Player Matchup

Serqet
Serqet
 
Serqet
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Blackshadow5568
Cerberus
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
96W - 63L
1,588 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Gardevoix
Ah Muzen Cab
Level 128
God Stats
9W - 13L
1,532 SR
Queue Stats
471W - 414L
1,498 Elo+
Solo
Osiris
Osiris
Glitchxy-_-2k
Osiris
Level 67
God Stats
1W - 2L
1,270 SR
Queue Stats
93W - 85L
1,479 Elo+
Solo
Olorun
Olorun
Markiemark110
Olorun
Level 98
God Stats
1W - 0L
1,834 SR
Queue Stats
166W - 150L
1,459 Elo+
Solo
Team Averages
Level 93
1,527 SR
1,505 Elo+

VS

Team Averages
Level 85
1,515 SR
1,438 Elo+
Izanami
Izanami
IllumDecimator
Izanami
Level 99
God Stats
0W - 1L
1,801 SR
Queue Stats
95W - 94L
1,456 Elo+
Party 1
Tyr
Tyr
Jay_iNko
Tyr
Level 79
God Stats
1W - 2L
1,262 SR
Queue Stats
10W - 16L
1,406 Elo+
Solo
Geb
Geb
Juanca5126l
Geb
Level 119
God Stats
7W - 2L
1,691 SR
Queue Stats
366W - 348L
1,453 Elo+
Solo
Persephone
Persephone
PortilloAE
Persephone
Level 102
God Stats
6W - 4L
1,683 SR
Queue Stats
658W - 650L
1,461 Elo+
Solo
Bakasura
Bakasura
TyKilla5star
Bakasura
Level 25
God Stats
16W - 19L
1,138 SR
Queue Stats
94W - 109L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
6
1 / 1 / 1
3,916
783
1,527
4,609
1,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
6
1 / 2 / 1
3,881
776
789
4,319
1,998
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Muzen Cab
Gardevoix
Ah Muzen Cab
8
2 / 0 / 0
4,430
886
932
1,829
626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
0 / 2 / 0
3,440
688
1,687
5,055
2,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
1 / 0 / 1
3,852
770
1,612
2,840
795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 1 / 0
4,066
813
2,311
3,673
1,134
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
3 / 1 / 0
4,052
810
3,650
4,377
2,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

1
0 / 0 / 0
2,588
518
0
312
134
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Persephone
PortilloAE
Persephone
6
0 / 2 / 0
3,446
689
735
2,234
469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
TyKilla5star
Bakasura
5
0 / 1 / 0
3,304
661
606
4,618
1,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
5
5
Kills
5
5
Deaths
5
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
1
1
1
1.5
W
Cerberus
1
2
1
0.75
W
Ah Muzen Cab
Gardevoix
Ah Muzen Cab
2
0
0
2
W
0
2
0
0
L
2
1
0
2
L
3
1
0
3
L
0
0
0
0
W
1
0
1
1.5
L
Persephone
PortilloAE
Persephone
0
2
0
0
L
Bakasura
TyKilla5star
Bakasura
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,547
Damage
7,302
18,652
Taken
15,214
7,570
Mitigated
5,852
5,184
Healing
3,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
1,527
207
0
1,008
4,609
1,472
0
113
4,496
0
14,654
W
Cerberus
789
25
448
745
4,319
1,998
0
0
4,319
10,373
0
W
Ah Muzen Cab
Gardevoix
Ah Muzen Cab
932
241
0
399
1,829
626
0
657
1,172
0
24,304
W
1,687
692
0
2,029
5,055
2,679
0
0
4,923
0
15,437
L
2,311
1,682
0
808
3,673
1,134
0
1,767
1,724
0
24,091
L
3,650
366
0
1,720
4,377
2,441
0
14
4,185
0
16,526
L
0
0
0
0
312
134
0
0
312
331
0
W
1,612
528
0
555
2,840
795
0
0
2,810
19,971
0
L
Persephone
PortilloAE
Persephone
735
82
0
454
2,234
469
0
0
2,229
13,395
0
L
Bakasura
TyKilla5star
Bakasura
606
576
0
976
4,618
1,674
0
465
4,145
0
11,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,519
Gold Earned
17,456
172
Minions Killed
130
0
Camps Cleared
0
571,656
Distance Traveled
458,498
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
3,916
783
26
5
0
128,460
2
W
Cerberus
3,881
776
26
5
0
124,080
0
W
Ah Muzen Cab
4,430
886
52
10
0
112,004
0
W
Osiris
3,440
688
26
5
0
95,144
0
L
Izanami
4,066
813
46
9
0
116,390
0
L
Tyr
4,052
810
26
5
0
114,066
0
L
Geb
2,588
518
0
0
0
12,310
0
W
Olorun
3,852
770
42
8
0
111,968
0
L
Persephone
3,446
689
25
5
0
86,778
0
L
Bakasura
3,304
661
33
7
0
128,954
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role