Player Matchup

Nemesis
Nemesis
Bobby x Sav
Nemesis
Level 49
God Stats
8W - 8L
1,600 SR
Queue Stats
109W - 138L
1,490 Elo+
Solo
Olorun
Olorun
BurgerGuy16
Olorun
Level 38
God Stats
0W - 1L
1,285 SR
Queue Stats
39W - 51L
1,463 Elo+
Party 2
Jormungandr
Jormungandr
ExtinctDodo4824
Jormungandr
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,462 Elo+
Party 2
Charybdis
Charybdis
FOOTBALLMIKE98
Charybdis
Level 36
God Stats
1W - 1L
1,221 SR
Queue Stats
19W - 32L
1,398 Elo+
Party 2
Guan Yu
Guan Yu
gargar2033
Guan Yu
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 12L
1,462 Elo+
Party 2
Team Averages
Level 38
1,421 SR
1,455 Elo+

VS

Team Averages
Level 83
1,552 SR
1,456 Elo+
Cerberus
Cerberus
FlimsFilms
Cerberus
Level 87
God Stats
6W - 2L
1,727 SR
Queue Stats
236W - 251L
1,467 Elo+
Party 1
Danzaburou
Danzaburou
Ijadil21
Danzaburou
Level 26
God Stats
6W - 5L
1,571 SR
Queue Stats
39W - 68L
1,390 Elo+
Party 1
Ratatoskr
Ratatoskr
Kalves25
Ratatoskr
Level 46
God Stats
7W - 4L
1,804 SR
Queue Stats
67W - 93L
1,495 Elo+
Party 1
Sol
Sol
ToastinMyWafles
Sol
Level 155
God Stats
3W - 5L
1,342 SR
Queue Stats
426W - 451L
1,450 Elo+
Solo
Thor
Thor
bdriscoll46
Thor
Level 100
God Stats
1W - 1L
1,314 SR
Queue Stats
188W - 225L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bobby x Sav
Nemesis
5
1 / 2 / 0
4,209
468
1,559
3,853
925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
8
0 / 2 / 0
4,887
543
3,838
6,740
2,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
ExtinctDodo4824
Jormungandr
7
0 / 2 / 0
4,623
514
2,520
6,569
4,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
FOOTBALLMIKE98
Charybdis
7
0 / 2 / 0
4,286
476
3,516
7,069
1,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Guan Yu
gargar2033
Guan Yu
7
1 / 4 / 0
4,707
523
2,816
6,771
6,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FlimsFilms
Cerberus
7
1 / 0 / 2
5,226
581
2,920
9,486
5,694
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Ijadil21
Danzaburou
8
2 / 0 / 2
5,042
560
4,409
3,808
1,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
Kalves25
Ratatoskr
9
3 / 1 / 3
5,731
637
3,534
5,954
1,949
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
2 / 0 / 0
5,813
646
4,081
5,352
1,744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
4 / 1 / 2
6,292
699
3,508
7,430
3,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
2
Kills
12
12
Deaths
2
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Bobby x Sav
Nemesis
1
2
0
0.5
L
Olorun
0
2
0
0
L
Jormungandr
ExtinctDodo4824
Jormungandr
0
2
0
0
L
Charybdis
FOOTBALLMIKE98
Charybdis
0
2
0
0
W
Cerberus
FlimsFilms
Cerberus
1
0
2
2
W
Danzaburou
Ijadil21
Danzaburou
2
0
2
3
W
Ratatoskr
Kalves25
Ratatoskr
3
1
3
4.5
W
2
0
0
2
W
4
1
2
5
L
Guan Yu
gargar2033
Guan Yu
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,249
Damage
18,452
31,002
Taken
32,030
16,382
Mitigated
14,389
7,942
Healing
11,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Bobby x Sav
Nemesis
1,559
1,003
0
672
3,853
925
0
142
3,711
0
9,888
L
Olorun
3,838
2,174
60
1,820
6,740
2,435
31
3,939
2,801
30,217
0
L
Jormungandr
ExtinctDodo4824
Jormungandr
2,520
1,034
0
1,421
6,569
4,756
0
1,355
5,214
22,484
0
L
Charybdis
FOOTBALLMIKE98
Charybdis
3,516
2,683
0
3,407
7,069
1,932
865
1,565
5,504
0
24,810
W
Cerberus
FlimsFilms
Cerberus
2,920
286
1,075
4,289
9,486
5,694
13
1,765
7,721
19,479
0
W
Danzaburou
Ijadil21
Danzaburou
4,409
2,388
0
1,869
3,808
1,214
216
743
3,065
0
24,395
W
Ratatoskr
Kalves25
Ratatoskr
3,534
1,278
0
0
5,954
1,949
0
1,142
4,773
0
37,410
W
4,081
2,264
0
2,484
5,352
1,744
1,687
2,756
2,596
39,745
0
W
3,508
1,005
0
1,377
7,430
3,788
0
60
7,002
0
32,998
L
Guan Yu
gargar2033
Guan Yu
2,816
670
0
562
6,771
6,334
0
0
6,771
0
21,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,712
Gold Earned
28,104
162
Minions Killed
274
0
Camps Cleared
0
750,708
Distance Traveled
908,931
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,209
468
17
2
0
110,804
0
L
Olorun
4,887
543
41
5
0
158,624
1
L
Jormungandr
4,623
514
38
4
0
171,005
0
L
Charybdis
4,286
476
39
4
0
139,171
0
W
Cerberus
5,226
581
50
6
0
170,635
0
W
Danzaburou
5,042
560
48
5
0
155,377
0
W
Ratatoskr
5,731
637
52
6
0
221,053
0
W
Sol
5,813
646
71
8
0
181,200
2
W
Thor
6,292
699
53
6
0
180,666
0
L
Guan Yu
4,707
523
27
3
0
171,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role