
Merlin
7,166
717
25
3
0
144,367
0
L
Cthulhu
7,463
746
10
1
0
197,378
0
W
Anhur
9,103
910
17
2
0
188,848
0
L
Hou Yi
8,389
839
31
3
0
152,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role