Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
GhostofSpartallR
Kali
Level 34
God Stats
4W - 2L
1,500 SR
Queue Stats
107W - 132L
1,323 Elo+
Solo
Nike
Nike
Hicks402
Nike
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 68L
1,514 Elo+
Solo
Ra
Ra
Yami_Sekehiro
Ra
Level 161
God Stats
27W - 28L
1,633 SR
Queue Stats
262W - 301L
1,507 Elo+
Party 2
Rama
Rama
oX-KillerStar-Xo
Rama
Level 145
God Stats
3W - 6L
1,472 SR
Queue Stats
180W - 186L
1,544 Elo+
Party 2
Team Averages
Level 116
1,521 SR
1,478 Elo+

VS

Team Averages
Level 99
1,581 SR
1,510 Elo+
Pele
Pele
BrAchyUrUs
Pele
Level 129
God Stats
9W - 5L
1,502 SR
Queue Stats
62W - 55L
1,482 Elo+
Party 1
Chronos
Chronos
Dogtowner
Chronos
Level 120
God Stats
6W - 3L
1,660 SR
Queue Stats
55W - 52L
1,474 Elo+
Party 1
Athena
Athena
LightYogami
Athena
Level 175
God Stats
29W - 37L
1,453 SR
Queue Stats
285W - 284L
1,512 Elo+
Solo
Chaac
Chaac
TrulyAwfulSupp
Chaac
Level 43
God Stats
3W - 2L
1,521 SR
Queue Stats
28W - 18L
1,553 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Turret69
Morgan Le Fay
Level 28
God Stats
12W - 2L
1,767 SR
Queue Stats
60W - 53L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
9
2 / 2 / 2
5,622
562
3,533
9,431
7,042
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

6
0 / 3 / 0
4,234
423
2,560
6,808
2,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nike
10
1 / 3 / 0
6,142
614
5,500
9,974
7,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

10
1 / 3 / 1
5,388
539
4,842
5,981
1,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 1 / 1
5,103
510
5,220
7,649
2,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 3
6,234
623
7,333
10,148
3,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
Dogtowner
Chronos
8
1 / 2 / 1
5,219
522
5,697
7,099
2,334
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Athena
9
1 / 2 / 2
5,390
539
3,434
10,341
6,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
4 / 0 / 1
7,352
735
6,002
9,782
7,922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
Turret69
Morgan Le Fay
12
3 / 0 / 2
6,897
690
5,002
4,095
1,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
5
Kills
12
12
Deaths
5
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
2
2
2
1.5
W
3
1
3
4.5
W
Chronos
Dogtowner
Chronos
1
2
1
0.75
L
0
3
0
0
L
Nike
1
3
0
0.33
W
Athena
1
2
2
1
W
4
0
1
4.5
W
Morgan Le Fay
Turret69
Morgan Le Fay
3
0
2
4
L
1
3
1
0.5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,655
Damage
27,468
39,843
Taken
41,465
21,099
Mitigated
22,442
9,555
Healing
15,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
3,533
354
0
881
9,431
7,042
0
5,097
4,334
12,158
0
W
7,333
2,218
0
6,030
10,148
3,754
0
2,370
7,634
0
49,870
W
Chronos
Dogtowner
Chronos
5,697
2,094
0
2,805
7,099
2,334
0
1,627
5,472
39,094
0
L
2,560
1,542
0
2,132
6,808
2,118
0
1,327
5,481
0
14,193
L
Nike
5,500
1,102
0
984
9,974
7,262
0
173
9,801
0
47,784
W
Athena
3,434
1,073
0
2,627
10,341
6,836
0
1,470
8,654
13,395
0
W
6,002
629
0
3,056
9,782
7,922
440
535
9,247
0
56,075
W
Morgan Le Fay
Turret69
Morgan Le Fay
5,002
562
0
757
4,095
1,596
0
2,044
1,989
55,123
0
L
4,842
103
528
1,161
5,981
1,974
0
2,413
3,568
40,936
0
L
5,220
4,527
0
3,869
7,649
2,703
0
5,153
2,496
0
38,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,489
Gold Earned
31,092
273
Minions Killed
372
0
Camps Cleared
0
904,415
Distance Traveled
1,026,219
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
5,622
562
10
1
0
206,739
6
W
Pele
6,234
623
81
8
0
217,750
3
W
Chronos
5,219
522
67
7
0
194,144
0
L
Kali
4,234
423
28
3
0
123,487
1
L
Nike
6,142
614
93
9
0
188,181
0
W
Athena
5,390
539
15
2
0
218,074
0
W
Chaac
7,352
735
102
10
0
188,103
0
W
Morgan Le Fay
6,897
690
107
11
0
208,148
0
L
Ra
5,388
539
76
8
0
213,629
1
L
Rama
5,103
510
66
7
0
172,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role