Player Matchup

Medusa
Medusa
A Dam Fool
Medusa
Level 64
God Stats
4W - 2L
1,764 SR
Queue Stats
246W - 270L
1,440 Elo+
Solo
Awilix
Awilix
Alan6419
Awilix
Level 100
God Stats
47W - 44L
1,562 SR
Queue Stats
136W - 134L
1,543 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Bowen65
Morgan Le Fay
Level 49
God Stats
0W - 2L
1,494 SR
Queue Stats
76W - 74L
1,454 Elo+
Solo
Bacchus
Bacchus
HussainFazCajj
Bacchus
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
165W - 164L
1,455 Elo+
Solo
Baba Yaga
Baba Yaga
reg700JR
Baba Yaga
Level 73
God Stats
12W - 10L
1,524 SR
Queue Stats
276W - 284L
1,437 Elo+
Solo
Team Averages
Level 79
1,569 SR
1,466 Elo+

VS

Team Averages
Level 87
1,562 SR
1,461 Elo+
Neith
Neith
Blackfighters1
Neith
Level 85
God Stats
12W - 3L
1,637 SR
Queue Stats
37W - 29L
1,446 Elo+
Solo
Thor
Thor
Korritan
Thor
Level 108
God Stats
13W - 11L
1,426 SR
Queue Stats
169W - 133L
1,565 Elo+
Solo
Kukulkan
Kukulkan
MOM RUOY
Kukulkan
Level 75
God Stats
14W - 15L
1,415 SR
Queue Stats
170W - 184L
1,398 Elo+
Solo
Charon
Charon
RageMachine76
Charon
Level 79
God Stats
25W - 12L
1,769 SR
Queue Stats
547W - 560L
1,432 Elo+
Solo
Nu Wa
Nu Wa
zturtlehuntress
Nu Wa
Level 89
God Stats
32W - 24L
1,563 SR
Queue Stats
119W - 127L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
A Dam Fool
Medusa
14
1 / 4 / 1
9,248
1,028
8,333
13,889
4,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Awilix
Alan6419
Awilix
13
0 / 0 / 0
6,435
715
0
984
383
Morgan Le Fay
Bowen65
Morgan Le Fay
14
1 / 6 / 2
9,301
1,033
12,996
12,212
4,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
0 / 3 / 1
8,617
957
4,479
15,857
16,313
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baba Yaga
reg700JR
Baba Yaga
15
1 / 4 / 1
9,692
1,077
3,840
9,686
5,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

200

VS

Team 2 Tickets

300

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 9
10,906
1,212
8,674
5,673
2,733
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thor
16
9 / 0 / 5
11,785
1,309
14,215
10,222
4,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
MOM RUOY
Kukulkan
16
1 / 0 / 5
9,624
1,069
10,776
5,583
2,441
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 1 / 7
10,180
1,131
2,280
6,012
5,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
1 / 1 / 10
9,678
1,075
12,502
5,939
2,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
53
3
Kills
17
17
Deaths
3
5
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Medusa
A Dam Fool
Medusa
1
4
1
0.38
L
Awilix
Alan6419
Awilix
0
0
0
0
W
5
1
9
9.5
L
Morgan Le Fay
Bowen65
Morgan Le Fay
1
6
2
0.33
L
0
3
1
0.17
W
Thor
9
0
5
11.5
W
Kukulkan
MOM RUOY
Kukulkan
1
0
5
3.5
W
1
1
7
4.5
L
Baba Yaga
reg700JR
Baba Yaga
1
4
1
0.38
W
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,648
Damage
48,447
52,628
Taken
33,429
31,116
Mitigated
18,032
1,980
Healing
4,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
A Dam Fool
Medusa
8,333
3,584
0
0
13,889
4,514
0
6,800
7,089
0
30,674
L
Awilix
Alan6419
Awilix
0
0
0
0
984
383
0
984
0
0
0
W
8,674
3,128
0
1,290
5,673
2,733
0
4,852
821
0
24,027
L
Morgan Le Fay
Bowen65
Morgan Le Fay
12,996
796
0
350
12,212
4,567
0
5,642
6,570
32,649
0
L
4,479
393
84
481
15,857
16,313
0
8,164
7,633
14,952
0
W
Thor
14,215
3,450
0
1,531
10,222
4,724
0
4,480
5,698
0
42,271
W
Kukulkan
MOM RUOY
Kukulkan
10,776
887
0
0
5,583
2,441
0
4,523
1,060
28,426
0
W
2,280
424
0
633
6,012
5,522
0
3,679
2,333
8,902
0
L
Baba Yaga
reg700JR
Baba Yaga
3,840
355
0
1,065
9,686
5,339
0
3,968
5,718
35,043
0
W
12,502
3,189
288
447
5,939
2,612
0
4,113
1,826
32,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,293
Gold Earned
52,173
181
Minions Killed
217
4
Camps Cleared
10
682,233
Distance Traveled
951,606
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,248
1,028
48
5
2
166,049
0
L
Awilix
6,435
715
0
0
0
252
0
W
Neith
10,906
1,212
41
5
1
168,289
0
L
Morgan Le Fay
9,301
1,033
41
5
2
187,720
0
L
Bacchus
8,617
957
22
2
0
175,402
0
W
Thor
11,785
1,309
63
7
7
212,325
0
W
Kukulkan
9,624
1,069
50
6
2
184,434
0
W
Charon
10,180
1,131
11
1
0
195,682
0
L
Baba Yaga
9,692
1,077
70
8
0
152,810
0
W
Nu Wa
9,678
1,075
52
6
0
190,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role