Player Matchup

Cthulhu
Cthulhu
Dawn Feedz
Cthulhu
Level 129
God Stats
1W - 1L
1,299 SR
Queue Stats
95W - 105L
1,494 Elo+
Party 1
Xing Tian
Xing Tian
Destroyermak
Xing Tian
Level 68
God Stats
3W - 4L
1,100 SR
Queue Stats
29W - 22L
1,360 Elo+
Solo
Chiron
Chiron
RonyJustToxic
Chiron
Level 163
God Stats
2W - 1L
1,438 SR
Queue Stats
29W - 21L
1,476 Elo+
Solo
Nemesis
Nemesis
empyraa
Nemesis
Level 99
God Stats
3W - 1L
1,433 SR
Queue Stats
139W - 136L
1,583 Elo+
Solo
Anubis
Anubis
stogly2610
Anubis
Level 109
God Stats
1W - 1L
1,597 SR
Queue Stats
60W - 69L
1,483 Elo+
Party 1
Team Averages
Level 114
1,374 SR
1,479 Elo+

VS

Team Averages
Level 142
1,564 SR
1,473 Elo+
Set
Set
 
Set
Level 228
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
I_AM_CHEDDA
Rama
Level 125
God Stats
5W - 2L
1,513 SR
Queue Stats
222W - 196L
1,579 Elo+
Solo
Serqet
Serqet
Moonlight_Rikuu
Serqet
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 21L
1,221 Elo+
Solo
Athena
Athena
NemesisPrime343
Athena
Level 107
God Stats
3W - 3L
1,677 SR
Queue Stats
139W - 126L
1,508 Elo+
Solo
Bakasura
Bakasura
Thampelton
Bakasura
Level 129
God Stats
36W - 24L
1,632 SR
Queue Stats
155W - 143L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dawn Feedz
Cthulhu
6
0 / 1 / 1
3,528
706
2,556
3,030
1,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Xing Tian
Destroyermak
Xing Tian
5
0 / 0 / 2
3,388
678
1,131
5,045
2,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

6
2 / 0 / 0
3,861
772
4,003
3,389
933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
empyraa
Nemesis
5
0 / 0 / 1
3,332
666
276
3,652
994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Anubis
stogly2610
Anubis
7
1 / 0 / 0
4,035
807
496
1,022
390
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
1
0 / 0 / 0
909
182
0
0
0
5
0 / 0 / 0
3,043
609
1,951
3,269
824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

5
0 / 0 / 0
2,960
592
864
3,152
878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

4
0 / 2 / 0
3,151
630
1,464
4,460
2,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bakasura
Thampelton
Bakasura
6
1 / 1 / 0
3,545
709
1,168
3,889
1,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
1
3
Kills
1
1
Deaths
3
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
0
0
0
0
W
Cthulhu
Dawn Feedz
Cthulhu
0
1
1
0.5
W
Xing Tian
Destroyermak
Xing Tian
0
0
2
1
L
0
0
0
0
L
0
0
0
0
L
0
2
0
0
W
2
0
0
2
L
Bakasura
Thampelton
Bakasura
1
1
0
1
W
Nemesis
empyraa
Nemesis
0
0
1
0.5
W
Anubis
stogly2610
Anubis
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,462
Damage
5,447
16,138
Taken
14,770
5,929
Mitigated
5,831
4,690
Healing
5,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
Dawn Feedz
Cthulhu
2,556
643
0
738
3,030
1,082
0
0
2,929
15,434
0
W
Xing Tian
Destroyermak
Xing Tian
1,131
123
0
1,202
5,045
2,530
0
698
4,347
8,593
0
L
1,951
1,819
0
1,776
3,269
824
0
400
2,869
0
15,224
L
864
173
0
500
3,152
878
0
779
2,299
0
8,451
L
1,464
435
0
1,103
4,460
2,704
0
731
3,729
7,511
0
W
4,003
1,491
123
1,302
3,389
933
0
794
2,595
0
22,886
L
Bakasura
Thampelton
Bakasura
1,168
717
0
1,771
3,889
1,425
0
2,049
1,690
0
12,607
W
Nemesis
empyraa
Nemesis
276
64
0
800
3,652
994
0
0
3,652
0
19,170
W
Anubis
stogly2610
Anubis
496
0
0
525
1,022
390
0
0
1,022
26,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,144
Gold Earned
13,608
167
Minions Killed
96
0
Camps Cleared
0
507,905
Distance Traveled
427,354
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
909
182
0
0
0
0
0
W
Cthulhu
3,528
706
28
6
0
105,639
0
W
Xing Tian
3,388
678
12
2
0
106,080
0
L
Rama
3,043
609
31
6
0
91,825
0
L
Serqet
2,960
592
16
3
0
119,547
0
L
Athena
3,151
630
8
2
0
100,933
0
W
Chiron
3,861
772
37
7
0
84,151
2
L
Bakasura
3,545
709
41
8
0
115,049
0
W
Nemesis
3,332
666
31
6
0
103,360
0
W
Anubis
4,035
807
59
12
0
108,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role