Player Matchup

Medusa
Medusa
 
Medusa
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Boombadaboom1432
Horus
Level 79
God Stats
17W - 10L
1,620 SR
Queue Stats
829W - 681L
1,564 Elo+
Party 1
Raijin
Raijin
SghettiLegs
Raijin
Level 130
God Stats
2W - 0L
1,500 SR
Queue Stats
128W - 142L
1,496 Elo+
Solo
Scylla
Scylla
cnkmiszcz
Scylla
Level 93
God Stats
14W - 9L
1,534 SR
Queue Stats
540W - 494L
1,544 Elo+
Solo
Team Averages
Level 122
1,531 SR
1,521 Elo+

VS

Team Averages
Level 84
1,489 SR
1,485 Elo+
Loki
Loki
 
Loki
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Lougian
Hera
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 33L
1,453 Elo+
Party 2
Bacchus
Bacchus
TelegaTopDodep
Bacchus
Level 147
God Stats
5W - 2L
1,500 SR
Queue Stats
105W - 109L
1,530 Elo+
Solo
Hachiman
Hachiman
scramados
Hachiman
Level 87
God Stats
1W - 2L
1,447 SR
Queue Stats
81W - 65L
1,541 Elo+
Party 2
Horus
Horus
summonerrr
Horus
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
157W - 166L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
5 / 1 / 9
7,533
1,256
4,559
3,336
1,613
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
 
Jing Wei
13
2 / 1 / 11
7,158
1,193
6,985
7,515
3,092
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 1 / 12
7,224
1,204
2,578
7,899
6,554
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Raijin
13
4 / 2 / 10
7,580
1,263
5,036
6,116
2,608
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
cnkmiszcz
Scylla
13
3 / 2 / 9
7,386
1,231
6,793
5,016
1,934
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
1 / 3 / 4
6,112
1,019
6,529
5,882
2,268
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
Lougian
Hera
10
0 / 5 / 2
5,430
905
3,630
5,881
2,305
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 5 / 0
5,714
952
5,998
8,778
5,798
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
scramados
Hachiman
15
4 / 5 / 0
7,221
1,204
8,092
7,977
3,219
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Horus
1
0 / 0 / 0
1,716
286
0
0
0

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
13
17
Kills
7
7
Deaths
18
51
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
1
9
9.5
W
Jing Wei
 
Jing Wei
2
1
11
7.5
L
Loki
 
Loki
1
3
4
1
W
3
1
12
9
L
Hera
Lougian
Hera
0
5
2
0.2
W
Raijin
4
2
10
4.5
L
2
5
0
0.4
W
Scylla
cnkmiszcz
Scylla
3
2
9
3.75
L
Hachiman
scramados
Hachiman
4
5
0
0.8
L
Horus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,951
Damage
24,249
29,882
Taken
28,518
15,801
Mitigated
13,590
13,933
Healing
4,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
4,559
1,548
320
155
3,336
1,613
955
624
2,712
0
10,849
W
Jing Wei
 
Jing Wei
6,985
5,526
1,184
1,447
7,515
3,092
2,250
1,994
5,311
0
15,540
L
Loki
 
Loki
6,529
391
0
1,354
5,882
2,268
0
2,086
3,541
0
13,258
W
2,578
993
3,874
3,474
7,899
6,554
308
2,721
4,694
208
3,466
L
Hera
Lougian
Hera
3,630
883
86
397
5,881
2,305
0
3,198
2,583
7,918
0
W
Raijin
5,036
676
1,449
776
6,116
2,608
887
2,652
3,392
16,232
0
L
5,998
290
117
1,301
8,778
5,798
0
3,601
5,093
6,080
0
W
Scylla
cnkmiszcz
Scylla
6,793
728
759
495
5,016
1,934
516
1,653
3,339
13,094
0
L
Hachiman
scramados
Hachiman
8,092
3,482
224
646
7,977
3,219
0
2,995
4,810
0
17,604
L
Horus
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,881
Gold Earned
26,193
81
Minions Killed
43
0
Camps Cleared
0
706,463
Distance Traveled
519,231
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,533
1,256
11
2
0
145,150
0
W
Jing Wei
7,158
1,193
29
5
0
138,350
0
L
Loki
6,112
1,019
7
1
0
167,133
0
W
Horus
7,224
1,204
3
1
0
158,443
0
L
Hera
5,430
905
4
1
0
108,597
0
W
Raijin
7,580
1,263
19
3
0
128,533
0
L
Bacchus
5,714
952
1
0
0
110,320
0
W
Scylla
7,386
1,231
19
3
0
135,987
0
L
Hachiman
7,221
1,204
31
5
0
133,181
0
L
Horus
1,716
286
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role