Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Losquitos
Thanatos
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
180W - 167L
1,408 Elo+
Solo
Scylla
Scylla
Witchphrodite
Scylla
Level 69
God Stats
4W - 5L
1,419 SR
Queue Stats
286W - 248L
1,555 Elo+
Party 2
Ymir
Ymir
iFarrer96
Ymir
Level 107
God Stats
8W - 6L
1,676 SR
Queue Stats
370W - 341L
1,492 Elo+
Party 2
Sol
Sol
lMorsl
Sol
Level 68
God Stats
2W - 4L
1,425 SR
Queue Stats
347W - 331L
1,481 Elo+
Party 2
Team Averages
Level 93
1,504 SR
1,487 Elo+

VS

Team Averages
Level 96
1,624 SR
1,475 Elo+
Fenrir
Fenrir
BaldOmega
Fenrir
Level 149
God Stats
1W - 2L
1,732 SR
Queue Stats
79W - 81L
1,515 Elo+
Party 1
Tyr
Tyr
Brand1cus
Tyr
Level 88
God Stats
0W - 2L
1,225 SR
Queue Stats
19W - 24L
1,440 Elo+
Party 1
Zhong Kui
Zhong Kui
ChrisEsk
Zhong Kui
Level 64
God Stats
5W - 2L
1,788 SR
Queue Stats
326W - 330L
1,473 Elo+
Solo
Jing Wei
Jing Wei
Xx EddyBrice xX
Jing Wei
Level 81
God Stats
1W - 1L
1,755 SR
Queue Stats
20W - 21L
1,490 Elo+
Party 1
Ishtar
Ishtar
Yamin38
Ishtar
Level 96
God Stats
8W - 6L
1,620 SR
Queue Stats
309W - 293L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
20
5 / 0 / 20
11,287
806
9,859
9,122
6,043
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Losquitos
Thanatos
16
5 / 3 / 13
10,451
747
11,481
12,602
7,351
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
8 / 2 / 14
11,692
835
14,735
10,617
5,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ymir
17
2 / 2 / 19
11,051
789
7,749
16,194
24,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sol
lMorsl
Sol
20
8 / 3 / 15
11,890
849
24,042
15,136
7,815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BaldOmega
Fenrir
15
1 / 4 / 8
8,427
602
5,306
13,990
13,702
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
6 / 4 / 3
9,783
699
8,283
15,677
21,106
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Zhong Kui
ChrisEsk
Zhong Kui
14
0 / 8 / 7
8,308
593
11,044
16,461
14,481
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jing Wei
14
0 / 5 / 7
8,191
585
8,703
11,435
5,558
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ishtar
Yamin38
Ishtar
15
2 / 7 / 7
8,796
628
16,894
16,016
7,971
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
41
28
Kills
9
10
Deaths
28
81
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
5
0
20
15
L
Fenrir
BaldOmega
Fenrir
1
4
8
1.25
L
6
4
3
1.88
L
Zhong Kui
ChrisEsk
Zhong Kui
0
8
7
0.44
W
Thanatos
Losquitos
Thanatos
5
3
13
3.83
W
8
2
14
7.5
L
Jing Wei
0
5
7
0.7
L
Ishtar
Yamin38
Ishtar
2
7
7
0.79
W
Ymir
2
2
19
5.75
W
Sol
lMorsl
Sol
8
3
15
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,866
Damage
50,230
63,671
Taken
73,579
50,636
Mitigated
62,818
27,790
Healing
15,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
9,859
4,736
3,051
2,605
9,122
6,043
2,003
1,556
7,490
0
29,780
L
Fenrir
BaldOmega
Fenrir
5,306
1,526
2,181
3,090
13,990
13,702
0
7,280
6,556
0
7,234
L
8,283
422
887
1,380
15,677
21,106
0
9,510
5,786
0
12,558
L
Zhong Kui
ChrisEsk
Zhong Kui
11,044
259
322
2,439
16,461
14,481
0
9,449
6,796
31,840
0
W
Thanatos
Losquitos
Thanatos
11,481
2,779
1,524
6,983
12,602
7,351
1,711
2,644
9,958
0
17,952
W
14,735
981
1,028
1,095
10,617
5,339
1,147
2,814
7,723
27,789
0
L
Jing Wei
8,703
4,238
752
421
11,435
5,558
0
7,708
3,575
0
28,951
L
Ishtar
Yamin38
Ishtar
16,894
8,307
1,556
2,374
16,016
7,971
0
11,463
4,297
0
30,444
W
Ymir
7,749
602
1,367
2,608
16,194
24,088
550
1,942
14,252
17,055
0
W
Sol
lMorsl
Sol
24,042
11,502
1,695
5,834
15,136
7,815
2,404
2,080
13,028
54,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,371
Gold Earned
43,505
182
Minions Killed
130
0
Camps Cleared
0
1,337,043
Distance Traveled
1,189,281
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
11,287
806
34
2
0
294,659
0
L
Fenrir
8,427
602
14
1
0
265,443
0
L
Tyr
9,783
699
15
1
0
270,228
0
L
Zhong Kui
8,308
593
36
3
0
214,050
0
W
Thanatos
10,451
747
17
1
0
277,230
0
W
Scylla
11,692
835
44
3
0
268,361
0
L
Jing Wei
8,191
585
38
3
0
233,023
0
L
Ishtar
8,796
628
27
2
0
206,537
0
W
Ymir
11,051
789
18
1
0
244,225
0
W
Sol
11,890
849
69
5
0
252,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role