Player Matchup

Susano
Susano
Centech
Susano
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 23L
1,158 Elo+
Party 1
Ra
Ra
CheckMarkKid
Ra
Level 17
God Stats
8W - 14L
1,262 SR
Queue Stats
14W - 27L
1,216 Elo+
Party 1
Fafnir
Fafnir
Dark_Snowman4
Fafnir
Level 44
God Stats
1W - 4L
1,500 SR
Queue Stats
14W - 27L
1,216 Elo+
Party 1
Yu Huang
Yu Huang
TrispyTraspyx2
Yu Huang
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 90L
1,440 Elo+
Solo
Hel
Hel
Undeadhunter54
Hel
Level 8
God Stats
1W - 2L
1,656 SR
Queue Stats
4W - 17L
1,216 Elo+
Party 1
Team Averages
Level 26
1,484 SR
1,249 Elo+

VS

Team Averages
Level 57
1,543 SR
1,418 Elo+
Horus
Horus
Laydron
Horus
Level 36
God Stats
6W - 1L
1,830 SR
Queue Stats
91W - 74L
1,483 Elo+
Party 2
Ix Chel
Ix Chel
Pigdude154
Ix Chel
Level 33
God Stats
2W - 4L
1,219 SR
Queue Stats
19W - 24L
1,239 Elo+
Solo
Ishtar
Ishtar
SinOfWrath731
Ishtar
Level 48
God Stats
2W - 1L
1,431 SR
Queue Stats
19W - 21L
1,423 Elo+
Solo
Thanatos
Thanatos
TwoLegLarry
Thanatos
Level 48
God Stats
8W - 5L
1,513 SR
Queue Stats
127W - 135L
1,476 Elo+
Solo
Cthulhu
Cthulhu
ife11down
Cthulhu
Level 119
God Stats
1W - 2L
1,721 SR
Queue Stats
100W - 88L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Centech
Susano
11
3 / 8 / 1
7,127
445
6,413
17,359
5,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
5 / 4 / 2
7,946
497
8,299
10,254
3,327
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 0 / 6
7,943
496
3,823
10,378
12,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Yu Huang
11
0 / 6 / 0
6,803
425
4,973
10,159
3,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 5 / 1
7,000
438
8,350
12,467
6,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Laydron
Horus
12
3 / 1 / 4
8,198
512
7,572
15,583
13,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ix Chel
Pigdude154
Ix Chel
15
5 / 0 / 1
8,904
557
6,944
10,448
3,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 5 / 2
7,090
443
6,253
9,952
3,530
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
TwoLegLarry
Thanatos
18
11 / 2 / 6
10,767
673
14,393
15,395
7,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
ife11down
Cthulhu
15
2 / 1 / 5
9,558
597
10,324
16,573
11,752
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
39
9
Kills
21
23
Deaths
9
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Susano
Centech
Susano
3
8
1
0.44
L
5
4
2
1.5
L
1
0
6
4
W
Horus
Laydron
Horus
3
1
4
5
W
Ix Chel
Pigdude154
Ix Chel
5
0
1
5.5
W
0
5
2
0.2
L
Yu Huang
0
6
0
0
W
Thanatos
TwoLegLarry
Thanatos
11
2
6
7
L
0
5
1
0.1
W
Cthulhu
ife11down
Cthulhu
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,858
Damage
45,486
60,617
Taken
67,951
32,022
Mitigated
39,955
13,915
Healing
35,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Centech
Susano
6,413
1,998
0
414
17,359
5,916
0
4,371
12,988
0
48,567
L
8,299
1,853
940
2,373
10,254
3,327
480
0
10,254
53,367
0
L
3,823
1,410
248
3,029
10,378
12,333
152
835
9,177
19,846
0
W
Horus
Laydron
Horus
7,572
2,833
1,763
5,998
15,583
13,770
570
5,447
10,064
0
20,763
W
Ix Chel
Pigdude154
Ix Chel
6,944
1,157
744
4,600
10,448
3,895
1,371
4,458
5,377
57,721
0
W
6,253
4,484
0
1,126
9,952
3,530
734
5,392
4,503
0
43,007
L
Yu Huang
4,973
513
0
1,850
10,159
3,519
0
4,908
5,251
39,383
0
W
Thanatos
TwoLegLarry
Thanatos
14,393
4,391
0
12,591
15,395
7,008
0
2,086
13,309
0
106,449
L
8,350
1,185
537
4,524
12,467
6,927
0
7,290
5,177
45,128
0
W
Cthulhu
ife11down
Cthulhu
10,324
533
0
8,684
16,573
11,752
1,240
7,621
8,952
73,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,819
Gold Earned
44,517
301
Minions Killed
423
0
Camps Cleared
0
1,485,044
Distance Traveled
1,618,546
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,127
445
67
4
0
349,272
0
L
Ra
7,946
497
78
5
0
298,211
0
L
Fafnir
7,943
496
30
2
0
305,022
0
W
Horus
8,198
512
14
1
0
333,808
1
W
Ix Chel
8,904
557
93
6
0
338,717
0
W
Ishtar
7,090
443
64
4
0
238,480
2
L
Yu Huang
6,803
425
57
4
0
228,660
0
W
Thanatos
10,767
673
137
9
0
401,197
1
L
Hel
7,000
438
69
4
0
303,879
0
W
Cthulhu
9,558
597
115
7
0
306,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role