Player Matchup

Bakasura
Bakasura
NBWMebunny
Bakasura
Level 64
God Stats
0W - 2L
1,286 SR
Queue Stats
15W - 12L
1,440 Elo+
Party 1
King Arthur
King Arthur
NBW_Bricks
King Arthur
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,359 Elo+
Party 1
Anubis
Anubis
NBW_Chill
Anubis
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,274 Elo+
Party 1
Team Averages
Level 43
1,429 SR
1,358 Elo+

VS

Team Averages
Level 60
1,464 SR
1,349 Elo+
Anubis
Anubis
ToxicPussPuss9
Anubis
Level 35
God Stats
59W - 32L
1,663 SR
Queue Stats
105W - 80L
1,272 Elo+
Solo
Geb
Geb
ZoTiC_Boss
Geb
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 36L
1,448 Elo+
Solo
Set
Set
famoussmokeC67
Set
Level 60
God Stats
92W - 105L
1,228 SR
Queue Stats
170W - 180L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
NBWMebunny
Bakasura
14
4 / 9 / 4
12,092
711
13,300
19,837
8,195
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
NBW_Bricks
King Arthur
15
2 / 6 / 7
11,735
690
6,556
24,380
20,160
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
NBW_Chill
Anubis
15
2 / 7 / 6
11,948
703
8,546
13,845
7,599
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 5 / 10
14,060
827
24,641
14,457
6,325
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
2 / 1 / 14
12,948
762
9,995
12,615
15,415
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
11 / 3 / 9
14,948
879
17,196
13,693
10,008
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
55
8
Kills
22
22
Deaths
9
17
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Bakasura
NBWMebunny
Bakasura
4
9
4
0.67
L
King Arthur
NBW_Bricks
King Arthur
2
6
7
0.92
L
Anubis
NBW_Chill
Anubis
2
7
6
0.71
W
9
5
10
2.8
W
2
1
14
9
W
11
3
9
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,402
Damage
51,832
58,062
Taken
40,765
35,954
Mitigated
31,748
5,649
Healing
13,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
NBWMebunny
Bakasura
13,300
7,936
0
1,320
19,837
8,195
0
11,946
7,729
0
32,526
L
King Arthur
NBW_Bricks
King Arthur
6,556
847
0
3,120
24,380
20,160
0
15,395
8,750
330
23,700
L
Anubis
NBW_Chill
Anubis
8,546
1,367
0
1,209
13,845
7,599
0
7,411
6,434
31,994
0
W
24,641
2,817
0
6,309
14,457
6,325
604
3,331
10,112
78,915
0
W
9,995
942
247
1,938
12,615
15,415
701
2,465
9,758
37,880
0
W
17,196
7,497
329
4,632
13,693
10,008
1,128
3,942
9,133
0
54,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,775
Gold Earned
41,956
103
Minions Killed
187
0
Camps Cleared
0
736,032
Distance Traveled
895,733
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
12,092
711
45
3
0
262,091
0
L
King Arthur
11,735
690
17
1
0
263,435
0
L
Anubis
11,948
703
41
2
0
210,506
0
W
Anubis
14,060
827
91
5
0
246,272
6
W
Geb
12,948
762
44
3
0
320,422
0
W
Set
14,948
879
52
3
0
329,039
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role