Player Matchup

Danzaburou
Danzaburou
RGbangerz
Danzaburou
Level 69
God Stats
8W - 4L
1,576 SR
Queue Stats
18W - 20L
1,384 Elo+
Party 2
Sobek
Sobek
RGduser
Sobek
Level 59
God Stats
1W - 3L
1,072 SR
Queue Stats
47W - 44L
1,453 Elo+
Party 2
Ix Chel
Ix Chel
RGkittykitty
Ix Chel
Level 124
God Stats
1W - 0L
1,531 SR
Queue Stats
51W - 66L
1,433 Elo+
Party 2
Team Averages
Level 84
1,393 SR
1,423 Elo+

VS

Team Averages
Level 127
1,509 SR
1,370 Elo+
Tsukuyomi
Tsukuyomi
Baldr-of-Aesir
Tsukuyomi
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,326 Elo+
Solo
Kuzenbo
Kuzenbo
antraxtor
Kuzenbo
Level 129
God Stats
11W - 3L
1,507 SR
Queue Stats
223W - 231L
1,422 Elo+
Party 1
Ix Chel
Ix Chel
rubenseven7verde
Ix Chel
Level 144
God Stats
4W - 9L
1,518 SR
Queue Stats
195W - 208L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
RGbangerz
Danzaburou
15
8 / 3 / 6
12,099
864
12,423
10,638
4,093
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
RGduser
Sobek
15
5 / 0 / 10
11,325
809
6,210
13,314
14,040
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Ix Chel
RGkittykitty
Ix Chel
13
3 / 3 / 11
10,710
765
10,307
9,686
3,529
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Baldr-of-Aesir
Tsukuyomi
13
3 / 6 / 2
10,432
745
9,294
12,140
5,874
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kuzenbo
antraxtor
Kuzenbo
13
2 / 7 / 4
10,123
723
7,152
16,929
24,100
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
1 / 3 / 5
10,682
763
10,732
10,887
4,764
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
16
Kills
6
6
Deaths
16
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Baldr-of-Aesir
Tsukuyomi
3
6
2
0.67
W
Danzaburou
RGbangerz
Danzaburou
8
3
6
3.67
W
Sobek
RGduser
Sobek
5
0
10
10
W
Ix Chel
RGkittykitty
Ix Chel
3
3
11
2.83
L
Kuzenbo
antraxtor
Kuzenbo
2
7
4
0.57
L
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,940
Damage
27,178
33,638
Taken
39,956
21,662
Mitigated
34,738
4,403
Healing
4,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Baldr-of-Aesir
Tsukuyomi
9,294
1,894
0
811
12,140
5,874
56
3,376
8,688
0
38,443
W
Danzaburou
RGbangerz
Danzaburou
12,423
5,909
0
1,055
10,638
4,093
1,508
5,937
4,665
0
41,002
W
Sobek
RGduser
Sobek
6,210
507
0
1,710
13,314
14,040
0
7,483
5,423
21,819
216
W
Ix Chel
RGkittykitty
Ix Chel
10,307
1,854
1,035
603
9,686
3,529
300
4,911
4,556
46,257
0
L
Kuzenbo
antraxtor
Kuzenbo
7,152
2,152
0
688
16,929
24,100
0
7,849
8,997
26,382
0
L
10,732
1,670
675
1,875
10,887
4,764
378
6,086
4,797
59,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,134
Gold Earned
31,237
139
Minions Killed
163
0
Camps Cleared
0
767,360
Distance Traveled
725,034
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,432
745
51
4
0
258,660
0
W
Danzaburou
12,099
864
54
4
0
253,273
0
W
Sobek
11,325
809
18
1
0
291,136
0
W
Ix Chel
10,710
765
67
5
0
222,951
0
L
Kuzenbo
10,123
723
32
2
0
244,471
0
L
Ix Chel
10,682
763
80
6
0
221,903
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role