Player Matchup

Set
Set
Gold III
 
Set
Gold III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Silver III
IvoGrosso774
Rama
Silver III
Level 122
God Stats
0W - 2L
1,508 SR
Queue Stats
27W - 29L
1,414 MMR
Party 1
Janus
Janus
Gold IV
Mefsia5
Janus
Gold IV
Level 122
God Stats
7W - 9L
1,655 SR
Queue Stats
38W - 38L
1,609 MMR
Party 1
Tyr
Tyr
Silver III
WindGamerx
Tyr
Silver III
Level 139
God Stats
1W - 4L
1,500 SR
Queue Stats
237W - 241L
1,457 MMR
Solo
Horus
Horus
Bronze III
zZH4Z3Zz
Horus
Bronze III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,462 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 121
1,533 SR
1,488 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 151
1,523 SR
1,494 MMR
Hachiman
Hachiman
Silver II
 
Hachiman
Silver II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Maui
Maui
Gold III
 
Maui
Gold III
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ratatoskr
Ratatoskr
Gold V
 
Ratatoskr
Gold V
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hercules
Hercules
Bronze III
Gonzalo99XDD
Hercules
Bronze III
Level 47
God Stats
2W - 1L
1,616 SR
Queue Stats
15W - 13L
1,400 MMR
Solo
Thoth
Thoth
Silver IV
MiFuhrerKawai
Thoth
Silver IV
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,572 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
11
2 / 3 / 0
6,574
506
3,738
12,605
5,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 2 / 0
6,300
485
3,355
9,997
3,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
Mefsia5
Janus
13
1 / 2 / 0
7,294
561
2,099
5,748
1,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 1 / 0
7,193
553
6,753
10,916
10,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Horus
zZH4Z3Zz
Horus
2
0 / 2 / 0
4,177
321
386
2,817
1,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
The MorriganHe BoSusano

VS

Bans
BakasuraRavanaMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
2 / 1 / 3
7,961
612
9,086
8,816
2,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Maui
 
Maui
11
2 / 0 / 5
7,103
546
1,885
3,972
2,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ratatoskr
 
Ratatoskr
12
2 / 2 / 3
7,035
541
4,125
8,833
3,354
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
Gonzalo99XDD
Hercules
12
1 / 2 / 0
6,986
537
5,071
10,863
7,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

13
3 / 0 / 1
7,595
584
5,252
3,672
1,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
5
Kills
10
10
Deaths
5
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
2
3
0
0.67
W
Hachiman
 
Hachiman
2
1
3
3.5
W
Maui
 
Maui
2
0
5
4.5
W
Ratatoskr
 
Ratatoskr
2
2
3
1.75
W
Hercules
Gonzalo99XDD
Hercules
1
2
0
0.5
L
0
2
0
0
L
Janus
Mefsia5
Janus
1
2
0
0.5
W
3
0
1
3.5
L
2
1
0
2
L
Horus
zZH4Z3Zz
Horus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,331
Damage
25,419
42,083
Taken
36,156
21,179
Mitigated
18,034
11,788
Healing
16,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
3,738
1,895
0
2,881
12,605
5,028
0
3,163
9,442
0
46,934
W
Hachiman
 
Hachiman
9,086
5,458
0
6,165
8,816
2,758
521
0
8,796
0
69,752
W
Maui
 
Maui
1,885
364
0
1,773
3,972
2,930
0
12
3,960
12,974
0
W
Ratatoskr
 
Ratatoskr
4,125
867
0
3,332
8,833
3,354
0
471
8,362
0
52,149
W
Hercules
Gonzalo99XDD
Hercules
5,071
2,483
0
4,980
10,863
7,805
0
0
10,863
0
47,487
L
3,355
2,702
0
3,734
9,997
3,210
0
835
9,162
0
49,908
L
Janus
Mefsia5
Janus
2,099
45
0
510
5,748
1,629
0
2,667
3,081
64,540
0
W
5,252
297
0
480
3,672
1,187
1,158
1,516
2,044
66,823
0
L
6,753
1,127
0
4,166
10,916
10,013
0
32
10,270
0
49,570
L
Horus
zZH4Z3Zz
Horus
386
346
120
377
2,817
1,299
0
456
2,361
0
3,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,538
Gold Earned
36,680
382
Minions Killed
412
0
Camps Cleared
0
1,110,707
Distance Traveled
1,306,775
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,574
506
74
6
0
294,129
4
W
Hachiman
7,961
612
109
8
0
230,963
1
W
Maui
7,103
546
21
2
0
280,931
1
W
Ratatoskr
7,035
541
84
6
0
281,903
1
W
Hercules
6,986
537
86
7
0
246,298
2
L
Rama
6,300
485
98
8
0
229,369
0
L
Janus
7,294
561
131
10
0
265,437
6
W
Thoth
7,595
584
112
9
0
266,680
0
L
Tyr
7,193
553
74
6
0
271,252
2
L
Horus
4,177
321
5
0
0
50,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role