Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
ImViKung
Hades
Level 95
God Stats
15W - 11L
1,516 SR
Queue Stats
113W - 116L
1,451 Elo+
Party 1
Hel
Hel
LovelyGnome962
Hel
Level 146
God Stats
2W - 1L
1,255 SR
Queue Stats
204W - 197L
1,491 Elo+
Party 1
Jormungandr
Jormungandr
NuxiaLul
Jormungandr
Level 81
God Stats
5W - 0L
1,500 SR
Queue Stats
28W - 12L
1,661 Elo+
Solo
Hachiman
Hachiman
evilwoodlice
Hachiman
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,480 Elo+
Party 1
Team Averages
Level 105
1,454 SR
1,517 Elo+

VS

Team Averages
Level 113
1,521 SR
1,499 Elo+
Discordia
Discordia
HoshiMoot
Discordia
Level 109
God Stats
3W - 1L
1,465 SR
Queue Stats
76W - 75L
1,557 Elo+
Party 2
Nox
Nox
Uhm Zatanna
Nox
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
109W - 124L
1,475 Elo+
Party 2
Hun Batz
Hun Batz
jake gonzalez35
Hun Batz
Level 119
God Stats
3W - 2L
1,544 SR
Queue Stats
85W - 71L
1,500 Elo+
Solo
Izanami
Izanami
rattiina
Izanami
Level 107
God Stats
0W - 1L
1,493 SR
Queue Stats
57W - 60L
1,561 Elo+
Party 2
Osiris
Osiris
xoHADOUKEN
Osiris
Level 108
God Stats
27W - 26L
1,602 SR
Queue Stats
666W - 720L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
6 / 1 / 1
6,071
759
5,202
8,233
2,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hades
ImViKung
Hades
10
3 / 0 / 1
6,293
787
4,924
4,179
1,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 0 / 2
5,917
740
2,679
3,658
1,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
NuxiaLul
Jormungandr
7
0 / 0 / 2
4,640
580
2,886
6,301
4,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
evilwoodlice
Hachiman
7
0 / 1 / 2
4,239
530
2,658
4,467
1,458
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
HoshiMoot
Discordia
6
0 / 1 / 1
4,262
533
2,510
4,420
2,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 1 / 1
5,036
630
1,960
3,267
963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
9
1 / 2 / 1
4,847
606
1,581
7,015
1,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
rattiina
Izanami
6
1 / 2 / 0
4,242
530
4,927
5,181
1,397
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
xoHADOUKEN
Osiris
6
0 / 4 / 0
3,766
471
1,478
7,349
2,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
10
Kills
2
2
Deaths
10
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
6
1
1
6.5
L
Discordia
HoshiMoot
Discordia
0
1
1
0.5
W
Hades
ImViKung
Hades
3
0
1
3.5
W
1
0
2
2
W
Jormungandr
NuxiaLul
Jormungandr
0
0
2
1
L
0
1
1
0.5
W
Hachiman
evilwoodlice
Hachiman
0
1
2
1
L
Hun Batz
1
2
1
0.75
L
Izanami
rattiina
Izanami
1
2
0
0.5
L
Osiris
xoHADOUKEN
Osiris
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,349
Damage
12,456
26,838
Taken
27,232
11,499
Mitigated
9,182
16,374
Healing
8,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
5,202
2,186
0
6,005
8,233
2,786
0
553
7,680
0
37,916
L
Discordia
HoshiMoot
Discordia
2,510
306
143
1,904
4,420
2,170
72
1,227
3,193
13,648
0
W
Hades
ImViKung
Hades
4,924
886
40
3,331
4,179
1,967
451
79
4,100
38,091
0
W
2,679
72
147
2,430
3,658
1,282
0
1,407
2,251
45,142
0
W
Jormungandr
NuxiaLul
Jormungandr
2,886
821
0
2,754
6,301
4,006
0
1,123
5,178
19,878
0
L
1,960
462
0
390
3,267
963
0
1,643
1,624
35,692
0
W
Hachiman
evilwoodlice
Hachiman
2,658
1,797
0
1,667
4,467
1,458
0
1,387
3,080
0
20,226
L
Hun Batz
1,581
537
0
3,264
7,015
1,767
0
879
6,136
0
32,191
L
Izanami
rattiina
Izanami
4,927
3,495
0
1,249
5,181
1,397
410
1,877
3,304
0
28,169
L
Osiris
xoHADOUKEN
Osiris
1,478
774
0
1,508
7,349
2,885
0
4,657
2,425
0
14,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,160
Gold Earned
22,153
304
Minions Killed
213
0
Camps Cleared
0
843,181
Distance Traveled
769,259
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,071
759
57
7
0
210,052
0
L
Discordia
4,262
533
28
4
0
152,172
0
W
Hades
6,293
787
87
11
0
137,575
0
W
Hel
5,917
740
92
12
0
178,099
0
W
Jormungandr
4,640
580
36
5
0
172,662
1
L
Nox
5,036
630
68
9
0
153,647
0
W
Hachiman
4,239
530
32
4
0
144,793
0
L
Hun Batz
4,847
606
63
8
0
201,676
0
L
Izanami
4,242
530
37
5
0
142,439
0
L
Osiris
3,766
471
17
2
0
119,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role