Player Matchup

Ra
Ra
Cpt ValhaIIa
Ra
Level 82
God Stats
16W - 2L
1,979 SR
Queue Stats
512W - 39L
2,025 Elo+
Party 2
Thor
Thor
GaIand Game
Thor
Level 85
God Stats
36W - 6L
1,936 SR
Queue Stats
587W - 73L
1,986 Elo+
Party 2
Neith
Neith
MordBjorn
Neith
Level 102
God Stats
14W - 11L
1,690 SR
Queue Stats
102W - 99L
1,410 Elo+
Solo
Nox
Nox
Pepcsi
Nox
Level 88
God Stats
22W - 20L
1,522 SR
Queue Stats
285W - 289L
1,456 Elo+
Solo
Bacchus
Bacchus
ladylike-98
Bacchus
Level 87
God Stats
8W - 2L
1,910 SR
Queue Stats
145W - 12L
2,017 Elo+
Party 2
Team Averages
Level 89
1,808 SR
1,779 Elo+

VS

Team Averages
Level 91
1,423 SR
1,455 Elo+
Sol
Sol
BullgozerSouls
Sol
Level 60
God Stats
16W - 17L
1,779 SR
Queue Stats
66W - 76L
1,432 Elo+
Party 1
Nemesis
Nemesis
Droughtsmift
Nemesis
Level 80
God Stats
3W - 8L
1,084 SR
Queue Stats
648W - 677L
1,423 Elo+
Solo
Vulcan
Vulcan
Origon54
Vulcan
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 21L
1,326 Elo+
Solo
Baron Samedi
Baron Samedi
TheMortalDude
Baron Samedi
Level 104
God Stats
1W - 2L
1,252 SR
Queue Stats
34W - 44L
1,398 Elo+
Party 1
Anubis
Anubis
XEGEM
Anubis
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,695 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 11
9,382
1,340
11,733
6,093
2,656
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
7 / 2 / 8
9,465
1,352
13,649
9,969
4,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
MordBjorn
Neith
14
2 / 0 / 8
8,382
1,197
4,750
7,028
3,156
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nox
Pepcsi
Nox
14
3 / 0 / 8
8,455
1,208
2,858
1,884
844
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
ladylike-98
Bacchus
14
2 / 0 / 14
9,205
1,315
5,288
6,796
7,889
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

328

VS

Team 2 Tickets

241

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 0
8,575
1,225
9,621
7,680
3,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
Droughtsmift
Nemesis
12
0 / 2 / 3
7,262
1,037
3,471
7,441
3,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Vulcan
Origon54
Vulcan
13
0 / 7 / 3
7,594
1,085
7,412
13,748
5,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
TheMortalDude
Baron Samedi
13
0 / 3 / 3
7,458
1,065
3,944
5,817
2,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
XEGEM
Anubis
12
0 / 4 / 3
7,653
1,093
3,411
6,027
2,497
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
15
18
Kills
3
3
Deaths
18
49
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
2
0
1.5
W
4
1
11
9.5
L
Nemesis
Droughtsmift
Nemesis
0
2
3
0.75
W
7
2
8
5.5
W
Neith
MordBjorn
Neith
2
0
8
6
L
Vulcan
Origon54
Vulcan
0
7
3
0.21
W
Nox
Pepcsi
Nox
3
0
8
7
L
Baron Samedi
TheMortalDude
Baron Samedi
0
3
3
0.5
L
Anubis
XEGEM
Anubis
0
4
3
0.38
W
Bacchus
ladylike-98
Bacchus
2
0
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,278
Damage
27,859
31,770
Taken
40,713
19,236
Mitigated
16,741
8,062
Healing
3,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,621
3,853
0
981
7,680
3,151
0
4,104
3,405
22,640
3,263
W
11,733
356
860
1,985
6,093
2,656
0
4,767
1,176
41,477
0
L
Nemesis
Droughtsmift
Nemesis
3,471
499
0
244
7,441
3,114
0
3,823
3,618
0
9,434
W
13,649
2,162
0
61
9,969
4,691
0
6,340
3,557
0
22,478
W
Neith
MordBjorn
Neith
4,750
996
0
673
7,028
3,156
0
6,507
521
0
19,396
L
Vulcan
Origon54
Vulcan
7,412
2,099
0
24
13,748
5,077
0
5,916
7,772
22,957
0
W
Nox
Pepcsi
Nox
2,858
671
0
0
1,884
844
0
1,161
723
12,639
0
L
Baron Samedi
TheMortalDude
Baron Samedi
3,944
309
934
708
5,817
2,902
0
2,991
2,739
12,594
0
L
Anubis
XEGEM
Anubis
3,411
224
0
167
6,027
2,497
0
2,948
3,012
23,386
0
W
Bacchus
ladylike-98
Bacchus
5,288
262
1,676
2,807
6,796
7,889
0
4,825
1,887
11,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,889
Gold Earned
38,542
176
Minions Killed
157
7
Camps Cleared
4
770,724
Distance Traveled
637,284
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,575
1,225
41
6
2
127,608
0
W
Ra
9,382
1,340
96
14
2
164,467
0
L
Nemesis
7,262
1,037
12
2
1
137,542
0
W
Thor
9,465
1,352
21
3
3
150,274
0
W
Neith
8,382
1,197
24
3
0
147,282
0
L
Vulcan
7,594
1,085
41
6
1
142,209
0
W
Nox
8,455
1,208
24
3
2
152,767
0
L
Baron Samedi
7,458
1,065
17
2
0
137,470
0
L
Anubis
7,653
1,093
46
7
0
92,455
0
W
Bacchus
9,205
1,315
11
2
0
155,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role