Player Matchup

Kumbhakarna
Kumbhakarna
LifeGaveMeLemons
Kumbhakarna
Level 28
God Stats
6W - 3L
1,598 SR
Queue Stats
80W - 62L
1,519 Elo+
Party 1
Hera
Hera
MeRK-Helganzz
Hera
Level 83
God Stats
10W - 6L
1,767 SR
Queue Stats
121W - 100L
1,530 Elo+
Party 1
Artemis
Artemis
iChronoo
Artemis
Level 25
God Stats
2W - 0L
1,758 SR
Queue Stats
57W - 26L
1,597 Elo+
Party 1
Team Averages
Level 45
1,708 SR
1,549 Elo+

VS

Team Averages
Level 150
1,619 SR
1,430 Elo+
Awilix
Awilix
Stelio-Kontos11
Awilix
Level 146
God Stats
1W - 1L
1,856 SR
Queue Stats
76W - 75L
1,466 Elo+
Solo
Scylla
Scylla
Truv
Scylla
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 12L
1,279 Elo+
Solo
Sun Wukong
Sun Wukong
fReeze R IV
Sun Wukong
Level 158
God Stats
8W - 5L
1,500 SR
Queue Stats
462W - 449L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
LifeGaveMeLemons
Kumbhakarna
14
1 / 4 / 8
10,830
677
6,119
21,330
24,608
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

17
7 / 3 / 2
12,968
811
14,479
8,622
3,720
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
iChronoo
Artemis
13
1 / 5 / 8
10,755
672
13,652
12,224
5,273
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 9
11,109
694
5,542
12,175
5,094
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Scylla
Truv
Scylla
13
5 / 5 / 4
11,340
709
9,184
11,131
3,910
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
fReeze R IV
Sun Wukong
15
5 / 2 / 7
12,109
757
18,127
18,160
15,053
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
32
9
Kills
12
12
Deaths
10
18
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
LifeGaveMeLemons
Kumbhakarna
1
4
8
1.25
W
7
3
2
2.67
L
2
3
9
2.17
L
Scylla
Truv
Scylla
5
5
4
1.4
L
Sun Wukong
fReeze R IV
Sun Wukong
5
2
7
4.25
W
Artemis
iChronoo
Artemis
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,250
Damage
32,853
42,176
Taken
41,466
33,601
Mitigated
24,057
4,039
Healing
6,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
LifeGaveMeLemons
Kumbhakarna
6,119
1,073
30
135
21,330
24,608
0
4,172
16,973
21,611
943
W
14,479
2,964
0
2,568
8,622
3,720
0
2,787
5,835
64,610
0
L
5,542
1,462
0
710
12,175
5,094
0
6,353
5,822
0
25,577
L
Scylla
Truv
Scylla
9,184
845
0
770
11,131
3,910
0
5,396
5,735
47,753
0
L
Sun Wukong
fReeze R IV
Sun Wukong
18,127
3,284
0
4,586
18,160
15,053
0
8,371
9,749
0
65,493
W
Artemis
iChronoo
Artemis
13,652
7,894
0
1,306
12,224
5,273
108
2,564
9,590
0
44,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,553
Gold Earned
34,558
164
Minions Killed
176
0
Camps Cleared
0
874,279
Distance Traveled
925,589
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
10,830
677
14
1
0
290,837
0
W
Hera
12,968
811
101
6
0
295,077
5
L
Awilix
11,109
694
34
2
0
341,932
0
L
Scylla
11,340
709
73
5
0
275,433
0
L
Sun Wukong
12,109
757
69
4
0
308,224
0
W
Artemis
10,755
672
49
3
0
288,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role