Player Matchup

Tyr
Tyr
Gold III
DoriDoe
Tyr
Gold III
Level 171
God Stats
5W - 16L
1,432 SR
Queue Stats
694W - 680L
1,438 MMR
Party 1
Cthulhu
Cthulhu
Gold III
FlipperBroom346
Cthulhu
Gold III
Level 159
God Stats
14W - 8L
1,729 SR
Queue Stats
1,165W - 915L
1,342 MMR
Party 1
Thoth
Thoth
Gold IV
SippinCokes
Thoth
Gold IV
Level 79
God Stats
4W - 6L
1,623 SR
Queue Stats
301W - 332L
1,427 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 136
1,594 SR
1,402 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 122
1,502 SR
1,357 MMR
Medusa
Medusa
Silver III
CrownV
Medusa
Silver III
Level 87
God Stats
1W - 1L
1,265 SR
Queue Stats
27W - 31L
1,337 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold V
LovelyNyx7
Morgan Le Fay
Gold V
Level 126
God Stats
11W - 2L
1,634 SR
Queue Stats
39W - 41L
1,340 MMR
Solo
Mulan
Mulan
Gold III
RandomBrandonnn
Mulan
Gold III
Level 153
God Stats
138W - 99L
1,607 SR
Queue Stats
480W - 515L
1,393 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
12
1 / 5 / 1
9,603
640
7,430
18,390
15,151
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

13
1 / 5 / 5
10,473
698
9,281
16,067
15,256
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
5 / 9 / 0
12,050
803
11,486
14,946
5,774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
MartichorasKuzenboAchillesAh PuchHachiman

VS

Bans
AphroditeGaneshaHou YiBacchusBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CrownV
Medusa
14
2 / 3 / 13
11,549
770
8,755
11,609
5,042
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
LovelyNyx7
Morgan Le Fay
16
11 / 3 / 8
13,503
900
22,640
10,545
5,159
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

15
6 / 1 / 12
12,530
835
11,959
17,924
20,574
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
52
7
Kills
19
19
Deaths
7
6
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Medusa
CrownV
Medusa
2
3
13
2.83
L
Tyr
1
5
1
0.3
L
1
5
5
0.7
W
Morgan Le Fay
LovelyNyx7
Morgan Le Fay
11
3
8
5
W
6
1
12
12
L
5
9
0
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,197
Damage
43,354
49,403
Taken
40,078
36,181
Mitigated
30,775
4,600
Healing
8,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
CrownV
Medusa
8,755
4,463
0
2,832
11,609
5,042
904
6,534
5,075
0
51,407
L
Tyr
7,430
466
0
3,256
18,390
15,151
0
8,806
9,314
0
27,408
L
9,281
141
270
510
16,067
15,256
0
8,475
7,412
24,961
231
W
Morgan Le Fay
LovelyNyx7
Morgan Le Fay
22,640
2,896
0
1,450
10,545
5,159
1,481
6,070
4,370
73,704
0
W
11,959
810
0
4,354
17,924
20,574
439
8,696
9,228
0
29,117
L
11,486
543
0
564
14,946
5,774
0
5,919
8,891
47,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,126
Gold Earned
37,582
124
Minions Killed
162
0
Camps Cleared
0
811,197
Distance Traveled
800,876
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,549
770
44
3
0
251,087
1
L
Tyr
9,603
640
20
1
0
276,663
2
L
Cthulhu
10,473
698
36
2
0
298,687
3
W
Morgan Le Fay
13,503
900
102
7
0
273,797
0
W
Mulan
12,530
835
16
1
0
275,992
2
L
Thoth
12,050
803
68
5
0
235,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role