Player Matchup

Kuzenbo
Kuzenbo
CRy5TaL Ca5Tle5
Kuzenbo
Level 125
God Stats
5W - 4L
1,515 SR
Queue Stats
294W - 266L
1,435 Elo+
Solo
Da Ji
Da Ji
Incredibili8062
Da Ji
Level 104
God Stats
3W - 4L
1,500 SR
Queue Stats
92W - 83L
1,514 Elo+
Solo
Aphrodite
Aphrodite
Shawtythick3
Aphrodite
Level 100
God Stats
143W - 112L
1,548 SR
Queue Stats
225W - 209L
1,484 Elo+
Solo
Poseidon
Poseidon
alan13569
Poseidon
Level 92
God Stats
1W - 2L
1,578 SR
Queue Stats
213W - 197L
1,471 Elo+
Solo
Ullr
Ullr
noobtastic2081
Ullr
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
274W - 271L
1,526 Elo+
Solo
Team Averages
Level 106
1,528 SR
1,486 Elo+

VS

Team Averages
Level 98
1,585 SR
1,487 Elo+
Maui
Maui
Kamis_Lieutenant
Maui
Level 119
God Stats
3W - 3L
1,464 SR
Queue Stats
28W - 29L
1,458 Elo+
Solo
Hades
Hades
MrAFgame99
Hades
Level 156
God Stats
8W - 6L
1,692 SR
Queue Stats
108W - 108L
1,537 Elo+
Solo
Merlin
Merlin
PumpkinCatto
Merlin
Level 85
God Stats
4W - 8L
1,500 SR
Queue Stats
230W - 211L
1,500 Elo+
Solo
Martichoras
Martichoras
Y2M0
Martichoras
Level 66
God Stats
3W - 0L
1,716 SR
Queue Stats
149W - 156L
1,463 Elo+
Solo
Thor
Thor
YT_HyperDiper
Thor
Level 65
God Stats
7W - 8L
1,551 SR
Queue Stats
117W - 115L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 3
7,109
444
5,837
13,165
12,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
5 / 4 / 2
8,238
515
5,709
13,658
5,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Shawtythick3
Aphrodite
12
0 / 4 / 0
7,350
459
7,261
11,938
7,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Poseidon
alan13569
Poseidon
13
0 / 5 / 0
7,489
468
3,519
9,371
3,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 3 / 1
7,520
470
7,660
14,197
5,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 8
8,662
541
3,850
14,385
13,033
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hades
16
4 / 1 / 5
9,516
595
11,909
15,905
8,544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
14
3 / 3 / 4
8,440
528
10,393
9,220
4,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Martichoras
Y2M0
Martichoras
14
0 / 1 / 5
8,121
508
8,188
10,920
4,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
8 / 0 / 5
9,507
594
7,677
9,184
3,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
8
Kills
17
17
Deaths
8
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
1
3
2.5
L
5
4
2
1.5
W
2
3
8
2
W
Hades
4
1
5
6.5
W
Merlin
3
3
4
1.67
L
Aphrodite
Shawtythick3
Aphrodite
0
4
0
0
W
Martichoras
Y2M0
Martichoras
0
1
5
2.5
W
8
0
5
10.5
L
Poseidon
alan13569
Poseidon
0
5
0
0
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,986
Damage
42,017
62,329
Taken
59,614
34,112
Mitigated
34,932
15,149
Healing
19,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,837
2,569
0
2,598
13,165
12,078
0
4,787
8,276
22,638
0
L
5,709
1,265
0
890
13,658
5,562
0
3,755
9,697
0
49,321
W
3,850
1,074
506
2,829
14,385
13,033
586
2,000
12,385
20,047
0
W
Hades
11,909
2,469
215
9,380
15,905
8,544
604
6,109
9,301
81,912
0
W
Merlin
10,393
1,183
0
1,180
9,220
4,495
1,401
2,899
6,279
57,235
0
L
Aphrodite
Shawtythick3
Aphrodite
7,261
1,334
1,079
5,348
11,938
7,791
0
7,022
4,856
53,777
0
W
Martichoras
Y2M0
Martichoras
8,188
2,597
0
4,316
10,920
4,864
1,453
2,903
8,017
0
71,723
W
7,677
1,732
0
1,238
9,184
3,996
872
2,238
6,890
0
65,508
L
Poseidon
alan13569
Poseidon
3,519
315
0
1,700
9,371
3,017
204
6,480
2,575
58,360
0
L
7,660
2,426
0
3,534
14,197
5,664
0
3,474
10,705
0
51,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,706
Gold Earned
44,246
381
Minions Killed
473
0
Camps Cleared
0
1,499,915
Distance Traveled
1,444,553
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,109
444
19
1
0
335,288
2
L
Da Ji
8,238
515
80
5
0
316,986
0
W
Maui
8,662
541
32
2
0
288,877
4
W
Hades
9,516
595
125
8
0
270,791
0
W
Merlin
8,440
528
92
6
0
271,052
0
L
Aphrodite
7,350
459
102
6
0
277,551
2
W
Martichoras
8,121
508
121
8
0
265,950
2
W
Thor
9,507
594
103
6
0
347,883
0
L
Poseidon
7,489
468
103
6
0
289,821
1
L
Ullr
7,520
470
77
5
0
280,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role