Player Matchup

Anhur
Anhur
 
Anhur
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
CashFlow99
Baron Samedi
Level 6
God Stats
2W - 3L
1,255 SR
Queue Stats
3W - 7L
1,107 Elo+
Party 1
Geb
Geb
CuteTomatoes
Geb
Level 26
God Stats
17W - 14L
1,669 SR
Queue Stats
45W - 61L
1,469 Elo+
Solo
Ullr
Ullr
HackJet
Ullr
Level 28
God Stats
1W - 2L
1,716 SR
Queue Stats
79W - 90L
1,462 Elo+
Solo
Chaac
Chaac
dariuscena81
Chaac
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,009 Elo+
Party 1
Team Averages
Level 37
1,528 SR
1,309 Elo+

VS

Team Averages
Level 50
1,500 SR
1,457 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
MortussyEngine
Ne Zha
Level 10
God Stats
5W - 5L
1,545 SR
Queue Stats
63W - 62L
1,533 Elo+
Party 2
Nu Wa
Nu Wa
SkullEmoticon
Nu Wa
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 38L
1,476 Elo+
Party 2
Surtr
Surtr
UnicornBuggery
Surtr
Level 69
God Stats
4W - 2L
1,630 SR
Queue Stats
18W - 14L
1,511 Elo+
Solo
Ymir
Ymir
YourMomDog
Ymir
Level 22
God Stats
15W - 12L
1,324 SR
Queue Stats
45W - 63L
1,263 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
0 / 5 / 5
7,608
692
9,350
13,471
4,689
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
CashFlow99
Baron Samedi
13
1 / 4 / 3
7,339
667
6,141
8,513
3,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 4 / 3
7,253
659
6,228
14,816
9,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ullr
HackJet
Ullr
13
3 / 5 / 0
7,584
689
5,913
11,800
4,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 4 / 3
6,752
614
5,860
14,298
7,849
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
15
5 / 2 / 8
8,772
797
11,042
15,218
17,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
8 / 1 / 9
9,507
864
22,405
11,025
5,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
6 / 0 / 6
9,485
862
11,619
5,229
2,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
2 / 1 / 8
8,298
754
4,455
12,145
10,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
1 / 1 / 14
8,551
777
4,752
10,957
11,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
67
5
Kills
22
22
Deaths
5
14
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
5
5
0.5
W
Xing Tian
 
Xing Tian
5
2
8
4.5
L
Baron Samedi
CashFlow99
Baron Samedi
1
4
3
0.63
L
1
4
3
0.63
L
Ullr
HackJet
Ullr
3
5
0
0.6
W
8
1
9
12.5
W
6
0
6
9
W
2
1
8
6
W
1
1
14
8
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,492
Damage
54,273
62,898
Taken
54,574
30,232
Mitigated
47,928
7,540
Healing
8,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
9,350
5,854
0
1,849
13,471
4,689
0
5,260
7,929
0
31,626
W
Xing Tian
 
Xing Tian
11,042
554
0
826
15,218
17,888
297
3,401
11,767
24,745
160
L
Baron Samedi
CashFlow99
Baron Samedi
6,141
692
1,254
604
8,513
3,680
0
4,069
4,269
24,039
0
L
6,228
406
0
2,102
14,816
9,901
0
5,539
7,835
15,082
0
L
Ullr
HackJet
Ullr
5,913
2,238
0
308
11,800
4,113
0
4,185
7,424
0
19,052
W
22,405
3,600
0
4,887
11,025
5,502
208
3,084
7,770
0
50,786
W
11,619
2,712
0
627
5,229
2,176
3,288
2,128
3,101
42,961
0
W
4,455
1,169
0
1,281
12,145
10,538
1,458
1,318
10,616
305
17,298
W
4,752
1,102
0
696
10,957
11,824
0
2,516
8,441
8,346
0
L
5,860
880
0
1,423
14,298
7,849
0
7,420
6,580
0
15,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,536
Gold Earned
44,613
174
Minions Killed
211
0
Camps Cleared
0
941,691
Distance Traveled
1,133,832
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,608
692
57
5
0
181,757
0
W
Xing Tian
8,772
797
37
3
0
240,420
0
L
Baron Samedi
7,339
667
44
4
0
177,873
0
L
Geb
7,253
659
17
2
0
207,688
0
L
Ullr
7,584
689
37
3
0
187,802
0
W
Ne Zha
9,507
864
58
5
0
245,936
0
W
Nu Wa
9,485
862
81
7
0
219,591
0
W
Surtr
8,298
754
23
2
0
204,062
0
W
Ymir
8,551
777
12
1
0
223,823
0
L
Chaac
6,752
614
19
2
0
186,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role