Player Matchup

Bacchus
Bacchus
Platinum III
 
Bacchus
Platinum III
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold I
 
Ne Zha
Gold I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Gold II
Relle123
Nike
Gold II
Level 159
God Stats
11W - 10L
1,682 SR
Queue Stats
78W - 78L
1,616 MMR
Party 3
Hachiman
Hachiman
Gold V
faxEi
Hachiman
Gold V
Level 112
God Stats
2W - 5L
1,601 SR
Queue Stats
19W - 17L
1,644 MMR
Solo
Anubis
Anubis
Platinum IV
éllyssà
Anubis
Platinum IV
Level 159
God Stats
1W - 1L
1,889 SR
Queue Stats
137W - 125L
1,770 MMR
Party 3
Team Averages
Gold I
Gold I
Average Tier
Level 154
1,634 SR
1,606 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 151
1,470 SR
1,633 MMR
Janus
Janus
Gold I
 
Janus
Gold I
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Platinum III
Alcanker
Bastet
Platinum III
Level 147
God Stats
1W - 3L
1,321 SR
Queue Stats
178W - 167L
1,650 MMR
Party 2
Ares
Ares
Platinum V
Iroyz
Ares
Platinum V
Level 157
God Stats
2W - 1L
1,527 SR
Queue Stats
55W - 43L
1,672 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum IV
alex27092001
Sun Wukong
Platinum IV
Level 135
God Stats
2W - 1L
1,501 SR
Queue Stats
165W - 158L
1,634 MMR
Party 2
Cupid
Cupid
Platinum III
ic3d
Cupid
Platinum III
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 11L
1,709 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
2 / 4 / 3
8,247
485
7,567
14,610
14,083
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Ne Zha
 
Ne Zha
12
0 / 5 / 4
7,385
434
4,240
12,674
4,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
15
1 / 1 / 0
9,064
533
15,044
18,372
18,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hachiman
faxEi
Hachiman
13
2 / 6 / 0
8,291
488
5,278
14,771
6,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Anubis
éllyssà
Anubis
16
3 / 3 / 2
9,062
533
9,718
12,028
6,795
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
KaliTyrFreyaThor

VS

Bans
MartichorasRavanaAo KuangSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
3 / 2 / 3
9,365
551
7,194
7,215
2,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Bastet
Alcanker
Bastet
17
3 / 1 / 4
9,268
545
8,411
14,394
6,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
Iroyz
Ares
15
5 / 2 / 5
9,748
573
9,801
15,036
17,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
alex27092001
Sun Wukong
16
2 / 2 / 1
9,135
537
10,431
18,277
14,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Cupid
ic3d
Cupid
17
5 / 1 / 6
10,550
621
13,888
12,527
6,116
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
8
Kills
18
19
Deaths
8
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
4
3
0.88
L
Ne Zha
 
Ne Zha
0
5
4
0.4
W
Janus
 
Janus
3
2
3
2.25
W
Bastet
Alcanker
Bastet
3
1
4
5
W
Ares
Iroyz
Ares
5
2
5
3.75
L
Nike
1
1
0
1
W
Sun Wukong
alex27092001
Sun Wukong
2
2
1
1.25
L
Hachiman
faxEi
Hachiman
2
6
0
0.33
W
Cupid
ic3d
Cupid
5
1
6
8
L
Anubis
éllyssà
Anubis
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,847
Damage
49,725
72,455
Taken
67,449
50,796
Mitigated
46,317
17,978
Healing
21,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
7,567
1,256
1,684
2,833
14,610
14,083
65
5,890
8,537
31,384
0
L
Ne Zha
 
Ne Zha
4,240
514
0
904
12,674
4,990
0
3,449
9,109
0
52,450
W
Janus
 
Janus
7,194
214
0
1,456
7,215
2,708
0
4,775
2,440
74,795
0
W
Bastet
Alcanker
Bastet
8,411
3,131
0
4,546
14,394
6,064
0
2,375
12,019
0
88,517
W
Ares
Iroyz
Ares
9,801
912
0
2,172
15,036
17,176
77
6,892
7,899
38,018
0
L
Nike
15,044
1,637
0
3,923
18,372
18,871
0
490
17,844
855
89,333
W
Sun Wukong
alex27092001
Sun Wukong
10,431
2,488
0
7,903
18,277
14,253
822
1,394
16,883
0
74,786
L
Hachiman
faxEi
Hachiman
5,278
2,996
0
3,338
14,771
6,057
0
1,848
12,923
0
53,877
W
Cupid
ic3d
Cupid
13,888
8,408
747
4,466
12,527
6,116
512
2,511
9,875
0
98,976
L
Anubis
éllyssà
Anubis
9,718
259
0
5,296
12,028
6,795
171
5,022
6,870
94,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,049
Gold Earned
48,066
508
Minions Killed
580
0
Camps Cleared
0
1,543,656
Distance Traveled
1,757,961
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,247
485
34
2
0
336,726
4
L
Ne Zha
7,385
434
75
4
0
310,393
0
W
Janus
9,365
551
138
8
0
346,977
5
W
Bastet
9,268
545
118
7
0
395,071
0
W
Ares
9,748
573
40
2
0
336,765
3
L
Nike
9,064
533
137
8
0
334,183
0
W
Sun Wukong
9,135
537
121
7
0
357,735
0
L
Hachiman
8,291
488
104
6
0
256,398
2
W
Cupid
10,550
621
163
10
0
321,413
1
L
Anubis
9,062
533
158
9
0
305,956
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role