Player Matchup

Xing Tian
Xing Tian
Gold III
 
Xing Tian
Gold III
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Olorun
Olorun
Gold II
BrooklynOG92
Olorun
Gold II
Level 220
God Stats
60W - 48L
1,567 SR
Queue Stats
347W - 358L
1,536 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
Kalooshaa_
Sun Wukong
Gold III
Level 149
God Stats
245W - 231L
1,566 SR
Queue Stats
849W - 831L
1,534 MMR
Solo
Janus
Janus
Gold IV
MARCOPRO5441
Janus
Gold IV
Level 127
God Stats
2W - 1L
1,557 SR
Queue Stats
32W - 43L
1,409 MMR
Party 1
Erlang Shen
Erlang Shen
Gold II
Ninchilla22
Erlang Shen
Gold II
Level 123
God Stats
4W - 3L
1,703 SR
Queue Stats
115W - 112L
1,560 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 160
1,579 SR
1,508 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 120
1,620 SR
1,541 MMR
Izanami
Izanami
Gold III
 
Izanami
Gold III
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold IV
LovelyNyx7
Morgan Le Fay
Gold IV
Level 126
God Stats
1W - 2L
1,678 SR
Queue Stats
27W - 28L
1,549 MMR
Solo
Hun Batz
Hun Batz
Gold III
Shtuepid
Hun Batz
Gold III
Level 125
God Stats
11W - 18L
1,499 SR
Queue Stats
343W - 348L
1,574 MMR
Solo
Chronos
Chronos
Gold I
TriIIe
Chronos
Gold I
Level 149
God Stats
5W - 6L
1,684 SR
Queue Stats
131W - 131L
1,572 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
cozoah
Kuzenbo
Gold III
Level 62
God Stats
3W - 4L
1,738 SR
Queue Stats
349W - 342L
1,511 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
6
2 / 1 / 3
4,248
850
2,137
5,485
3,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Olorun
6
2 / 1 / 3
4,280
856
3,972
2,826
1,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sun Wukong
Kalooshaa_
Sun Wukong
7
2 / 0 / 0
4,336
867
1,829
3,025
1,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
2 / 0 / 1
4,340
868
1,599
1,688
489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
Ninchilla22
Erlang Shen
7
1 / 0 / 1
3,859
772
870
4,656
1,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bans
KaliHachimanRavana

VS

Bans
ThanatosMartichorasThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
5
0 / 2 / 1
3,501
700
1,564
2,592
809
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
LovelyNyx7
Morgan Le Fay
6
0 / 1 / 2
3,604
721
1,329
1,892
527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
Shtuepid
Hun Batz
5
1 / 1 / 1
3,523
705
1,345
3,430
958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chronos
TriIIe
Chronos
5
0 / 2 / 0
3,138
628
972
2,783
962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kuzenbo
cozoah
Kuzenbo
5
1 / 3 / 1
3,653
731
1,636
5,743
4,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
9
Kills
2
2
Deaths
9
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
2
1
3
3.5
L
Izanami
 
Izanami
0
2
1
0.25
W
Olorun
2
1
3
3.5
W
Sun Wukong
Kalooshaa_
Sun Wukong
2
0
0
2
L
Morgan Le Fay
LovelyNyx7
Morgan Le Fay
0
1
2
1
W
2
0
1
2.5
W
Erlang Shen
Ninchilla22
Erlang Shen
1
0
1
1.5
L
Hun Batz
Shtuepid
Hun Batz
1
1
1
1.5
L
Chronos
TriIIe
Chronos
0
2
0
0
L
Kuzenbo
cozoah
Kuzenbo
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,407
Damage
6,846
17,680
Taken
16,440
8,324
Mitigated
7,811
5,115
Healing
4,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
2,137
201
0
1,327
5,485
3,384
0
1,029
4,333
8,043
0
L
Izanami
 
Izanami
1,564
1,186
0
127
2,592
809
24
1,712
880
0
21,921
W
Olorun
3,972
1,782
360
1,164
2,826
1,097
0
731
2,023
24,523
3,118
W
Sun Wukong
Kalooshaa_
Sun Wukong
1,829
760
0
750
3,025
1,686
0
861
2,164
0
23,588
L
Morgan Le Fay
LovelyNyx7
Morgan Le Fay
1,329
308
0
593
1,892
527
0
744
1,054
17,796
0
W
1,599
174
0
634
1,688
489
0
527
1,161
22,313
0
W
Erlang Shen
Ninchilla22
Erlang Shen
870
627
0
880
4,656
1,668
0
646
4,010
0
24,066
L
Hun Batz
Shtuepid
Hun Batz
1,345
604
0
1,918
3,430
958
0
790
2,533
0
10,997
L
Chronos
TriIIe
Chronos
972
135
0
532
2,783
962
0
0
2,783
11,108
0
L
Kuzenbo
cozoah
Kuzenbo
1,636
630
0
1,698
5,743
4,555
0
4,083
1,651
6,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,063
Gold Earned
17,419
197
Minions Killed
128
0
Camps Cleared
0
630,534
Distance Traveled
513,800
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
4,248
850
13
3
0
131,940
2
L
Izanami
3,501
700
43
9
0
96,118
0
W
Olorun
4,280
856
51
10
0
104,778
0
W
Sun Wukong
4,336
867
40
8
0
128,935
0
L
Morgan Le Fay
3,604
721
32
6
0
115,667
0
W
Janus
4,340
868
53
11
0
131,567
0
W
Erlang Shen
3,859
772
40
8
0
133,314
0
L
Hun Batz
3,523
705
29
6
0
126,260
0
L
Chronos
3,138
628
17
3
0
55,932
0
L
Kuzenbo
3,653
731
7
1
0
119,823
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role