Player Matchup

Xbalanque
Xbalanque
Platinum III
CopeStradamus
Xbalanque
Platinum III
Level 141
God Stats
28W - 30L
1,575 SR
Queue Stats
938W - 1,026L
1,571 MMR
Solo
Ganesha
Ganesha
Bronze III
HeavenlyStench
Ganesha
Bronze III
Level 46
God Stats
1W - 0L
1,321 SR
Queue Stats
4W - 6L
1,600 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold IV
lMrReaper420
Morgan Le Fay
Gold IV
Level 123
God Stats
13W - 10L
1,615 SR
Queue Stats
133W - 148L
1,556 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 103
1,504 SR
1,576 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 141
1,583 SR
1,589 MMR
Bacchus
Bacchus
Gold IV
IVI_a_r_c_u_5
Bacchus
Gold IV
Level 147
God Stats
11W - 9L
1,584 SR
Queue Stats
35W - 47L
1,531 MMR
Solo
Merlin
Merlin
Gold II
KASHlMA
Merlin
Gold II
Level 127
God Stats
19W - 14L
1,666 SR
Queue Stats
131W - 141L
1,549 MMR
Party 1
Fenrir
Fenrir
Gold IV
embarkingkey
Fenrir
Gold IV
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,685 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CopeStradamus
Xbalanque
17
11 / 1 / 3
14,113
882
19,067
10,003
4,396
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
1 / 2 / 13
11,801
738
5,312
15,188
15,742
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
lMrReaper420
Morgan Le Fay
14
3 / 5 / 11
12,279
767
15,530
15,890
6,410
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Bans
AphroditeThothAchillesScyllaMartichoras

VS

Bans
SobekKuzenboChaacAtlasHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
12
1 / 4 / 3
9,938
621
4,378
16,328
20,372
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
KASHlMA
Merlin
15
2 / 4 / 3
11,687
730
17,527
11,608
5,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
13
5 / 7 / 1
11,542
721
9,770
18,832
11,154
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
15
Kills
8
8
Deaths
15
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
CopeStradamus
Xbalanque
11
1
3
12.5
W
1
2
13
3.75
L
Bacchus
1
4
3
0.63
L
Merlin
KASHlMA
Merlin
2
4
3
0.88
L
Fenrir
5
7
1
0.79
W
Morgan Le Fay
lMrReaper420
Morgan Le Fay
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,909
Damage
31,675
41,081
Taken
46,768
26,548
Mitigated
36,830
4,393
Healing
5,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
CopeStradamus
Xbalanque
19,067
10,513
0
1,295
10,003
4,396
3,006
6,161
3,818
0
82,039
W
5,312
37
0
513
15,188
15,742
168
8,381
6,311
19,052
0
L
Bacchus
4,378
398
393
3,193
16,328
20,372
0
6,223
10,034
10,533
0
L
Merlin
KASHlMA
Merlin
17,527
609
0
250
11,608
5,304
0
5,773
5,689
84,444
0
L
Fenrir
9,770
1,927
0
1,862
18,832
11,154
0
9,091
9,568
0
31,514
W
Morgan Le Fay
lMrReaper420
Morgan Le Fay
15,530
1,946
0
2,585
15,890
6,410
407
7,611
8,279
56,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,193
Gold Earned
33,167
190
Minions Killed
147
0
Camps Cleared
0
845,115
Distance Traveled
766,121
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
14,113
882
111
7
0
290,228
0
W
Ganesha
11,801
738
1
0
0
284,074
0
L
Bacchus
9,938
621
13
1
0
258,841
4
L
Merlin
11,687
730
98
6
0
247,626
2
L
Fenrir
11,542
721
36
2
0
259,654
0
W
Morgan Le Fay
12,279
767
78
5
0
270,813
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role