Player Matchup

Mulan
Mulan
Ghostling98
Mulan
Level 46
God Stats
3W - 3L
1,520 SR
Queue Stats
23W - 17L
1,488 Elo+
Party 2
Baron Samedi
Baron Samedi
SailorReno
Baron Samedi
Level 143
God Stats
1W - 0L
1,644 SR
Queue Stats
31W - 20L
1,494 Elo+
Party 2
Amaterasu
Amaterasu
Techeth
Amaterasu
Level 43
God Stats
1W - 0L
1,786 SR
Queue Stats
27W - 13L
1,541 Elo+
Party 2
Team Averages
Level 77
1,650 SR
1,508 Elo+

VS

Team Averages
Level 63
1,457 SR
1,506 Elo+
Anubis
Anubis
TheCrow99x
Anubis
Level 79
God Stats
13W - 6L
1,589 SR
Queue Stats
18W - 17L
1,514 Elo+
Party 1
Chang'e
Chang'e
XM357
Chang'e
Level 63
God Stats
0W - 2L
1,280 SR
Queue Stats
20W - 18L
1,513 Elo+
Party 1
Ra
Ra
xXHunticXx
Ra
Level 48
God Stats
1W - 3L
1,500 SR
Queue Stats
15W - 17L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 6 / 10
11,306
808
11,897
16,989
12,148
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
SailorReno
Baron Samedi
16
6 / 3 / 9
12,193
871
17,532
10,436
5,575
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
Techeth
Amaterasu
14
5 / 3 / 12
11,408
815
7,787
18,269
19,288
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
TheCrow99x
Anubis
13
4 / 7 / 8
10,495
750
10,263
14,150
6,940
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
XM357
Chang'e
13
3 / 3 / 9
10,292
735
15,766
16,019
5,610
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
5 / 7 / 6
10,394
742
9,476
11,313
4,176
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
35
16
Kills
12
12
Deaths
17
31
Assists
23
Player
Kills
Deaths
Assists
KDA
W
5
6
10
1.67
W
Baron Samedi
SailorReno
Baron Samedi
6
3
9
3.5
W
Amaterasu
Techeth
Amaterasu
5
3
12
3.67
L
Anubis
TheCrow99x
Anubis
4
7
8
1.14
L
Chang'e
XM357
Chang'e
3
3
9
2.5
L
5
7
6
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,216
Damage
35,505
45,694
Taken
41,482
37,011
Mitigated
16,726
16,113
Healing
9,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,897
1,213
0
5,995
16,989
12,148
277
13,867
2,953
0
39,425
W
Baron Samedi
SailorReno
Baron Samedi
17,532
1,176
1,350
3,718
10,436
5,575
1,831
8,042
2,263
75,173
0
W
Amaterasu
Techeth
Amaterasu
7,787
2,631
0
5,050
18,269
19,288
737
13,895
4,144
0
15,255
L
Anubis
TheCrow99x
Anubis
10,263
448
0
1,203
14,150
6,940
675
6,458
7,682
35,432
0
L
Chang'e
XM357
Chang'e
15,766
2,042
1,577
3,545
16,019
5,610
1,002
8,084
7,935
47,427
0
L
9,476
1,377
2,216
1,038
11,313
4,176
555
3,440
7,873
23,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,907
Gold Earned
31,181
151
Minions Killed
133
0
Camps Cleared
0
762,432
Distance Traveled
674,029
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,306
808
26
2
0
250,458
0
W
Baron Samedi
12,193
871
113
8
0
223,646
1
W
Amaterasu
11,408
815
12
1
0
288,328
1
L
Anubis
10,495
750
41
3
0
200,348
0
L
Chang'e
10,292
735
61
4
0
249,691
0
L
Ra
10,394
742
31
2
0
223,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role