Player Matchup

Cthulhu
Cthulhu
AngryLenarr
Cthulhu
Level 109
God Stats
8W - 4L
1,557 SR
Queue Stats
234W - 240L
1,482 Elo+
Party 1
Tiamat
Tiamat
CoarseLemming27
Tiamat
Level 130
God Stats
1W - 4L
1,129 SR
Queue Stats
124W - 145L
1,489 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MONGEE23
Tsukuyomi
Level 129
God Stats
3W - 2L
1,578 SR
Queue Stats
429W - 399L
1,553 Elo+
Solo
Bacchus
Bacchus
Wolf-_-XDK
Bacchus
Level 81
God Stats
16W - 15L
1,618 SR
Queue Stats
85W - 77L
1,550 Elo+
Solo
Hou Yi
Hou Yi
dbackersson
Hou Yi
Level 81
God Stats
10W - 5L
1,554 SR
Queue Stats
105W - 111L
1,440 Elo+
Solo
Team Averages
Level 106
1,487 SR
1,503 Elo+

VS

Team Averages
Level 92
1,434 SR
1,399 Elo+
Thanatos
Thanatos
Dumpling6669
Thanatos
Level 69
God Stats
27W - 22L
1,533 SR
Queue Stats
226W - 235L
1,382 Elo+
Party 3
Izanami
Izanami
I-DEWAYNE
Izanami
Level 76
God Stats
4W - 3L
1,500 SR
Queue Stats
37W - 70L
1,393 Elo+
Party 2
Chaac
Chaac
KillerSloth6669
Chaac
Level 89
God Stats
2W - 2L
1,245 SR
Queue Stats
234W - 234L
1,432 Elo+
Party 3
Merlin
Merlin
NB-_-Red
Merlin
Level 119
God Stats
5W - 11L
1,395 SR
Queue Stats
118W - 192L
1,402 Elo+
Party 2
Vulcan
Vulcan
SimplyEric03
Vulcan
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 165L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AngryLenarr
Cthulhu
12
3 / 0 / 1
7,338
612
3,071
6,730
6,567
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 0 / 2
6,604
550
3,055
5,221
2,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
MONGEE23
Tsukuyomi
10
0 / 3 / 4
5,978
498
4,976
9,584
2,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Wolf-_-XDK
Bacchus
11
3 / 0 / 3
6,878
573
6,554
8,994
8,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hou Yi
11
1 / 3 / 1
6,634
553
5,346
6,759
2,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dumpling6669
Thanatos
10
2 / 5 / 1
6,090
508
4,820
12,730
4,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Izanami
I-DEWAYNE
Izanami
11
0 / 1 / 2
6,457
538
2,035
6,168
2,246
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
3 / 1 / 0
5,987
499
7,095
11,176
7,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Merlin
NB-_-Red
Merlin
12
1 / 0 / 1
6,397
533
3,773
4,353
1,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Vulcan
10
0 / 1 / 0
5,957
496
1,650
3,959
1,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
7
Kills
6
6
Deaths
8
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AngryLenarr
Cthulhu
3
0
1
3.5
W
0
0
2
1
L
Thanatos
Dumpling6669
Thanatos
2
5
1
0.5
L
Izanami
I-DEWAYNE
Izanami
0
1
2
1
L
3
1
0
3
W
Tsukuyomi
MONGEE23
Tsukuyomi
0
3
4
0.67
L
Merlin
NB-_-Red
Merlin
1
0
1
1.5
L
Vulcan
0
1
0
0
W
Bacchus
Wolf-_-XDK
Bacchus
3
0
3
4.5
W
Hou Yi
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,002
Damage
19,373
37,288
Taken
38,386
23,094
Mitigated
17,477
8,710
Healing
14,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AngryLenarr
Cthulhu
3,071
398
422
930
6,730
6,567
165
1,184
5,341
46,420
410
W
3,055
227
0
2,388
5,221
2,414
234
1,508
3,713
53,226
0
L
Thanatos
Dumpling6669
Thanatos
4,820
949
0
8,273
12,730
4,645
0
3,177
9,553
0
37,238
L
Izanami
I-DEWAYNE
Izanami
2,035
1,030
0
2,404
6,168
2,246
0
1,148
5,017
0
47,302
L
7,095
967
127
2,578
11,176
7,863
0
5,078
5,972
0
31,764
W
Tsukuyomi
MONGEE23
Tsukuyomi
4,976
1,614
0
677
9,584
2,868
696
1,469
7,972
0
40,871
L
Merlin
NB-_-Red
Merlin
3,773
83
0
500
4,353
1,418
0
2,042
2,311
50,716
0
L
Vulcan
1,650
869
0
734
3,959
1,305
41
759
3,200
32,742
0
W
Bacchus
Wolf-_-XDK
Bacchus
6,554
1,113
0
2,877
8,994
8,767
241
1,254
7,625
23,517
0
W
Hou Yi
5,346
1,876
169
1,247
6,759
2,478
106
0
6,759
0
45,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,432
Gold Earned
30,888
355
Minions Killed
379
0
Camps Cleared
0
1,169,635
Distance Traveled
1,123,471
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,338
612
83
7
0
227,881
0
W
Tiamat
6,604
550
102
9
0
228,661
0
L
Thanatos
6,090
508
68
6
0
221,304
0
L
Izanami
6,457
538
97
8
0
240,002
4
L
Chaac
5,987
499
51
4
0
254,671
0
W
Tsukuyomi
5,978
498
63
5
0
260,532
4
L
Merlin
6,397
533
90
8
0
236,461
2
L
Vulcan
5,957
496
73
6
0
171,033
2
W
Bacchus
6,878
573
28
2
0
235,314
1
W
Hou Yi
6,634
553
79
7
0
217,247
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role