Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
LazyPhantomKai
Freya
Level 146
God Stats
25W - 16L
1,527 SR
Queue Stats
284W - 361L
1,525 Elo+
Party 2
Zhong Kui
Zhong Kui
WelpoKelpo
Zhong Kui
Level 142
God Stats
3W - 4L
1,337 SR
Queue Stats
349W - 391L
1,547 Elo+
Party 2
Thor
Thor
blackshinob23
Thor
Level 156
God Stats
10W - 6L
1,634 SR
Queue Stats
332W - 392L
1,543 Elo+
Party 2
Bastet
Bastet
sketchyliquor
Bastet
Level 145
God Stats
3W - 0L
1,741 SR
Queue Stats
292W - 261L
1,572 Elo+
Solo
Team Averages
Level 136
1,548 SR
1,537 Elo+

VS

Team Averages
Level 99
1,586 SR
1,577 Elo+
Zhong Kui
Zhong Kui
BigRatNuts
Zhong Kui
Level 16
God Stats
2W - 5L
1,425 SR
Queue Stats
26W - 18L
1,619 Elo+
Party 1
Anhur
Anhur
DarkSparklez1
Anhur
Level 105
God Stats
25W - 24L
1,531 SR
Queue Stats
574W - 511L
1,560 Elo+
Party 1
Charon
Charon
MrKone117
Charon
Level 133
God Stats
4W - 4L
1,551 SR
Queue Stats
216W - 190L
1,576 Elo+
Solo
Nu Wa
Nu Wa
SilverReaper21
Nu Wa
Level 164
God Stats
19W - 19L
1,562 SR
Queue Stats
113W - 103L
1,513 Elo+
Solo
Thor
Thor
Tarkalark
Thor
Level 76
God Stats
1W - 1L
1,859 SR
Queue Stats
114W - 71L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
6
1 / 1 / 0
3,984
797
980
3,438
1,416
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

5
0 / 1 / 1
3,175
635
1,507
2,890
863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zhong Kui
WelpoKelpo
Zhong Kui
6
0 / 1 / 0
3,520
704
1,175
4,000
2,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

6
1 / 0 / 0
3,659
732
1,372
3,755
1,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 1 / 1
3,342
668
1,299
4,476
1,387
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BigRatNuts
Zhong Kui
7
3 / 0 / 1
4,098
820
3,341
2,968
2,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

6
1 / 1 / 1
3,375
675
2,184
2,688
795
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charon
MrKone117
Charon
6
0 / 0 / 2
3,544
709
1,818
3,103
1,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
0 / 0 / 1
3,820
764
1,736
1,850
470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
2
0 / 1 / 0
2,536
507
294
1,315
441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
9
2
Kills
4
4
Deaths
2
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
1
0
1
L
Zhong Kui
BigRatNuts
Zhong Kui
3
0
1
3.5
L
1
1
1
1.5
W
0
1
1
0.5
L
Charon
MrKone117
Charon
0
0
2
1
L
0
0
1
0.5
L
Thor
0
1
0
0
W
Zhong Kui
WelpoKelpo
Zhong Kui
0
1
0
0
W
1
0
0
1
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,333
Damage
9,373
18,559
Taken
11,924
7,502
Mitigated
5,651
6,272
Healing
5,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
980
384
0
1,687
3,438
1,416
0
815
2,605
20,701
0
L
Zhong Kui
BigRatNuts
Zhong Kui
3,341
1,008
0
920
2,968
2,193
0
890
2,078
14,709
5,302
L
2,184
1,872
0
1,292
2,688
795
0
740
1,948
0
16,610
W
1,507
647
0
1,169
2,890
863
0
1,174
1,698
15,762
0
L
Charon
MrKone117
Charon
1,818
384
0
1,826
3,103
1,752
0
767
2,336
8,702
0
L
1,736
420
0
1,250
1,850
470
0
484
1,366
21,569
0
L
Thor
294
49
0
120
1,315
441
0
832
483
0
3,380
W
Zhong Kui
WelpoKelpo
Zhong Kui
1,175
77
0
1,410
4,000
2,688
0
2,482
1,456
19,812
0
W
1,372
521
0
750
3,755
1,148
0
913
2,770
0
18,589
W
1,299
335
0
1,256
4,476
1,387
0
1,123
3,335
0
7,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,680
Gold Earned
17,373
157
Minions Killed
135
0
Camps Cleared
0
503,166
Distance Traveled
441,184
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
3,984
797
42
8
0
104,334
0
L
Zhong Kui
4,098
820
33
7
0
128,349
0
L
Anhur
3,375
675
41
8
0
90,639
0
W
Freya
3,175
635
28
6
0
97,507
0
L
Charon
3,544
709
8
2
0
96,231
2
L
Nu Wa
3,820
764
51
10
0
101,760
1
L
Thor
2,536
507
2
0
0
24,205
0
W
Zhong Kui
3,520
704
36
7
0
85,157
0
W
Thor
3,659
732
44
9
0
101,511
0
W
Bastet
3,342
668
7
1
0
114,657
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role