Player Matchup

Anhur
Anhur
 
Anhur
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
AdamTwoZero--
Hun Batz
Level 113
God Stats
3W - 2L
1,818 SR
Queue Stats
64W - 67L
1,385 Elo+
Party 1
Vulcan
Vulcan
Akizuki_Ashido
Vulcan
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 56L
1,408 Elo+
Party 1
Cthulhu
Cthulhu
Arafely
Cthulhu
Level 38
God Stats
5W - 3L
1,385 SR
Queue Stats
125W - 116L
1,389 Elo+
Party 1
Surtr
Surtr
Trimaru
Surtr
Level 123
God Stats
19W - 23L
1,373 SR
Queue Stats
56W - 67L
1,376 Elo+
Solo
Team Averages
Level 93
1,515 SR
1,412 Elo+

VS

Team Averages
Level 47
1,462 SR
1,309 Elo+
Vulcan
Vulcan
CurkaRybaka
Vulcan
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 45L
1,231 Elo+
Party 2
Sobek
Sobek
I4812I
Sobek
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 167L
1,231 Elo+
Party 2
Nike
Nike
TTVSCAR6811
Nike
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
282W - 249L
1,487 Elo+
Solo
Apollo
Apollo
celen-14
Apollo
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
149W - 143L
1,226 Elo+
Party 2
Thanatos
Thanatos
sherif_tarek96
Thanatos
Level 99
God Stats
12W - 17L
1,309 SR
Queue Stats
276W - 387L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
8
2 / 1 / 1
4,963
709
3,571
3,585
1,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hun Batz
AdamTwoZero--
Hun Batz
8
0 / 1 / 1
4,438
634
2,063
5,104
1,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

7
0 / 0 / 0
4,280
611
2,421
3,148
984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Arafely
Cthulhu
7
1 / 0 / 2
4,991
713
2,616
4,662
2,271
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Surtr
Trimaru
Surtr
9
1 / 0 / 0
5,359
766
2,702
5,817
2,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
8
0 / 0 / 0
4,359
623
2,465
3,871
1,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
I4812I
Sobek
7
1 / 1 / 0
4,137
591
1,575
4,632
3,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
0 / 1 / 0
3,960
566
2,051
4,691
2,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
celen-14
Apollo
7
1 / 2 / 1
3,880
554
2,023
4,044
944
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
7
0 / 0 / 0
4,079
583
457
5,753
1,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
4
Kills
2
2
Deaths
4
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
1
1
2.5
W
Hun Batz
AdamTwoZero--
Hun Batz
0
1
1
0.5
W
0
0
0
0
W
Cthulhu
Arafely
Cthulhu
1
0
2
2
L
Vulcan
0
0
0
0
L
Sobek
I4812I
Sobek
1
1
0
1
L
0
1
0
0
W
Surtr
Trimaru
Surtr
1
0
0
1
L
Apollo
celen-14
Apollo
1
2
1
0.75
L
Thanatos
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,373
Damage
8,571
22,316
Taken
22,991
8,677
Mitigated
9,761
7,736
Healing
8,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
3,571
1,600
0
1,620
3,585
1,134
468
759
2,826
0
26,999
W
Hun Batz
AdamTwoZero--
Hun Batz
2,063
454
0
125
5,104
1,810
0
1,019
4,085
0
25,387
W
2,421
1,268
0
1,490
3,148
984
0
1,788
1,360
20,375
0
W
Cthulhu
Arafely
Cthulhu
2,616
226
61
1,936
4,662
2,271
0
474
4,188
18,742
0
L
Vulcan
2,465
745
0
1,125
3,871
1,246
0
2,029
1,842
25,979
0
L
Sobek
I4812I
Sobek
1,575
261
0
2,286
4,632
3,096
0
1,618
3,014
7,010
0
L
2,051
309
0
1,320
4,691
2,721
0
68
4,623
0
21,925
W
Surtr
Trimaru
Surtr
2,702
1,357
0
2,504
5,817
2,478
665
0
5,817
258
36,695
L
Apollo
celen-14
Apollo
2,023
1,207
0
692
4,044
944
0
998
3,046
0
13,295
L
Thanatos
457
0
0
3,362
5,753
1,754
0
392
5,361
0
22,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,031
Gold Earned
20,415
226
Minions Killed
182
0
Camps Cleared
0
717,569
Distance Traveled
673,498
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
4,963
709
49
7
0
132,429
0
W
Hun Batz
4,438
634
47
7
0
156,839
0
W
Vulcan
4,280
611
48
7
0
136,065
1
W
Cthulhu
4,991
713
16
2
0
162,400
0
L
Vulcan
4,359
623
59
8
0
158,343
0
L
Sobek
4,137
591
9
1
0
147,078
0
L
Nike
3,960
566
46
7
0
85,415
0
W
Surtr
5,359
766
66
9
0
129,836
0
L
Apollo
3,880
554
24
3
0
130,788
0
L
Thanatos
4,079
583
44
6
0
151,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role