Player Matchup

Mercury
Mercury
Demodras01
Mercury
Level 49
God Stats
4W - 1L
1,762 SR
Queue Stats
135W - 156L
1,374 Elo+
Solo
Xbalanque
Xbalanque
GaboCM7
Xbalanque
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 24L
1,428 Elo+
Party 1
Shiva
Shiva
ScarletKnave242
Shiva
Level 44
God Stats
3W - 2L
1,499 SR
Queue Stats
16W - 14L
1,362 Elo+
Party 2
Ix Chel
Ix Chel
XxJacksonxX
Ix Chel
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 40L
1,435 Elo+
Party 1
Ares
Ares
tonyma351
Ares
Level 61
God Stats
1W - 0L
1,301 SR
Queue Stats
20W - 18L
1,483 Elo+
Party 2
Team Averages
Level 46
1,512 SR
1,417 Elo+

VS

Team Averages
Level 59
1,433 SR
1,384 Elo+
Izanami
Izanami
CruNnck
Izanami
Level 48
God Stats
15W - 13L
1,592 SR
Queue Stats
136W - 170L
1,412 Elo+
Party 3
Ymir
Ymir
FlyShtOnlyyy_
Ymir
Level 24
God Stats
0W - 6L
1,500 SR
Queue Stats
3W - 30L
1,152 Elo+
Party 4
Ix Chel
Ix Chel
Landerno
Ix Chel
Level 52
God Stats
3W - 9L
1,284 SR
Queue Stats
82W - 110L
1,448 Elo+
Party 3
Sun Wukong
Sun Wukong
PinkPotara
Sun Wukong
Level 115
God Stats
1W - 3L
1,325 SR
Queue Stats
17W - 40L
1,445 Elo+
Party 4
Ravana
Ravana
dams6414026
Ravana
Level 56
God Stats
5W - 6L
1,463 SR
Queue Stats
97W - 119L
1,463 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Demodras01
Mercury
14
2 / 4 / 8
9,006
500
10,692
18,218
8,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xbalanque
GaboCM7
Xbalanque
17
12 / 1 / 5
11,286
627
20,492
12,826
6,442
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
4 / 2 / 8
9,315
518
9,487
13,569
9,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Ix Chel
XxJacksonxX
Ix Chel
16
13 / 4 / 10
11,010
612
25,920
15,629
7,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ares
15
5 / 1 / 14
10,833
602
7,817
18,157
22,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CruNnck
Izanami
11
0 / 7 / 1
6,618
368
3,570
12,722
4,140
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 8 / 4
7,249
403
6,206
20,940
21,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
Landerno
Ix Chel
13
3 / 10 / 3
8,301
461
11,847
17,712
6,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
PinkPotara
Sun Wukong
16
6 / 5 / 2
10,322
573
17,142
25,071
27,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ravana
13
3 / 6 / 2
8,051
447
6,577
13,878
6,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
24
36
Kills
12
12
Deaths
36
45
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Izanami
CruNnck
Izanami
0
7
1
0.07
W
Mercury
Demodras01
Mercury
2
4
8
1.5
L
0
8
4
0.25
W
Xbalanque
GaboCM7
Xbalanque
12
1
5
14.5
L
Ix Chel
Landerno
Ix Chel
3
10
3
0.45
L
Sun Wukong
PinkPotara
Sun Wukong
6
5
2
1.4
W
4
2
8
4
W
Ix Chel
XxJacksonxX
Ix Chel
13
4
10
4.5
L
Ravana
3
6
2
0.67
W
Ares
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,408
Damage
45,342
78,399
Taken
90,323
54,084
Mitigated
66,753
19,186
Healing
9,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
CruNnck
Izanami
3,570
2,819
0
2,012
12,722
4,140
0
3,866
8,856
0
34,615
W
Mercury
Demodras01
Mercury
10,692
5,582
0
1,381
18,218
8,868
682
4,251
13,889
0
70,703
L
6,206
2,102
0
1,786
20,940
21,335
0
6,458
13,865
19,080
0
W
Xbalanque
GaboCM7
Xbalanque
20,492
11,769
0
7,048
12,826
6,442
8,334
2,570
10,256
0
107,024
L
Ix Chel
Landerno
Ix Chel
11,847
1,202
495
2,248
17,712
6,890
0
9,955
7,757
40,476
0
L
Sun Wukong
PinkPotara
Sun Wukong
17,142
3,133
0
2,563
25,071
27,916
0
7,258
17,335
0
67,145
W
9,487
2,100
165
2,160
13,569
9,080
1,047
577
12,992
0
50,856
W
Ix Chel
XxJacksonxX
Ix Chel
25,920
3,032
3,222
3,345
15,629
7,383
1,091
5,356
9,932
75,291
0
L
Ravana
6,577
1,897
0
372
13,878
6,472
0
5,276
8,602
0
44,877
W
Ares
7,817
936
0
1,865
18,157
22,311
847
5,179
12,723
30,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,450
Gold Earned
40,541
459
Minions Killed
281
0
Camps Cleared
0
1,741,287
Distance Traveled
1,414,819
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,618
368
48
3
0
234,408
2
W
Mercury
9,006
500
83
5
0
367,911
0
L
Ymir
7,249
403
28
2
0
285,594
3
W
Xbalanque
11,286
627
157
9
0
312,652
2
L
Ix Chel
8,301
461
53
3
0
279,872
0
L
Sun Wukong
10,322
573
84
5
0
315,569
0
W
Shiva
9,315
518
74
4
0
384,937
0
W
Ix Chel
11,010
612
116
6
0
341,894
2
L
Ravana
8,051
447
68
4
0
299,376
0
W
Ares
10,833
602
29
2
0
333,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role