Player Matchup

Shiva
Shiva
 
Shiva
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Bowman119
Charon
Level 81
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 45L
1,579 Elo+
Solo
Gilgamesh
Gilgamesh
Crawen264
Gilgamesh
Level 77
God Stats
1W - 1L
1,282 SR
Queue Stats
360W - 343L
1,434 Elo+
Solo
Hades
Hades
LCPKing
Hades
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,545 Elo+
Party 1
Arachne
Arachne
hongwuzhu1
Arachne
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,550 Elo+
Party 1
Team Averages
Level 97
1,456 SR
1,521 Elo+

VS

Team Averages
Level 128
1,452 SR
1,472 Elo+
Kuzenbo
Kuzenbo
KAI7845
Kuzenbo
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
236W - 248L
1,540 Elo+
Solo
Fenrir
Fenrir
Mister Pink32
Fenrir
Level 148
God Stats
5W - 4L
1,486 SR
Queue Stats
302W - 321L
1,484 Elo+
Solo
Freya
Freya
MokeuR
Freya
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
151W - 143L
1,490 Elo+
Party 2
Pele
Pele
chasseur2dinde
Pele
Level 157
God Stats
0W - 2L
1,301 SR
Queue Stats
169W - 175L
1,428 Elo+
Party 2
Chaac
Chaac
guncel-fisek
Chaac
Level 157
God Stats
21W - 24L
1,476 SR
Queue Stats
3,303W - 3,410L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
16
1 / 3 / 27
9,643
742
13,438
15,823
19,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
Bowman119
Charon
20
11 / 0 / 21
11,958
920
15,876
13,890
8,786
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
Crawen264
Gilgamesh
16
3 / 4 / 20
9,961
766
5,654
15,486
15,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hades
LCPKing
Hades
19
11 / 2 / 22
12,048
927
25,687
18,342
14,345
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
hongwuzhu1
Arachne
18
8 / 3 / 24
10,977
844
15,182
15,405
11,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
KAI7845
Kuzenbo
14
0 / 7 / 8
8,731
672
9,645
20,039
22,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 9 / 4
9,239
711
7,409
15,485
8,272
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Freya
MokeuR
Freya
18
6 / 4 / 3
10,042
772
15,544
10,250
5,017
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
2 / 7 / 5
9,044
696
13,526
16,548
7,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 7 / 6
8,039
618
11,220
18,731
19,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
37
34
Kills
11
12
Deaths
34
114
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
1
3
27
4.83
W
Charon
Bowman119
Charon
11
0
21
21.5
W
Gilgamesh
Crawen264
Gilgamesh
3
4
20
3.25
L
Kuzenbo
KAI7845
Kuzenbo
0
7
8
0.57
W
Hades
LCPKing
Hades
11
2
22
11
L
3
9
4
0.56
L
Freya
MokeuR
Freya
6
4
3
1.88
L
2
7
5
0.64
L
0
7
6
0.43
W
Arachne
hongwuzhu1
Arachne
8
3
24
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,837
Damage
57,344
78,946
Taken
81,053
69,875
Mitigated
62,011
35,876
Healing
14,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
13,438
1,582
1,848
1,980
15,823
19,417
924
5,539
10,042
0
24,615
W
Charon
Bowman119
Charon
15,876
1,511
2,068
4,051
13,890
8,786
1,377
4,621
9,075
35,871
0
W
Gilgamesh
Crawen264
Gilgamesh
5,654
1,410
2,127
2,069
15,486
15,729
633
3,726
11,604
0
9,513
L
Kuzenbo
KAI7845
Kuzenbo
9,645
2,269
0
2,664
20,039
22,079
30
10,537
8,225
16,608
0
W
Hades
LCPKing
Hades
25,687
1,838
4,365
10,584
18,342
14,345
2,780
5,818
12,469
56,394
0
L
7,409
1,049
17
290
15,485
8,272
0
6,797
7,912
0
14,372
L
Freya
MokeuR
Freya
15,544
3,886
1,302
2,132
10,250
5,017
0
4,215
5,330
27,525
0
L
13,526
987
405
2,474
16,548
7,423
0
10,510
5,785
0
31,958
L
11,220
409
1,199
4,356
18,731
19,220
0
9,596
7,578
0
28,342
W
Arachne
hongwuzhu1
Arachne
15,182
7,999
1,583
5,201
15,405
11,598
2,082
5,412
9,847
0
28,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,587
Gold Earned
45,095
182
Minions Killed
163
0
Camps Cleared
0
1,315,690
Distance Traveled
1,112,415
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,643
742
21
2
0
281,682
0
W
Charon
11,958
920
27
2
0
281,090
0
W
Gilgamesh
9,961
766
12
1
0
245,596
0
L
Kuzenbo
8,731
672
27
2
0
209,767
0
W
Hades
12,048
927
87
7
0
239,821
0
L
Fenrir
9,239
711
16
1
0
208,813
0
L
Freya
10,042
772
29
2
0
245,026
0
L
Pele
9,044
696
59
5
0
232,377
0
L
Chaac
8,039
618
32
2
0
216,432
0
W
Arachne
10,977
844
35
3
0
267,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role