Player Matchup

Hachiman
Hachiman
Diamonikon
Hachiman
Level 66
God Stats
3W - 2L
1,329 SR
Queue Stats
33W - 34L
1,400 Elo+
Party 1
Kuzenbo
Kuzenbo
Karnoth
Kuzenbo
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 99L
1,360 Elo+
Party 1
Ra
Ra
Lynny97
Ra
Level 25
God Stats
33W - 27L
1,373 SR
Queue Stats
63W - 60L
1,380 Elo+
Party 1
Team Averages
Level 51
1,401 SR
1,380 Elo+

VS

Team Averages
Level 102
1,471 SR
1,420 Elo+
Charon
Charon
ODDBREAKER94059
Charon
Level 127
God Stats
2W - 4L
1,449 SR
Queue Stats
214W - 200L
1,398 Elo+
Solo
Neith
Neith
shon753
Neith
Level 51
God Stats
68W - 51L
1,420 SR
Queue Stats
146W - 155L
1,313 Elo+
Solo
He Bo
He Bo
skyróNk
He Bo
Level 129
God Stats
1W - 1L
1,545 SR
Queue Stats
15W - 14L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Diamonikon
Hachiman
12
5 / 0 / 3
9,273
773
9,863
5,481
2,399
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kuzenbo
Karnoth
Kuzenbo
11
2 / 0 / 7
8,728
727
9,073
16,133
18,794
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
2 / 0 / 6
9,011
751
5,724
5,132
2,406
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
7,368
614
5,659
10,152
8,065
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Neith
shon753
Neith
10
0 / 3 / 0
7,371
614
6,906
8,810
3,707
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
skyróNk
He Bo
11
0 / 4 / 0
7,698
642
6,262
9,743
3,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
0
9
Kills
0
0
Deaths
9
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Diamonikon
Hachiman
5
0
3
6.5
W
Kuzenbo
Karnoth
Kuzenbo
2
0
7
5.5
W
2
0
6
5
L
0
2
0
0
L
Neith
shon753
Neith
0
3
0
0
L
He Bo
skyróNk
He Bo
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,660
Damage
18,827
26,746
Taken
28,705
23,599
Mitigated
15,536
8,607
Healing
3,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Diamonikon
Hachiman
9,863
6,786
0
401
5,481
2,399
907
2,549
2,932
0
28,480
W
Kuzenbo
Karnoth
Kuzenbo
9,073
3,190
180
3,853
16,133
18,794
168
6,178
9,911
16,991
445
W
5,724
289
2,553
1,620
5,132
2,406
211
2,957
2,175
43,780
0
L
5,659
525
0
1,240
10,152
8,065
80
4,852
5,215
17,872
654
L
Neith
shon753
Neith
6,906
2,165
282
1,217
8,810
3,707
160
4,454
4,356
0
24,203
L
He Bo
skyróNk
He Bo
6,262
1,043
0
893
9,743
3,764
0
5,473
4,260
41,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,012
Gold Earned
22,437
105
Minions Killed
129
0
Camps Cleared
0
688,649
Distance Traveled
593,224
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,273
773
36
3
0
212,064
0
W
Kuzenbo
8,728
727
5
0
0
220,705
0
W
Ra
9,011
751
64
5
0
255,880
0
L
Charon
7,368
614
16
1
0
206,537
1
L
Neith
7,371
614
37
3
0
190,410
1
L
He Bo
7,698
642
76
6
0
196,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role