Player Matchup

Rama
Rama
Silver I
Dåmi
Rama
Silver I
Level 108
God Stats
7W - 4L
1,624 SR
Queue Stats
9W - 6L
1,576 MMR
Party 1
Erlang Shen
Erlang Shen
Bronze V
Dùds
Erlang Shen
Bronze V
Level 170
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 6L
1,489 MMR
Party 1
Thoth
Thoth
Gold III
HIITHARD3R
Thoth
Gold III
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
140W - 142L
1,534 MMR
Solo
Thor
Thor
Gold III
OneWingedPhoenix
Thor
Gold III
Level 98
God Stats
59W - 46L
1,625 SR
Queue Stats
302W - 300L
1,552 MMR
Solo
Lancelot
Lancelot
Gold II
Vanguard Helios
Lancelot
Gold II
Level 156
God Stats
5W - 4L
1,562 SR
Queue Stats
48W - 51L
1,549 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 125
1,562 SR
1,540 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 114
1,572 SR
1,540 MMR
Raijin
Raijin
Gold II
Abracadabri
Raijin
Gold II
Level 128
God Stats
23W - 13L
1,681 SR
Queue Stats
236W - 230L
1,526 MMR
Party 3
Hun Batz
Hun Batz
Gold V
Jaxing
Hun Batz
Gold V
Level 105
God Stats
1W - 1L
1,321 SR
Queue Stats
430W - 442L
1,344 MMR
Party 2
Danzaburou
Danzaburou
Gold I
SRTMirage
Danzaburou
Gold I
Level 84
God Stats
3W - 7L
1,683 SR
Queue Stats
469W - 475L
1,708 MMR
Party 2
Mulan
Mulan
Platinum IV
chiefbeef193
Mulan
Platinum IV
Level 148
God Stats
19W - 18L
1,554 SR
Queue Stats
291W - 284L
1,567 MMR
Party 3
Shiva
Shiva
Gold I
x2kingAqua7
Shiva
Gold I
Level 107
God Stats
91W - 78L
1,621 SR
Queue Stats
379W - 377L
1,555 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Dåmi
Rama
5
0 / 0 / 1
3,203
641
2,607
3,845
969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Erlang Shen
Dùds
Erlang Shen
4
0 / 1 / 0
3,152
630
1,902
3,892
2,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thoth
7
0 / 0 / 0
3,754
751
606
1,209
252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
1 / 0 / 1
3,695
739
597
3,171
938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Lancelot
6
1 / 0 / 0
3,624
725
2,463
4,574
2,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
RavanaAtlasThanatosRatatoskr

VS

Bans
MartichorasJanusSusanoIx Chel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
1
0 / 0 / 0
2,403
481
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hun Batz
Jaxing
Hun Batz
7
0 / 0 / 0
3,452
690
218
2,898
932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
SRTMirage
Danzaburou
5
1 / 1 / 0
3,607
721
3,082
3,850
1,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 1 / 0
3,452
690
2,751
4,064
2,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

4
0 / 0 / 1
3,018
604
3,346
3,640
1,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
2
Kills
1
1
Deaths
2
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Raijin
0
0
0
0
W
Rama
Dåmi
Rama
0
0
1
0.5
W
Erlang Shen
Dùds
Erlang Shen
0
1
0
0
W
Thoth
0
0
0
0
L
Hun Batz
Jaxing
Hun Batz
0
0
0
0
W
1
0
1
1.5
L
Danzaburou
SRTMirage
Danzaburou
1
1
0
1
W
Lancelot
1
0
0
1
L
0
1
0
0
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,175
Damage
9,397
16,691
Taken
14,452
6,545
Mitigated
6,144
8,457
Healing
5,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
0
0
0
0
0
0
0
0
0
0
0
W
Rama
Dåmi
Rama
2,607
2,420
0
2,138
3,845
969
0
0
3,769
0
19,189
W
Erlang Shen
Dùds
Erlang Shen
1,902
760
0
1,611
3,892
2,027
0
0
3,892
0
7,122
W
Thoth
606
130
0
1,000
1,209
252
35
0
1,209
22,604
0
L
Hun Batz
Jaxing
Hun Batz
218
0
0
994
2,898
932
0
606
2,292
0
16,686
W
597
122
0
2,243
3,171
938
0
0
3,171
0
20,222
L
Danzaburou
SRTMirage
Danzaburou
3,082
1,810
0
2,104
3,850
1,266
0
77
3,773
0
17,774
W
Lancelot
2,463
559
0
1,465
4,574
2,359
0
0
4,574
0
19,118
L
2,751
666
0
1,027
4,064
2,394
0
0
4,064
0
19,040
L
3,346
730
0
875
3,640
1,552
0
7
3,633
0
10,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,428
Gold Earned
15,932
167
Minions Killed
107
0
Camps Cleared
0
492,572
Distance Traveled
413,011
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
2,403
481
0
0
0
12,657
0
W
Rama
3,203
641
42
8
0
89,023
0
W
Erlang Shen
3,152
630
10
2
0
107,336
0
W
Thoth
3,754
751
43
9
0
87,311
0
L
Hun Batz
3,452
690
32
6
0
111,463
0
W
Thor
3,695
739
38
8
0
106,694
0
L
Danzaburou
3,607
721
36
7
0
84,275
0
W
Lancelot
3,624
725
34
7
0
102,208
0
L
Mulan
3,452
690
32
6
0
104,570
0
L
Shiva
3,018
604
7
1
0
100,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role