Player Matchup

Artio
Artio
 
Artio
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Angels_Bane22
Olorun
Level 59
God Stats
2W - 1L
1,610 SR
Queue Stats
10W - 10L
1,472 Elo+
Solo
Ne Zha
Ne Zha
Ganondad
Ne Zha
Level 127
God Stats
10W - 9L
1,590 SR
Queue Stats
182W - 145L
1,608 Elo+
Party 1
Danzaburou
Danzaburou
GowtherCover
Danzaburou
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 172L
1,594 Elo+
Solo
Odin
Odin
OGiPOPPIE
Odin
Level 148
God Stats
367W - 362L
1,561 SR
Queue Stats
442W - 451L
1,549 Elo+
Solo
Team Averages
Level 113
1,552 SR
1,544 Elo+

VS

Team Averages
Level 125
1,594 SR
1,550 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Azzulu
Ix Chel
Level 142
God Stats
28W - 26L
1,567 SR
Queue Stats
205W - 181L
1,487 Elo+
Solo
Sol
Sol
PtolemyCaesar
Sol
Level 157
God Stats
30W - 30L
1,543 SR
Queue Stats
304W - 296L
1,525 Elo+
Solo
Horus
Horus
TheKingXeno
Horus
Level 102
God Stats
3W - 1L
1,653 SR
Queue Stats
78W - 62L
1,627 Elo+
Solo
Tyr
Tyr
Vernzy
Tyr
Level 97
God Stats
3W - 1L
1,705 SR
Queue Stats
173W - 127L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
1 / 2 / 0
5,867
489
5,257
10,495
6,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 3 / 1
6,397
533
4,668
7,435
2,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ne Zha
Ganondad
Ne Zha
10
3 / 1 / 2
6,585
549
6,619
10,686
8,172
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
GowtherCover
Danzaburou
11
0 / 6 / 2
6,069
506
4,841
10,051
4,048
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odin
11
2 / 1 / 0
5,965
497
4,168
6,534
2,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
6 / 2 / 0
7,470
623
2,651
9,603
3,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ix Chel
Azzulu
Ix Chel
12
1 / 0 / 3
6,931
578
6,381
6,472
2,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 2 / 3
7,720
643
9,978
9,669
3,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 2 / 3
6,532
544
2,191
8,787
5,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tyr
Vernzy
Tyr
12
1 / 1 / 1
7,236
603
7,266
13,238
8,048
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
7
Kills
13
13
Deaths
7
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
2
0
0.5
W
Ao Kuang
 
Ao Kuang
6
2
0
3
L
1
3
1
0.5
W
Ix Chel
Azzulu
Ix Chel
1
0
3
2.5
L
Ne Zha
Ganondad
Ne Zha
3
1
2
4
L
Danzaburou
GowtherCover
Danzaburou
0
6
2
0.17
L
Odin
2
1
0
2
W
4
2
3
2.75
W
1
2
3
1.25
W
Tyr
Vernzy
Tyr
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,553
Damage
28,467
45,201
Taken
47,769
24,585
Mitigated
22,546
12,648
Healing
19,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
5,257
636
70
3,128
10,495
6,904
0
607
9,888
31,210
0
W
Ao Kuang
 
Ao Kuang
2,651
173
0
1,835
9,603
3,698
0
1,094
8,509
54,983
0
L
4,668
1,826
60
1,792
7,435
2,650
0
5,690
1,745
49,919
0
W
Ix Chel
Azzulu
Ix Chel
6,381
592
364
2,216
6,472
2,416
34
2,012
4,460
57,918
0
L
Ne Zha
Ganondad
Ne Zha
6,619
1,367
0
4,044
10,686
8,172
0
4,298
6,284
0
25,226
L
Danzaburou
GowtherCover
Danzaburou
4,841
2,073
0
2,139
10,051
4,048
0
6,937
3,114
0
51,373
L
Odin
4,168
567
0
1,415
6,534
2,811
0
1,670
4,864
0
44,243
W
9,978
5,184
0
5,319
9,669
3,111
916
0
9,669
60,611
0
W
2,191
1,226
1,680
3,359
8,787
5,273
18
1,251
7,536
0
14,498
W
Tyr
Vernzy
Tyr
7,266
812
0
4,980
13,238
8,048
0
4,663
7,656
128
54,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,883
Gold Earned
35,889
309
Minions Killed
412
0
Camps Cleared
0
1,220,267
Distance Traveled
1,256,690
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,867
489
50
4
0
229,253
0
W
Ao Kuang
7,470
623
83
7
0
278,619
1
L
Olorun
6,397
533
101
8
0
236,110
4
W
Ix Chel
6,931
578
100
8
0
261,288
3
L
Ne Zha
6,585
549
23
2
0
256,296
1
L
Danzaburou
6,069
506
83
7
0
233,563
0
L
Odin
5,965
497
52
4
0
265,045
0
W
Sol
7,720
643
108
9
0
218,840
2
W
Horus
6,532
544
21
2
0
256,862
4
W
Tyr
7,236
603
100
8
0
241,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role