Player Matchup

Anubis
Anubis
DanGard
Anubis
Level 94
God Stats
10W - 4L
1,860 SR
Queue Stats
96W - 85L
1,579 Elo+
Party 1
Osiris
Osiris
Darko41
Osiris
Level 156
God Stats
4W - 3L
1,584 SR
Queue Stats
534W - 491L
1,546 Elo+
Solo
Sylvanus
Sylvanus
Sam126
Sylvanus
Level 45
God Stats
3W - 0L
1,500 SR
Queue Stats
111W - 111L
1,442 Elo+
Party 1
Martichoras
Martichoras
TheSilent492
Martichoras
Level 135
God Stats
3W - 0L
1,844 SR
Queue Stats
63W - 60L
1,540 Elo+
Party 1
Thor
Thor
Zeddori
Thor
Level 128
God Stats
5W - 3L
1,776 SR
Queue Stats
81W - 71L
1,651 Elo+
Party 1
Team Averages
Level 112
1,713 SR
1,551 Elo+

VS

Team Averages
Level 145
1,473 SR
1,454 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Aiel_warrior
Thor
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 81L
1,433 Elo+
Party 2
Apollo
Apollo
EchoLizer
Apollo
Level 203
God Stats
1W - 6L
1,419 SR
Queue Stats
305W - 398L
1,460 Elo+
Solo
Achilles
Achilles
jc-tar-210
Achilles
Level 147
God Stats
1W - 2L
1,496 SR
Queue Stats
83W - 72L
1,453 Elo+
Party 2
Sylvanus
Sylvanus
wolfslayer2424
Sylvanus
Level 126
God Stats
5W - 7L
1,450 SR
Queue Stats
26W - 38L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DanGard
Anubis
12
6 / 3 / 5
7,095
710
6,191
7,622
3,909
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Osiris
Darko41
Osiris
11
0 / 1 / 1
5,862
586
5,322
9,617
8,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Sam126
Sylvanus
9
1 / 0 / 3
5,400
540
4,067
6,853
3,939
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Martichoras
TheSilent492
Martichoras
9
1 / 0 / 1
4,978
498
6,359
6,074
2,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thor
Zeddori
Thor
12
5 / 0 / 5
6,713
671
8,150
7,853
3,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
2 / 4 / 1
5,719
572
4,509
8,324
2,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 5 / 2
5,214
521
4,555
9,016
2,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
EchoLizer
Apollo
8
0 / 2 / 0
4,741
474
5,596
8,043
2,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
jc-tar-210
Achilles
10
1 / 0 / 0
5,850
585
5,617
8,469
6,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sylvanus
8
0 / 2 / 0
4,924
492
2,487
8,104
4,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
13
Kills
4
4
Deaths
13
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
2
4
1
0.63
L
1
5
2
0.4
W
Anubis
DanGard
Anubis
6
3
5
2.83
W
Osiris
Darko41
Osiris
0
1
1
0.5
L
Apollo
EchoLizer
Apollo
0
2
0
0
W
Sylvanus
Sam126
Sylvanus
1
0
3
2.5
W
Martichoras
TheSilent492
Martichoras
1
0
1
1.5
W
Thor
Zeddori
Thor
5
0
5
7.5
L
Achilles
jc-tar-210
Achilles
1
0
0
1
L
Sylvanus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,089
Damage
22,764
38,019
Taken
41,956
22,265
Mitigated
18,322
15,237
Healing
9,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
4,509
251
0
792
8,324
2,319
0
3,024
5,300
33,266
0
L
4,555
897
0
660
9,016
2,382
0
2,338
6,678
0
33,294
W
Anubis
DanGard
Anubis
6,191
260
0
3,178
7,622
3,909
0
3,241
4,381
51,601
0
W
Osiris
Darko41
Osiris
5,322
2,314
0
3,801
9,617
8,967
0
0
9,617
0
41,991
L
Apollo
EchoLizer
Apollo
5,596
3,991
0
3,330
8,043
2,560
0
2,359
5,684
0
36,584
W
Sylvanus
Sam126
Sylvanus
4,067
2,287
1,654
3,363
6,853
3,939
0
1,407
5,446
21,115
0
W
Martichoras
TheSilent492
Martichoras
6,359
1,878
0
2,032
6,074
2,411
0
882
5,192
0
37,174
W
Thor
Zeddori
Thor
8,150
2,951
0
1,209
7,853
3,039
0
1,466
6,387
0
52,523
L
Achilles
jc-tar-210
Achilles
5,617
1,654
0
1,657
8,469
6,771
0
0
8,469
0
43,538
L
Sylvanus
2,487
1,177
585
2,703
8,104
4,290
0
2,593
5,511
14,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,048
Gold Earned
26,448
352
Minions Killed
266
0
Camps Cleared
0
1,017,208
Distance Traveled
947,278
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,719
572
69
7
0
181,667
0
L
Thor
5,214
521
42
4
0
215,827
0
W
Anubis
7,095
710
93
9
0
205,266
2
W
Osiris
5,862
586
86
9
0
208,200
1
L
Apollo
4,741
474
59
6
0
172,556
0
W
Sylvanus
5,400
540
28
3
0
165,564
0
W
Martichoras
4,978
498
67
7
0
202,402
0
W
Thor
6,713
671
78
8
0
235,776
2
L
Achilles
5,850
585
67
7
0
196,681
0
L
Sylvanus
4,924
492
29
3
0
180,547
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role