Player Matchup

Bacchus
Bacchus
Gold I
 
Bacchus
Gold I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Platinum IV
P4nchy
Fenrir
Platinum IV
Level 159
God Stats
5W - 5L
1,516 SR
Queue Stats
304W - 291L
1,882 MMR
Party 1
King Arthur
King Arthur
Gold III
Soraticss
King Arthur
Gold III
Level 169
God Stats
0W - 2L
1,500 SR
Queue Stats
132W - 121L
1,699 MMR
Solo
Kukulkan
Kukulkan
Gold III
SoupOrFish
Kukulkan
Gold III
Level 120
God Stats
1W - 2L
1,507 SR
Queue Stats
177W - 179L
1,484 MMR
Party 1
Danzaburou
Danzaburou
Gold I
WackyChan69
Danzaburou
Gold I
Level 145
God Stats
2W - 2L
1,529 SR
Queue Stats
112W - 115L
1,729 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 150
1,510 SR
1,659 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 145
1,577 SR
1,702 MMR
Thoth
Thoth
Gold II
Azemitoz
Thoth
Gold II
Level 185
God Stats
3W - 2L
1,547 SR
Queue Stats
61W - 56L
1,687 MMR
Solo
Zhong Kui
Zhong Kui
Diamond V
HqZM
Zhong Kui
Diamond V
Level 152
God Stats
2W - 2L
1,500 SR
Queue Stats
116W - 98L
1,719 MMR
Solo
Ullr
Ullr
Gold II
JudgementBringer
Ullr
Gold II
Level 129
God Stats
16W - 8L
1,627 SR
Queue Stats
53W - 42L
1,726 MMR
Solo
Loki
Loki
Platinum V
Maegu
Loki
Platinum V
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 33L
1,702 MMR
Solo
Kuzenbo
Kuzenbo
Platinum III
dejan2308
Kuzenbo
Platinum III
Level 104
God Stats
4W - 1L
1,711 SR
Queue Stats
139W - 114L
1,674 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
0 / 1 / 1
8,572
429
3,563
13,976
15,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
P4nchy
Fenrir
16
2 / 5 / 0
9,214
461
8,657
21,699
9,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
Soraticss
King Arthur
15
1 / 5 / 0
9,483
474
10,967
22,720
22,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
SoupOrFish
Kukulkan
14
0 / 4 / 0
8,848
442
3,006
10,571
4,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Danzaburou
WackyChan69
Danzaburou
15
0 / 5 / 0
8,887
444
4,738
12,112
4,973
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
Ao KuangMartichoras

VS

Bans
KaliThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Azemitoz
Thoth
17
5 / 2 / 3
11,155
558
11,867
8,773
3,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Zhong Kui
HqZM
Zhong Kui
18
3 / 1 / 4
11,772
589
15,468
13,747
15,276
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
5 / 0 / 3
12,357
618
11,563
10,385
5,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
Maegu
Loki
19
5 / 0 / 6
12,144
607
9,638
16,696
8,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Kuzenbo
dejan2308
Kuzenbo
16
2 / 0 / 11
11,251
563
7,812
16,135
24,997
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
47
3
Kills
20
20
Deaths
3
1
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
1
1
0.5
W
Thoth
Azemitoz
Thoth
5
2
3
3.25
W
Zhong Kui
HqZM
Zhong Kui
3
1
4
5
W
5
0
3
6.5
W
Loki
Maegu
Loki
5
0
6
8
L
Fenrir
P4nchy
Fenrir
2
5
0
0.4
L
King Arthur
Soraticss
King Arthur
1
5
0
0.2
L
Kukulkan
SoupOrFish
Kukulkan
0
4
0
0
L
Danzaburou
WackyChan69
Danzaburou
0
5
0
0
W
Kuzenbo
dejan2308
Kuzenbo
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,931
Damage
56,348
81,078
Taken
65,736
56,944
Mitigated
56,718
17,525
Healing
26,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,563
389
0
2,204
13,976
15,232
0
7,208
6,768
31,192
0
W
Thoth
Azemitoz
Thoth
11,867
44
0
1,675
8,773
3,198
1,043
850
7,923
106,942
0
W
Zhong Kui
HqZM
Zhong Kui
15,468
3,785
0
10,012
13,747
15,276
1,709
2,114
11,633
95,904
0
W
11,563
4,199
0
3,180
10,385
5,201
4,170
1,253
9,132
0
109,810
W
Loki
Maegu
Loki
9,638
2,519
0
7,810
16,696
8,046
767
1,243
15,453
0
110,400
L
Fenrir
P4nchy
Fenrir
8,657
2,166
0
8,681
21,699
9,594
0
6,616
15,083
0
70,101
L
King Arthur
Soraticss
King Arthur
10,967
1,746
0
2,249
22,720
22,792
0
14,271
8,449
0
75,721
L
Kukulkan
SoupOrFish
Kukulkan
3,006
313
0
500
10,571
4,353
0
5,896
4,675
68,820
0
L
Danzaburou
WackyChan69
Danzaburou
4,738
1,703
0
3,891
12,112
4,973
0
1,192
10,920
0
79,977
W
Kuzenbo
dejan2308
Kuzenbo
7,812
3,350
0
3,538
16,135
24,997
198
4,027
12,108
27,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,004
Gold Earned
58,679
572
Minions Killed
647
0
Camps Cleared
0
1,920,177
Distance Traveled
2,063,062
26
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,572
429
42
2
0
391,601
11
W
Thoth
11,155
558
156
8
0
406,785
2
W
Zhong Kui
11,772
589
151
8
0
359,287
8
W
Ullr
12,357
618
157
8
0
383,565
8
W
Loki
12,144
607
159
8
0
472,477
0
L
Fenrir
9,214
461
116
6
0
418,955
0
L
King Arthur
9,483
474
129
6
0
333,570
4
L
Kukulkan
8,848
442
142
7
0
376,541
5
L
Danzaburou
8,887
444
143
7
0
399,510
6
W
Kuzenbo
11,251
563
24
1
0
440,948
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role